Delete SubtitleFormat::FPSRational and just use FractionalTime
Originally committed to SVN as r6117.
This commit is contained in:
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ac6e9fd022
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3b83b9e31b
8 changed files with 67 additions and 88 deletions
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@ -251,11 +251,10 @@ int AssTime::GetTimeMiliseconds() { return (time % 1000); }
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///
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int AssTime::GetTimeCentiseconds() { return (time % 1000)/10; }
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FractionalTime::FractionalTime(int numerator, int denominator, bool dropframe, char sep)
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FractionalTime::FractionalTime(int numerator, int denominator, bool dropframe)
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: num(numerator)
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, den(denominator)
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, drop(dropframe)
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, sep(sep)
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{
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if (drop) {
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// no dropframe for any other framerates
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@ -268,7 +267,7 @@ FractionalTime::FractionalTime(int numerator, int denominator, bool dropframe, c
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throw "FractionalTime: nonsensical enumerator or denominator";
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}
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int FractionalTime::ToMillisecs(wxString text) {
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int FractionalTime::ToMillisecs(wxString text, char sep) {
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text.Trim(false);
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text.Trim(true);
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@ -318,15 +317,15 @@ int FractionalTime::ToMillisecs(wxString text) {
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return msecs_f;
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}
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AssTime FractionalTime::ToAssTime(wxString text) {
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return AssTime(ToMillisecs(text));
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AssTime FractionalTime::ToAssTime(wxString text, char sep) {
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return AssTime(ToMillisecs(text, sep));
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}
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wxString FractionalTime::FromAssTime(AssTime time) {
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return FromMillisecs(time.GetMS());
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wxString FractionalTime::FromAssTime(AssTime time, char sep) {
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return FromMillisecs(time.GetMS(), sep);
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}
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wxString FractionalTime::FromMillisecs(int64_t msec) {
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wxString FractionalTime::FromMillisecs(int64_t msec, char sep) {
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int h=0, m=0, s=0, f=0; // hours, minutes, seconds, fractions
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int fn = (msec*(int64_t)num) / (1000*den); // frame number
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@ -91,21 +91,24 @@ class FractionalTime {
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int num; ///< Numerator
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int den; ///< Denominator
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bool drop; ///< Enable SMPTE dropframe handling
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char sep; ///< Timecode component separator
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/// How often to drop frames when enabled
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static const int frames_per_period = 17982;
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public:
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FractionalTime(int numerator=30, int denominator=1, bool dropframe=false, char sep=':');
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FractionalTime(int numerator=30, int denominator=1, bool dropframe=false);
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int Numerator() const { return num; }
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int Denominator() const { return den; }
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bool IsDrop() const { return drop; }
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/// Parse a SMPTE timecode, returning an AssTime
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AssTime ToAssTime(wxString fractime);
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AssTime ToAssTime(wxString fractime, char sep=':');
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/// Parse a SMPTE timecode, returning milliseconds
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int ToMillisecs(wxString fractime);
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int ToMillisecs(wxString fractime, char sep=':');
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/// Convert an AssTime to a SMPTE timecode
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wxString FromAssTime(AssTime time);
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wxString FromAssTime(AssTime time, char sep=':');
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/// Convert milliseconds to a SMPTE timecode
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wxString FromMillisecs(int64_t msec);
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wxString FromMillisecs(int64_t msec, char sep=':');
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};
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@ -109,19 +109,22 @@ void SubtitleFormat::AddLine(wxString data, wxString group, int &version, wxStri
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}
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/// @brief Ask the user to enter the FPS
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SubtitleFormat::FPSRational SubtitleFormat::AskForFPS(bool showSMPTE) {
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FractionalTime SubtitleFormat::AskForFPS(bool showSMPTE) {
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wxArrayString choices;
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FPSRational fps_rat;
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fps_rat.smpte_dropframe = false; // ensure it's false by default
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bool drop = false;
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int num;
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int den;
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// Video FPS
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VideoContext *context = VideoContext::Get();
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bool vidLoaded = context->TimecodesLoaded();
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if (vidLoaded) {
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wxString vidFPS;
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if (context->FPS().IsVFR()) vidFPS = "VFR";
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else vidFPS = wxString::Format("%.3f", context->FPS().FPS());
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choices.Add(wxString::Format("From video (%s)", vidFPS));
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if (context->FPS().IsVFR())
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vidFPS = "VFR";
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else
