Reworking of video frame interface, into more general RGB(A) image interface
Originally committed to SVN as r1485.
This commit is contained in:
parent
43149f9276
commit
2699972427
5 changed files with 205 additions and 107 deletions
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@ -24,6 +24,9 @@
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*/
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// Must be included before <windows.h>, otherwise some macros from <windows.h> get in the way
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#include "video_frame.h"
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#include <windows.h>
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#include <string.h>
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#include <memory.h>
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@ -95,11 +98,11 @@ public:
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try {
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switch (vi.pixel_type) {
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case VideoInfo::CS_BGR24: {
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OverLuaVideoFrameBGR *frame = new OverLuaVideoFrameBGR(vi.width, vi.height, stride, plane);
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ImageBGR *frame = new ImageBGR(vi.width, vi.height, stride, plane);
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script->RenderFrameRGB(*frame, frametime);
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} break;
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case VideoInfo::CS_BGR32: {
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OverLuaVideoFrameBGRX *frame = new OverLuaVideoFrameBGRX(vi.width, vi.height, stride, plane);
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ImageBGRX *frame = new ImageBGRX(vi.width, vi.height, stride, plane);
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script->RenderFrameRGB(*frame, frametime);
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} break;
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}
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@ -23,6 +23,9 @@
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IRC: jfs in #aegisub on irc.rizon.net
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*/
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// CSRI interface is unmaintained for now
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#if 0
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#include <string.h>
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#include <memory.h>
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@ -112,22 +115,22 @@ CSRIAPI void csri_render(csri_inst *inst, struct csri_frame *frame, double time)
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// check for correct pixfmt
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if (frame->pixfmt != inst->frame_format.pixfmt) return;
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OverLuaFrameAggregate *olframe = 0;
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BaseImageAggregate *olframe = 0;
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switch (frame->pixfmt) {
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#define HANDLE_RGB_FORMAT(fmtname, Rpos, Gpos, Bpos, PixelWidth) \
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#define HANDLE_RGB_FORMAT(fmtname, PixFmt) \
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case fmtname: \
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olframe = new OverLuaFrameAggregateImpl<Rpos,Gpos,Bpos,PixelWidth>(inst->frame_format.width, inst->frame_format.height, frame->strides[0], frame->planes[0]); \
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olframe = new BaseImageAggregateImpl<PixelFormat:: ## PixFmt>(inst->frame_format.width, inst->frame_format.height, frame->strides[0], frame->planes[0]); \
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break;
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HANDLE_RGB_FORMAT(CSRI_F_RGBA, 0, 1, 2, 4)
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HANDLE_RGB_FORMAT(CSRI_F_ARGB, 1, 2, 3, 4)
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HANDLE_RGB_FORMAT(CSRI_F_BGRA, 2, 1, 0, 4)
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HANDLE_RGB_FORMAT(CSRI_F_ABGR, 3, 2, 1, 4)
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HANDLE_RGB_FORMAT(CSRI_F_RGB_, 0, 1, 2, 4)
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HANDLE_RGB_FORMAT(CSRI_F__RGB, 1, 2, 3, 4)
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HANDLE_RGB_FORMAT(CSRI_F_BGR_, 2, 1, 0, 4)
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HANDLE_RGB_FORMAT(CSRI_F__BGR, 3, 2, 1, 4)
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HANDLE_RGB_FORMAT(CSRI_F_RGB, 0, 1, 2, 3)
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HANDLE_RGB_FORMAT(CSRI_F_BGR, 2, 1, 0, 3)
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HANDLE_RGB_FORMAT(CSRI_F_RGBA, RGBA)
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HANDLE_RGB_FORMAT(CSRI_F_ARGB, ARGB)
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HANDLE_RGB_FORMAT(CSRI_F_BGRA, BGRA)
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HANDLE_RGB_FORMAT(CSRI_F_ABGR, ABGR)
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HANDLE_RGB_FORMAT(CSRI_F_RGB_, RGBX)
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HANDLE_RGB_FORMAT(CSRI_F__RGB, XRGB)
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HANDLE_RGB_FORMAT(CSRI_F_BGR_, BGRX)
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HANDLE_RGB_FORMAT(CSRI_F__BGR, XBGR)
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HANDLE_RGB_FORMAT(CSRI_F_RGB, RGB)
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HANDLE_RGB_FORMAT(CSRI_F_BGR, BGR)
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default: break; // what, we don't support this!
