GL fix, now with 100% more unicode cast for unix
Originally committed to SVN as r909.
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@ -51,7 +51,7 @@ void* glGetProc(const char *str) { return wglGetProcAddress(str); }
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#ifdef __WXMAC_OSX__
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void* glGetProc(const char *str) { return aglGetProcAddress(str); }
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#else
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void* glGetProc(const char *str) { return glXGetProcAddress(str); }
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void* glGetProc(const char *str) { return glXGetProcAddress((const GLubyte *)str); }
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#endif
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#endif
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