Initialize a variable in the audio display that sometimes was used without any initial value being assigned to it.
Originally committed to SVN as r2969.
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@ -108,6 +108,7 @@ AudioDisplay::AudioDisplay(wxWindow *parent)
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hasFocus = (wxWindow::FindFocus() == this);
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hasFocus = (wxWindow::FindFocus() == this);
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needImageUpdate = false;
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needImageUpdate = false;
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needImageUpdateWeak = true;
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needImageUpdateWeak = true;
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playingToEnd = false;
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// Init
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// Init
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UpdateTimer.SetOwner(this,Audio_Update_Timer);
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UpdateTimer.SetOwner(this,Audio_Update_Timer);
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