Fixed minor glitch on audio display
Originally committed to SVN as r139.
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1 changed files with 6 additions and 0 deletions
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@ -1070,6 +1070,12 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event) {
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bool shiftDown = event.m_shiftDown;
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bool shiftDown = event.m_shiftDown;
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bool ctrlDown = event.m_controlDown;
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bool ctrlDown = event.m_controlDown;
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// Leaving event
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if (event.Leaving()) {
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event.Skip();
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return;
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}
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// Is inside?
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// Is inside?
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bool inside = false;
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bool inside = false;
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if (x >= 0 && y >= 0 && x < w && y < h) {
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if (x >= 0 && y >= 0 && x < w && y < h) {
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