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vidFPS = wxString::Format("%.3f", context->FPS().FPS());
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choices.Add(wxString::Format(_("From video (%s)"), vidFPS));
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}
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// Standard FPS values
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@ -141,51 +144,31 @@ SubtitleFormat::FPSRational SubtitleFormat::AskForFPS(bool showSMPTE) {
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// Ask
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int choice = wxGetSingleChoiceIndex(_("Please choose the appropriate FPS for the subtitles:"), _("FPS"), choices);
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if (choice == -1) {
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fps_rat.num = 0;
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fps_rat.den = 0;
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return fps_rat;
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}
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if (choice == -1)
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return FractionalTime(0, 0);
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// Get FPS from choice
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if (vidLoaded) choice--;
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// dropframe was displayed, that means all choices >4 are bumped up by 1
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if (showSMPTE) {
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switch (choice) {
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case -1: fps_rat.num = -1; fps_rat.den = 1; break; // VIDEO
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case 0: fps_rat.num = 15; fps_rat.den = 1; break;
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case 1: fps_rat.num = 24000; fps_rat.den = 1001; break;
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case 2: fps_rat.num = 24; fps_rat.den = 1; break;
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case 3: fps_rat.num = 25; fps_rat.den = 1; break;
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case 4: fps_rat.num = 30000; fps_rat.den = 1001; break;
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case 5: fps_rat.num = 30000; fps_rat.den = 1001; fps_rat.smpte_dropframe = true; break;
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case 6: fps_rat.num = 30; fps_rat.den = 1; break;
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case 7: fps_rat.num = 50; fps_rat.den = 1; break;
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case 8: fps_rat.num = 60000; fps_rat.den = 1001; break;
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case 9: fps_rat.num = 60; fps_rat.den = 1; break;
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case 10: fps_rat.num = 120000; fps_rat.den = 1001; break;
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case 11: fps_rat.num = 120; fps_rat.den = 1; break;
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}
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return fps_rat;
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} else {
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// dropframe wasn't displayed
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switch (choice) {
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case -1: fps_rat.num = -1; fps_rat.den = 1; break; // VIDEO
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case 0: fps_rat.num = 15; fps_rat.den = 1; break;
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case 1: fps_rat.num = 24000; fps_rat.den = 1001; break;
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case 2: fps_rat.num = 24; fps_rat.den = 1; break;
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case 3: fps_rat.num = 25; fps_rat.den = 1; break;
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case 4: fps_rat.num = 30000; fps_rat.den = 1001; break;
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case 5: fps_rat.num = 30; fps_rat.den = 1; break;
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case 6: fps_rat.num = 50; fps_rat.den = 1; break;
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case 7: fps_rat.num = 60000; fps_rat.den = 1001; break;
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case 8: fps_rat.num = 60; fps_rat.den = 1; break;
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case 9: fps_rat.num = 120000; fps_rat.den = 1001; break;
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case 10: fps_rat.num = 120; fps_rat.den = 1; break;
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}
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return fps_rat;
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if (!showSMPTE && choice > 4) ++choice;
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switch (choice) {
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case -1: num = -1; den = 1; break; // VIDEO
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case 0: num = 15; den = 1; break;
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case 1: num = 24000; den = 1001; break;
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case 2: num = 24; den = 1; break;
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case 3: num = 25; den = 1; break;
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case 4: num = 30000; den = 1001; break;
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case 5: num = 30000; den = 1001; drop = true; break;
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case 6: num = 30; den = 1; break;
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case 7: num = 50; den = 1; break;
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case 8: num = 60000; den = 1001; break;
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case 9: num = 60; den = 1; break;
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case 10: num = 120000; den = 1001; break;
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case 11: num = 120; den = 1; break;
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}
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return FractionalTime(num, den, drop);
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}
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void SubtitleFormat::SortLines() {
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@ -47,6 +47,7 @@
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class AssFile;
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class AssEntry;
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class FractionalTime;
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/// DOCME
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/// @class SubtitleFormat
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@ -67,12 +68,6 @@ class SubtitleFormat {
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static std::list<SubtitleFormat*> formats;
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protected:
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struct FPSRational {
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int num;
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int den;
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bool smpte_dropframe;
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};
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std::list<AssEntry*> *Line;
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/// Copy the input subtitles file; must be called before making any changes
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@ -112,7 +107,7 @@ protected:
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void AddLine(wxString data,wxString group,int &version,wxString *outgroup=NULL);
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/// Prompt the user for a framerate to use
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/// @param showSMPTE Include SMPTE as an option?
