video zoom: Fix crash on windows when making detached video too small
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1 changed files with 1 additions and 1 deletions
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@ -201,7 +201,7 @@ void VideoDisplay::Render() try {
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E(glMatrixMode(GL_PROJECTION));
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E(glLoadIdentity());
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E(glOrtho(0.0f, client_w, client_h, 0.0f, -1000.0f, 1000.0f));
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E(glOrtho(0.0f, std::max(client_w, 1), std::max(client_h, 1), 0.0f, -1000.0f, 1000.0f));
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if (OPT_GET("Video/Overscan Mask")->GetBool()) {
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double ar = con->videoController->GetAspectRatioValue();
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