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#undef HANDLE_RGB_FORMAT
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}
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@ -200,3 +203,5 @@ CSRIAPI csri_rend *csri_renderer_next(csri_rend *prev)
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else
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return 0;
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}
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#endif
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@ -105,7 +105,7 @@ OverLuaScript::~OverLuaScript()
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lua_close(L);
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}
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void OverLuaScript::RenderFrameRGB(OverLuaFrameAggregate &frame, double time)
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void OverLuaScript::RenderFrameRGB(BaseImageAggregate &frame, double time)
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{
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lua_getglobal(L, "render_frame");
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frame.CreateLuaObject(L);
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@ -89,7 +89,7 @@ public:
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OverLuaScript(const void *data, size_t length, const char *_datastring = 0);
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virtual ~OverLuaScript();
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void RenderFrameRGB(OverLuaFrameAggregate &frame, double time);
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void RenderFrameRGB(BaseImageAggregate &frame, double time);
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};
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@ -28,63 +28,159 @@
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#define VIDEO_FRAME_H
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#include "../lua51/src/lua.h"
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#include "../lua51/src/lauxlib.h"
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#include "cairo_wrap.h"
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#include <stddef.h>
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#include <memory.h>
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#include <stdint.h>
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#include <omp.h>
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// Forward
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class OverLuaFrameAggregate;
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// store a colour value
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struct RGBPixel {
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unsigned char r, g, b;
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RGBPixel(unsigned char R, unsigned char G, unsigned char B) : r(R), g(G), b(B) { }
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// Forward
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class BaseImageAggregate;
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// Supported pixel formats
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namespace PixelFormat {
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// A constant value with a fake assignment operator
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template <class T, T v>
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struct NopAssigningConstant {
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operator T() { return v; }
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void operator = (const T &n) { }
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};
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typedef NopAssigningConstant<uint8_t,255> ROA; // "read only alpha"
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// 24 bit formats
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struct RGB {
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uint8_t r, g, b;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline ROA A() const { return ROA(); }
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RGB() : r(0), g(0), b(0) { }
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template <class PixFmt> RGB(const PixFmt &src) { r = src.R(); g = src.G(); b = src.B(); }
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};
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struct BGR {
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uint8_t b, g, r;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline ROA A() const { return ROA(); }
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BGR() : r(0), g(0), b(0) { }
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template <class PixFmt> BGR(const PixFmt &src) { r = src.R(); g = src.G(); b = src.B(); }
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};
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// 32 bit alpha-less formats
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struct RGBX {
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uint8_t r, g, b, x;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline ROA A() const { return ROA(); }
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RGBX() : r(0), g(0), b(0) { }
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template <class PixFmt> RGBX(const PixFmt &src) { r = src.R(); g = src.G(); b = src.B(); }
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};
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struct BGRX {
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uint8_t b, g, r, x;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline ROA A() const { return ROA(); }
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BGRX() : r(0), g(0), b(0) { }
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template <class PixFmt> BGRX(const PixFmt &src) { r = src.R(); g = src.G(); b = src.B(); }
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};
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struct XRGB {
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uint8_t x, r, g, b;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline ROA A() const { return ROA(); }
