Kill VideoContext::playMutex. I assume it was a relic from the old threaded video display code as it's completely pointless.
Originally committed to SVN as r5961.
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2 changed files with 1 additions and 10 deletions
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@ -434,13 +434,7 @@ void VideoContext::Stop() {
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}
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}
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void VideoContext::OnPlayTimer(wxTimerEvent &event) {
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// Lock
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wxMutexError res = playMutex.TryLock();
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if (res == wxMUTEX_BUSY) return;
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playMutex.Unlock();
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wxMutexLocker lock(playMutex);
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void VideoContext::OnPlayTimer(wxTimerEvent &) {
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// Get time difference
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int dif = playTime.Time();
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@ -92,9 +92,6 @@ class VideoContext : public wxEvtHandler {
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/// DOCME
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wxString keyFramesFilename;
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/// DOCME
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wxMutex playMutex;
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/// DOCME
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wxTimer playback;
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