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FPSRational AskForFPS(bool showSMPTE=false);
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FractionalTime AskForFPS(bool showSMPTE=false);
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public:
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/// Constructor
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@ -53,8 +53,8 @@ wxArrayString EncoreSubtitleFormat::GetWriteWildcards() const {
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}
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void EncoreSubtitleFormat::WriteFile(wxString const& filename, wxString const& encoding) {
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FPSRational fps_rat = AskForFPS(true);
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if (fps_rat.num <= 0 || fps_rat.den <= 0) return;
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FractionalTime ft = AskForFPS(true);
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if (ft.Numerator() <= 0 || ft.Denominator() <= 0) return;
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TextFileWriter file(filename, encoding);
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@ -71,12 +71,12 @@ void EncoreSubtitleFormat::WriteFile(wxString const& filename, wxString const& e
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int i = 0;
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// Encore wants ; instead of : if we're dealing with NTSC dropframe stuff
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FractionalTime ft(fps_rat.num, fps_rat.den, fps_rat.smpte_dropframe, fps_rat.smpte_dropframe ? ';' : ':');
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char sep = ft.IsDrop() ? ';' : ':';
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for (std::list<AssEntry*>::iterator cur=Line->begin();cur!=Line->end();cur++) {
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if (AssDialogue *current = dynamic_cast<AssDialogue*>(*cur)) {
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++i;
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file.WriteLineToFile(wxString::Format("%i %s %s %s", i, ft.FromAssTime(current->Start), ft.FromAssTime(current->End), current->Text));
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file.WriteLineToFile(wxString::Format("%i %s %s %s", i, ft.FromAssTime(current->Start, sep), ft.FromAssTime(current->End, sep), current->Text));
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}
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}
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@ -107,10 +107,10 @@ void MicroDVDSubtitleFormat::ReadFile(wxString const& filename, wxString const&
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}
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// If it wasn't an fps line, ask the user for it
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FPSRational fps_rat = AskForFPS();
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if (fps_rat.num == 0) return;
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else if (fps_rat.num > 0)
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fps = agi::vfr::Framerate(fps_rat.num, fps_rat.den);
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FractionalTime fps_rat = AskForFPS();
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if (fps_rat.Numerator() == 0) return;
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else if (fps_rat.Numerator() > 0)
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fps = agi::vfr::Framerate(fps_rat.Numerator(), fps_rat.Denominator());
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else
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fps = VideoContext::Get()->FPS();
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}
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@ -131,12 +131,12 @@ void MicroDVDSubtitleFormat::ReadFile(wxString const& filename, wxString const&
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void MicroDVDSubtitleFormat::WriteFile(wxString const& filename, wxString const& encoding) {
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agi::vfr::Framerate fps;
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FPSRational fps_rat = AskForFPS();
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if (fps_rat.num == 0 || fps_rat.den == 0) return;
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if (fps_rat.num < 0 || fps_rat.den < 0)
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FractionalTime fps_rat = AskForFPS();
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if (fps_rat.Numerator() == 0 || fps_rat.Denominator() == 0) return;
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if (fps_rat.Numerator() < 0 || fps_rat.Denominator() < 0)
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fps = VideoContext::Get()->FPS();
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else
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fps = agi::vfr::Framerate(fps_rat.num, fps_rat.den);
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fps = agi::vfr::Framerate(fps_rat.Numerator(), fps_rat.Denominator());