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XRGB() : r(0), g(0), b(0) { }
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template <class PixFmt> XRGB(const PixFmt &src) { r = src.R(); g = src.G(); b = src.B(); }
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};
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struct XBGR {
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uint8_t x, b, g, r;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline ROA A() const { return ROA(); }
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XBGR() : r(0), g(0), b(0) { }
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template <class PixFmt> XBGR(const PixFmt &src) { r = src.R(); g = src.G(); b = src.B(); }
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};
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// 32 bit with alpha
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struct RGBA {
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uint8_t r, g, b, a;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline uint8_t &A() { return a; } inline uint8_t A() const { return a; }
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RGBA() : r(0), g(0), b(0), a(0) { }
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template <class PixFmt> RGBA(const PixFmt &src) { a = src.A(); r = src.R(); g = src.G(); b = src.B(); }
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};
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struct BGRA {
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uint8_t b, g, r, a;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline uint8_t &A() { return a; } inline uint8_t A() const { return a; }
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BGRA() : r(0), g(0), b(0), a(0) { }
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template <class PixFmt> BGRA(const PixFmt &src) { a = src.A(); r = src.R(); g = src.G(); b = src.B(); }
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};
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struct ARGB {
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uint8_t a, r, g, b;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline uint8_t &A() { return a; } inline uint8_t A() const { return a; }
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ARGB() : r(0), g(0), b(0), a(0) { }
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template <class PixFmt> ARGB(const PixFmt &src) { a = src.A(); r = src.R(); g = src.G(); b = src.B(); }
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};
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struct ABGR {
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uint8_t a, b, g, r;
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inline uint8_t &R() { return r; } inline uint8_t R() const { return r; }
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inline uint8_t &G() { return g; } inline uint8_t G() const { return g; }
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inline uint8_t &B() { return b; } inline uint8_t B() const { return b; }
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inline uint8_t &A() { return a; } inline uint8_t A() const { return a; }
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ABGR() : r(0), g(0), b(0), a(0) { }
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template <class PixFmt> ABGR(const PixFmt &src) { a = src.A(); r = src.R(); g = src.G(); b = src.B(); }
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};
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};
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// Support any interleaved RGB format with 8 bit per channel
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// You usually don't want to instance this class directly,
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// look at OverLuaFrameAggregate defined below
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template<ptrdiff_t Rpos, ptrdiff_t Gpos, ptrdiff_t Bpos, ptrdiff_t PixelWidth>
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class OverLuaVideoFrame {
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template<class PixFmt>
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class BaseImage {
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public:
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typedef OverLuaVideoFrame<Rpos,Gpos,Bpos,PixelWidth> MyType;
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typedef BaseImage<PixFmt> MyType;
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// video properties
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unsigned width;
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unsigned height;
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int width;
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int height;
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ptrdiff_t stride;
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unsigned char *data;
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// read a pixel value
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inline const RGBPixel GetPixel(unsigned x, unsigned y)
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// Access a pixel value
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inline const PixFmt &Pixel(int x, int y) const
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{
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RGBPixel res(0, 0, 0);
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unsigned char *ptr = data + y*stride + x*PixelWidth;
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res.r = ptr[Rpos];
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res.g = ptr[Gpos];
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res.b = ptr[Bpos];
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return res;
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return *((PixFmt*)(data + y*stride) + x)
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}
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// write a pixel value
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inline void SetPixel(unsigned x, unsigned y, const RGBPixel &val)
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inline PixFmt &Pixel(int x, int y)
