proper casting
Originally committed to SVN as r769.
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1e4a5b8050
commit
3784a131dd
1 changed files with 2 additions and 2 deletions
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@ -884,8 +884,8 @@ void AssDialogueBlockDrawing::MultiplyCoords(double x,double y) {
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if (cur.IsNumber()) {
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if (cur.IsNumber()) {
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// Multiply it
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// Multiply it
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cur.ToLong(&temp);
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cur.ToLong(&temp);
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if (isX) temp = long int(temp*x + 0.5);
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if (isX) temp = (long int)(temp*x + 0.5);
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else temp = long int(temp*y + 0.5);
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else temp = (long int)(temp*y + 0.5);
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// Write back to list
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// Write back to list
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final += wxString::Format(_T("%i "),temp);
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final += wxString::Format(_T("%i "),temp);
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