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// Convert file
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CreateCopy();
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@ -60,8 +60,8 @@ wxArrayString TranStationSubtitleFormat::GetWriteWildcards() const {
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}
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void TranStationSubtitleFormat::WriteFile(wxString const& filename, wxString const& encoding) {
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FPSRational fps_rat = AskForFPS(true);
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if (fps_rat.num <= 0 || fps_rat.den <= 0) return;
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FractionalTime ft = AskForFPS(true);
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if (ft.Numerator() <= 0 || ft.Denominator() <= 0) return;
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TextFileWriter file(filename, encoding);
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@ -77,7 +77,7 @@ void TranStationSubtitleFormat::WriteFile(wxString const& filename, wxString con
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AssDialogue *cur = dynamic_cast<AssDialogue*>(*it);
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if (prev && cur) {
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file.WriteLineToFile(ConvertLine(prev, &fps_rat, cur->Start.GetMS()));
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file.WriteLineToFile(ConvertLine(prev, &ft, cur->Start.GetMS()));
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file.WriteLineToFile("");
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}
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@ -87,7 +87,7 @@ void TranStationSubtitleFormat::WriteFile(wxString const& filename, wxString con
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// flush last line
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if (prev)
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file.WriteLineToFile(ConvertLine(prev, &fps_rat, -1));
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file.WriteLineToFile(ConvertLine(prev, &ft, -1));
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// Every file must end with this line
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file.WriteLineToFile("SUB[");
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ClearCopy();
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}
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wxString TranStationSubtitleFormat::ConvertLine(AssDialogue *current, FPSRational *fps_rat, int nextl_start) {
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wxString TranStationSubtitleFormat::ConvertLine(AssDialogue *current, FractionalTime *ft, int nextl_start) {
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int valign = 0;
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const char *halign = " "; // default is centered
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const char *type = "N"; // no special style
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@ -119,10 +119,9 @@ wxString TranStationSubtitleFormat::ConvertLine(AssDialogue *current, FPSRationa
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// start of next one, since the end timestamp is inclusive and the lines
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// would overlap if left as is.
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if (nextl_start > 0 && end.GetMS() == nextl_start)
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end.SetMS(end.GetMS() - ((1000*fps_rat->den)/fps_rat->num));
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end.SetMS(end.GetMS() - ((1000*ft->Denominator())/ft->Numerator()));
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FractionalTime ft(fps_rat->num, fps_rat->den, fps_rat->smpte_dropframe);
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wxString header = wxString::Format("SUB[%i%s%s ", valign, halign, type) + ft.FromAssTime(start) + ">" + ft.FromAssTime(end) + "]\r\n";
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wxString header = wxString::Format("SUB[%i%s%s ", valign, halign, type) + ft->FromAssTime(start) + ">" + ft->FromAssTime(end) + "]\r\n";
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// Process text
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wxString lineEnd = "\r\n";
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@ -44,7 +44,7 @@ class AssDialogue;
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///
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/// DOCME
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class TranStationSubtitleFormat : public SubtitleFormat {
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wxString ConvertLine(AssDialogue *line, FPSRational *fps_rat, int nextl_start);
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wxString ConvertLine(AssDialogue *line, FractionalTime *ft, int nextl_start);
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public:
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TranStationSubtitleFormat();
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