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{
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unsigned char *ptr = data + y*stride + x*PixelWidth;
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ptr[Rpos] = val.r;
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ptr[Gpos] = val.g;
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ptr[Bpos] = val.b;
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return *((PixFmt*)(data + y*stride) + x);
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}
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OverLuaVideoFrame(unsigned _width, unsigned _height, ptrdiff_t _stride, unsigned char *_data)
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BaseImage(unsigned _width, unsigned _height, ptrdiff_t _stride, unsigned char *_data)
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: width(_width), height(_height), stride(_stride), data(_data)
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{
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owndata = false;
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// nothing further to init
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}
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OverLuaVideoFrame(const MyType &src, bool copydata = false)
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BaseImage(const MyType &src, bool copydata = false)
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{
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width = src.width;
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height = src.height;
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@ -98,14 +194,14 @@ public:
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}
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}
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~OverLuaVideoFrame()
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~BaseImage()
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{
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if (owndata)
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delete[] data;
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}
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// should never be called more than once on the same C++ object
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void CreateLuaObject(lua_State *L, OverLuaFrameAggregate *aggregate = 0)
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void CreateLuaObject(lua_State *L, BaseImageAggregate *aggregate = 0)
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{
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// create userdata object
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MyType **ud = (MyType**)lua_newuserdata(L, sizeof(MyType*));
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@ -123,7 +219,7 @@ public:
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lua_setfield(L, -2, "__gc");
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if (aggregate) {
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lua_pushlightuserdata(L, aggregate);
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lua_setfield(L, -2, "videoframe");
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lua_setfield(L, -2, "image");
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}
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lua_setmetatable(L, -2);
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}
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if (lua_isnumber(L, 2)) {
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if (lua_istable(L, 3)) {
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int n = (int)lua_tointeger(L, 2);
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unsigned x = n % (*ud)->width;
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unsigned y = n / (*ud)->width;
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int x = n % (*ud)->width;
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int y = n / (*ud)->width;
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if (x < 0 || y < 0 || x >= (*ud)->width || y >= (*ud)->height) return 0;
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// read first three entries from table
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RGBPixel color(0,0,0);
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PixFmt color;
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lua_pushnil(L);
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if (!lua_next(L, 3)) goto badtable;
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if (!lua_isnumber(L, -1)) goto badtable;
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color.r = (unsigned char)lua_tointeger(L, -1);
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color.R() = (unsigned char)lua_tointeger(L, -1);
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lua_pop(L, 1);
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if (!lua_next(L, 3)) goto badtable;
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if (!lua_isnumber(L, -1)) goto badtable;
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color.g = (unsigned char)lua_tointeger(L, -1);
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color.G() = (unsigned char)lua_tointeger(L, -1);
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lua_pop(L, 1);
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if (!lua_next(L, 3)) goto badtable;
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if (!lua_isnumber(L, -1)) goto badtable;
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color.b = (unsigned char)lua_tointeger(L, -1);
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color.B() = (unsigned char)lua_tointeger(L, -1);
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lua_pop(L, 2);
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(*ud)->SetPixel(x, y, color);
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(*ud)->Pixel(x, y) = color;
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return 0;
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} else {
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badtable:
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lua_pushliteral(L, "Value set into video frame pixel must be a table with at least 3 entries");
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lua_pushliteral(L, "Value set into image pixel must be a table with at least 3 entries");
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lua_error(L);
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return 0;
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}
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@ -201,7 +297,7 @@ badtable:
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lua_pushvalue(L, 1);
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lua_pushcclosure(L, lua_overlay_cairo_surface, 1);
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} else {
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lua_pushfstring(L, "Undefined field name in video frame: %s", fieldname);
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lua_pushfstring(L, "Undefined field name in image: %s", fieldname);
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lua_error(L);
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}
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@ -209,7 +305,7 @@ badtable:
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}
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lua_pushfstring(L, "Unhandled field type indexing video frame: %s", lua_typename(L, lua_type(L, 2)));
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lua_pushfstring(L, "Unhandled field type indexing image: %s", lua_typename(L, lua_type(L, 2)));
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lua_error(L);
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return 0;
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}
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@ -221,19 +317,19 @@ badtable:
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// third arg = y
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MyType **ud = (MyType**)lua_touserdata(L, 1);
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unsigned x = luaL_checkint(L, 2);
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unsigned y = luaL_checkint(L, 3);
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int x = luaL_checkint(L, 2);
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int y = luaL_checkint(L, 3);
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RGBPixel color(0,0,0);
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if (x < 0 || y < 0 || x >= (*ud)->width || y >= (*ud)->height) {
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// already black, leave it
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lua_pushinteger(L, 0);
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lua_pushinteger(L, 0);
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lua_pushinteger(L, 0);
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} else {
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// get it
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color = (*ud)->GetPixel(x, y);
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const PixFmt &p = (*ud)->Pixel(x, y);
|
||||
lua_pushinteger(L, p.r);
|
||||
lua_pushinteger(L, p.g);
|
||||
lua_pushinteger(L, p.b);
|
||||
}
|
||||
lua_pushinteger(L, color.r);
|
||||
lua_pushinteger(L, color.g);
|
||||
lua_pushinteger(L, color.b);
|
||||
return 3;
|
||||
}
|
||||
|
||||
|
@ -274,12 +370,11 @@ badtable:
|
|||
int width = (*ud)->width;
|
||||
#pragma omp parallel for
|
||||
for (int y = 0; y < height; y++) {
|
||||
uint32_t *opix = (uint32_t*)(surfdata + y*surfstride);
|
||||
PixFmt *ipix = (PixFmt*)((*ud)->data + y*((*ud)->stride));
|
||||
PixelFormat::XBGR *opix = (PixelFormat::XBGR*)(surfdata + y*surfstride);
|
||||
for (int x = 0; x < width; x++) {
|
||||
// Hoping this will get optimised at least a bit by the compiler
|
||||
RGBPixel ipix = (*ud)->GetPixel(x, y);
|
||||
*opix = ipix.r << 16 | ipix.g << 8 | ipix.b;
|
||||
opix++;
|
||||
*opix++ = PixelFormat::XBGR(*ipix++);
|
||||
}
|
||||
}
|
||||
cairo_surface_mark_dirty(surf);
|
||||
|
@ -338,17 +433,16 @@ badtable:
|
|||
int lines_to_compose = (slines_to_compose<flines_to_compose)?slines_to_compose:flines_to_compose;
|
||||
#pragma omp parallel for
|
||||
for (int composition_line = 0; composition_line < lines_to_compose; composition_line++) {
|
||||
uint32_t *sline = (uint32_t*)(sdata + composition_line*sstride);
|
||||
PixelFormat::ARGB *sline = (PixelFormat::ARGB*)(sdata + composition_line*sstride);
|
||||
int fx = xpos;
|
||||
int sx = 0;
|
||||
if (fx < 0) fx = 0, sx = -xpos;
|
||||
for ( ; sx < swidth && fx < fwidth; fx++, sx++) {
|
||||
RGBPixel pix = (*ud)->GetPixel(fx, fy+composition_line);
|
||||
unsigned char a = 0xff - ((sline[sx] & 0xff000000) >> 24);
|
||||
pix.r = ((sline[sx] & 0x00ff0000) >> 16) + a*pix.r/255;
|
||||
pix.g = ((sline[sx] & 0x0000ff00) >> 8) + a*pix.g/255;
|
||||
pix.b = (sline[sx] & 0x000000ff) + a*pix.b/255;
|
||||
(*ud)->SetPixel(fx, fy+composition_line, pix);
|
||||
PixFmt &pix = (*ud)->Pixel(fx, fy+composition_line);
|
||||
unsigned char a = 0xff - sline[sx].A();
|
||||
pix.R() = sline[sx].R() + a*pix.R()/255;
|
||||
pix.G() = sline[sx].G() + a*pix.G()/255;
|
||||
pix.B() = sline[sx].B() + a*pix.B()/255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -361,16 +455,12 @@ badtable:
|
|||
int lines_to_compose = (slines_to_compose<flines_to_compose)?slines_to_compose:flines_to_compose;
|
||||
#pragma omp parallel for
|
||||
for (int composition_line = 0; composition_line < lines_to_compose; composition_line++) {
|
||||
uint32_t *sline = (uint32_t*)(sdata + composition_line*sstride);
|
||||
PixelFormat::XRGB *sline = (PixelFormat::XRGB*)(sdata + composition_line*sstride);
|
||||
int fx = xpos;
|
||||
int sx = 0;
|
||||
if (fx < 0) fx = 0, sx = -xpos;
|
||||
for ( ; sx < swidth && fx < fwidth; fx++, sx++) {
|
||||
RGBPixel pix(
|
||||
(sline[sx] & 0x00ff0000) >> 16,
|
||||
(sline[sx] & 0x0000ff00) >> 8,
|
||||
sline[sx] & 0x000000ff);
|
||||
(*ud)->SetPixel(fx, fy+composition_line, pix);
|
||||
sline[sx] = PixelFormat::XRGB((*ud)->Pixel(fx, fy+composition_line));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -409,45 +499,45 @@ badtable:
|
|||
// in the C++ code. It nicely hides all templatyness away into various implementations.
|
||||
// This could probably have been designed better. Shame on me.
|
||||
|
||||
class OverLuaFrameAggregate {
|
||||
class BaseImageAggregate {
|
||||
public:
|
||||
virtual RGBPixel GetPixel(unsigned x, unsigned y) = 0;
|
||||
virtual void SetPixel(unsigned x, unsigned y, const RGBPixel &val) = 0;
|
||||
virtual PixelFormat::ARGB GetPixel(int x, int y) = 0;
|
||||
virtual void SetPixel(int x, int y, const PixelFormat::ARGB &val) = 0;
|
||||
virtual unsigned GetWidth() = 0;
|
||||
virtual unsigned GetHeight() = 0;
|
||||
virtual void CreateLuaObject(lua_State *L) = 0;
|
||||
};
|
||||
|
||||
template <ptrdiff_t Rpos, ptrdiff_t Gpos, ptrdiff_t Bpos, ptrdiff_t PixelWidth>
|
||||
class OverLuaFrameAggregateImpl : public OverLuaFrameAggregate {
|
||||
template <class PixFmt>
|
||||
class BaseImageAggregateImpl : public BaseImageAggregate {
|
||||
public:
|
||||
typedef OverLuaVideoFrame<Rpos, Gpos, Bpos, PixelWidth> VideoFrameType;
|
||||
typedef BaseImage<PixFmt> ImageType;
|
||||
|
||||
private:
|
||||
VideoFrameType *frame;
|
||||
ImageType *frame;
|
||||
bool ownframe;
|
||||
|
||||
public:
|
||||
OverLuaFrameAggregateImpl(unsigned _width, unsigned _height, ptrdiff_t _stride, unsigned char *_data)
|
||||
BaseImageAggregateImpl(unsigned _width, unsigned _height, ptrdiff_t _stride, unsigned char *_data)
|
||||
{
|
||||
frame = new VideoFrameType(_width, _height, _stride, _data);
|
||||
frame = new ImageType(_width, _height, _stride, _data);
|
||||
ownframe = true;
|
||||
}
|
||||
|
||||
OverLuaFrameAggregateImpl(VideoFrameType *_frame)
|
||||
BaseImageAggregateImpl(ImageType *_frame)
|
||||
{
|
||||
frame = _frame;
|
||||
ownframe = false;
|
||||
}
|
||||
|
||||
RGBPixel GetPixel(unsigned x, unsigned y)
|
||||
PixelFormat::ARGB GetPixel(int x, int y)
|
||||
{
|
||||
return frame->GetPixel(x, y);
|
||||
return PixelFormat::ARGB(frame->Pixel(x, y));
|
||||
}
|
||||
|
||||
void SetPixel(unsigned x, unsigned y, const RGBPixel &val)
|
||||
void SetPixel(int x, int y, const PixelFormat::ARGB &val)
|
||||
{
|
||||
frame->SetPixel(x, y, val);
|
||||
frame->Pixel(x, y) = PixFmt(val);
|
||||
}
|
||||
|
||||
unsigned GetWidth()
|
||||
|
@ -468,15 +558,15 @@ public:
|
|||
};
|
||||
|
||||
// All common, sensible formats
|
||||
typedef OverLuaFrameAggregateImpl<2, 1, 0, 3> OverLuaVideoFrameBGR;
|
||||
typedef OverLuaFrameAggregateImpl<2, 1, 0, 4> OverLuaVideoFrameBGRX;
|
||||
typedef OverLuaFrameAggregateImpl<2, 1, 0, 4> OverLuaVideoFrameBGRA;
|
||||
typedef OverLuaFrameAggregateImpl<0, 1, 2, 3> OverLuaVideoFrameRGB;
|
||||
typedef OverLuaFrameAggregateImpl<0, 1, 2, 4> OverLuaVideoFrameRGBX;
|
||||
typedef OverLuaFrameAggregateImpl<0, 1, 2, 4> OverLuaVideoFrameRGBA;
|
||||
typedef OverLuaFrameAggregateImpl<1, 2, 3, 4> OverLuaVideoFrameXRGB;
|
||||
typedef OverLuaFrameAggregateImpl<1, 2, 3, 4> OverLuaVideoFrameARGB;
|
||||
typedef OverLuaFrameAggregateImpl<3, 2, 1, 4> OverLuaVideoFrameXBGR;
|
||||
typedef OverLuaFrameAggregateImpl<3, 2, 1, 4> OverLuaVideoFrameABGR;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::RGB> ImageRGB;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::BGR> ImageBGR;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::RGBX> ImageRGBX;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::BGRX> ImageBGRX;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::XRGB> ImageXRGB;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::XBGR> ImageXBGR;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::RGBA> ImageRGBA;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::BGRA> ImageBGRA;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::ARGB> ImageARGB;
|
||||
typedef BaseImageAggregateImpl<PixelFormat::ABGR> ImageABGR;
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue