Further abstraction of audio classes
Originally committed to SVN as r168.
This commit is contained in:
parent
68431d0c1a
commit
4698ec6f6b
9 changed files with 334 additions and 178 deletions
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@ -283,7 +283,7 @@ void AudioBox::OnVerticalZoom(wxScrollEvent &event) {
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float value = pow(float(pos)/50.0f,3);
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audioDisplay->SetScale(value);
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if (VerticalLink->GetValue()) {
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audioDisplay->provider->volume = value;
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audioDisplay->provider->SetVolume(value);
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VolumeBar->SetValue(pos);
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}
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}
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@ -296,7 +296,7 @@ void AudioBox::OnVolume(wxScrollEvent &event) {
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int pos = event.GetPosition();
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if (pos < 1) pos = 1;
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if (pos > 100) pos = 100;
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audioDisplay->provider->volume = pow(float(pos)/50.0f,3);
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audioDisplay->provider->SetVolume(pow(float(pos)/50.0f,3));
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}
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}
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@ -309,7 +309,7 @@ void AudioBox::OnVerticalLink(wxCommandEvent &event) {
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if (pos > 100) pos = 100;
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float value = pow(float(pos)/50.0f,3);
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if (VerticalLink->GetValue()) {
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audioDisplay->provider->volume = value;
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audioDisplay->provider->SetVolume(value);
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VolumeBar->SetValue(pos);
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}
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VolumeBar->Enable(!VerticalLink->GetValue());
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@ -1121,7 +1121,7 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event) {
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}
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// Cursor drawing
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if (!provider->playing) {
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if (!provider->IsPlaying()) {
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// Draw bg
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wxClientDC dc(this);
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dc.BeginDrawing();
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@ -1206,7 +1206,7 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event) {
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if (event.ButtonDown(wxMOUSE_BTN_RIGHT)) {
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curEndMS = GetMSAtX(x);
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mod = true;
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provider->endPos = GetSampleAtX(x);
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provider->SetEndPosition(GetSampleAtX(x));
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}
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// Modified, commit changes
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@ -1381,7 +1381,7 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event) {
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// Update stuff
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if (updated) {
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provider->endPos = GetSampleAtX(selEnd);
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provider->SetEndPosition(GetSampleAtX(selEnd));
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wxCursor cursor(wxCURSOR_SIZEWE);
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SetCursor(cursor);
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UpdateImage(true);
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@ -1449,8 +1449,12 @@ void AudioDisplay::OnSize(wxSizeEvent &event) {
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// Timer event
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void AudioDisplay::OnUpdateTimer(wxTimerEvent &event) {
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// Get lock and check if it's OK
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wxMutexLocker locker(provider->PAMutex);
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if (!locker.IsOk() || !provider->playing) return;
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if (provider->GetMutex()) {
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wxMutexLocker locker(*provider->GetMutex());
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if (!locker.IsOk()) return;
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}
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if (!provider->IsPlaying()) return;
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// Get DCs
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//wxMutexGuiEnter();
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@ -1464,13 +1468,13 @@ void AudioDisplay::OnUpdateTimer(wxTimerEvent &event) {
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// Draw cursor
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int curpos = -1;
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if (provider->playing) {
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if (provider->realPlayPos > provider->startPos && provider->realPlayPos < provider->endPos) {
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if (provider->IsPlaying()) {
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if (provider->GetCurrentPosition() > provider->GetStartPosition() && provider->GetCurrentPosition() < provider->GetEndPosition()) {
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dc.SetPen(wxPen(Options.AsColour(_T("Audio Play cursor"))));
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curpos = GetXAtSample(provider->realPlayPos);
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curpos = GetXAtSample(provider->GetCurrentPosition());
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dc.DrawLine(curpos,0,curpos,h);
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}
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else if (provider->realPlayPos > provider->endPos + 8192) {
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else if (provider->GetCurrentPosition() > provider->GetEndPosition() + 8192) {
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provider->Stop();
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}
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}
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@ -1516,7 +1520,7 @@ void AudioDisplay::OnKeyDown(wxKeyEvent &event) {
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// Play
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if (Hotkeys.IsPressed(_T("Audio Play")) || Hotkeys.IsPressed(_T("Audio Play Alt"))) {
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if (provider->playing) Stop();
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if (provider->IsPlaying()) Stop();
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else {
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int start=0,end=0;
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GetTimesSelection(start,end);
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@ -45,12 +45,16 @@
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// Constructor
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AudioPlayer::AudioPlayer() {
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provider = NULL;
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displayTimer = NULL;
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}
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//////////////
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// Destructor
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AudioPlayer::~AudioPlayer() {
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if (displayTimer) {
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displayTimer->Stop();
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}
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}
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@ -61,6 +65,27 @@ void AudioPlayer::SetProvider(AudioProvider *_provider) {
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}
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////////////////
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// Get provider
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AudioProvider *AudioPlayer::GetProvider() {
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return provider;
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}
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/////////////
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// Get mutex
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wxMutex *AudioPlayer::GetMutex() {
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return NULL;
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}
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/////////////
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// Set timer
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void AudioPlayer::SetDisplayTimer(wxTimer *timer) {
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displayTimer = timer;
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}
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/////////////////////
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// Ask to stop later
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void AudioPlayer::RequestStop() {
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@ -45,6 +45,8 @@
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//////////////
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// Prototypes
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class AudioProvider;
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class wxTimer;
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class wxMutex;
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///////////////////////////
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@ -55,6 +57,7 @@ private:
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protected:
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AudioProvider *provider;
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wxTimer *displayTimer;
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public:
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AudioPlayer();
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@ -63,17 +66,23 @@ public:
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virtual void Play(__int64 start,__int64 count)=0; // Play sample range
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virtual void Stop(bool timerToo=true)=0; // Stop playing
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virtual void RequestStop(); // Request it to stop playing in a thread-safe way
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virtual bool IsPlaying()=0;
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virtual void SetVolume(double volume)=0;
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virtual double GetVolume()=0;
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void SetProvider(AudioProvider *provider);
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AudioProvider *GetProvider();
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virtual __int64 GetStartPosition()=0;
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virtual __int64 GetEndPosition()=0;
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virtual __int64 GetCurrentPosition()=0;
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virtual void SetEndPosition(__int64 pos)=0;
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virtual void SetCurrentPosition(__int64 pos)=0;
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void SetDisplayTimer(wxTimer *timer);
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virtual wxMutex *GetMutex();
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DECLARE_EVENT_TABLE()
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};
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186
core/audio_player_portaudio.cpp
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186
core/audio_player_portaudio.cpp
Normal file
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@ -0,0 +1,186 @@
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// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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///////////
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// Headers
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#include "audio_player_portaudio.h"
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#include "audio_provider.h"
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#include "utils.h"
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/////////////////////
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// Reference counter
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int PortAudioPlayer::pa_refcount = 0;
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///////////////
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// Constructor
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PortAudioPlayer::PortAudioPlayer() {
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// Initialize portaudio
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if (!pa_refcount) {
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PaError err = Pa_Initialize();
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if (err != paNoError)
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throw wxString::Format(_T("Failed opening PortAudio with error: %s"), wxString(Pa_GetErrorText(err),wxConvLocal));
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pa_refcount++;
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}
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// Variables
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playing = false;
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stopping = false;
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volume = 1.0f;
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}
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//////////////
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// Destructor
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PortAudioPlayer::~PortAudioPlayer() {
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// Deinit portaudio
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if (!--pa_refcount) Pa_Terminate();
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}
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//////////////////////
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// PortAudio callback
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int PortAudioPlayer::paCallback(void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData) {
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// Get provider
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PortAudioPlayer *player = (PortAudioPlayer *) userData;
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AudioProvider *provider = player->GetProvider();
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int end = 0;
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// Calculate how much left
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__int64 lenAvailable = player->endPos - player->playPos;
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unsigned __int64 avail = 0;
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if (lenAvailable > 0) {
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avail = lenAvailable;
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if (avail > framesPerBuffer) {
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lenAvailable = framesPerBuffer;
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avail = lenAvailable;
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}
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}
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else {
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lenAvailable = 0;
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avail = 0;
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}
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// Play something
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if (lenAvailable > 0) {
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provider->GetAudio(outputBuffer,player->playPos,lenAvailable);
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}
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// Pad end with blank
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if (avail < (unsigned __int64) framesPerBuffer) {
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//provider->softStop = true;
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}
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// Set volume
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short *output = (short*) outputBuffer;
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for (unsigned int i=0;i<avail;i++) output[i] = MID(-(1<<15),int(output[i] * player->GetVolume()),(1<<15)-1);
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// Fill rest with blank
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for (unsigned int i=avail;i<framesPerBuffer;i++) output[i]=0;
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// Set play position (and real one)
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player->playPos += framesPerBuffer;
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player->realPlayPos = player->playPos - (outTime - Pa_StreamTime(player->stream));
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// Cap to start if lower
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return end;
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}
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////////
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// Play
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void PortAudioPlayer::Play(__int64 start,__int64 count) {
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// Stop if it's already playing
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wxMutexLocker locker(PAMutex);
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// Set values
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endPos = start + count;
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realPlayPos = start;
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playPos = start;
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startPos = start;
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startMS = startPos * 1000 / provider->GetSampleRate();
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// Start playing
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if (!playing) {
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PaError err = Pa_StartStream(stream);
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if (err != paNoError) {
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return;
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}
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}
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playing = true;
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// Update timer
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if (displayTimer && !displayTimer->IsRunning()) displayTimer->Start(15);
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}
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////////
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// Stop
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void PortAudioPlayer::Stop(bool timerToo) {
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//wxMutexLocker locker(PAMutex);
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//softStop = false;
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// Stop stream
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playing = false;
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Pa_StopStream (stream);
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realPlayPos = 0;
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// Stop timer
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if (timerToo && displayTimer) {
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displayTimer->Stop();
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}
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}
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///////////////
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// Open stream
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void PortAudioPlayer::OpenStream() {
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// Open stream
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PaError err = Pa_OpenDefaultStream(&stream,0,provider->GetChannels(),paInt16,provider->GetSampleRate(),256,16,paCallback,this);
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if (err != paNoError)
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throw wxString(_T("Failed initializing PortAudio stream with error: ") + wxString(Pa_GetErrorText(err),wxConvLocal));
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}
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///////////////
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// Close stream
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void PortAudioPlayer::CloseStream() {
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try {
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Stop(false);
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Pa_CloseStream(stream);
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} catch (...) {}
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}
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90
core/audio_player_portaudio.h
Normal file
90
core/audio_player_portaudio.h
Normal file
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@ -0,0 +1,90 @@
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// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
|
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// * Redistributions in binary form must reproduce the above copyright notice,
|
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
|
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// without specific prior written permission.
|
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:zeratul@cellosoft.com
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//
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#pragma once
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///////////
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// Headers
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#include "audio_player.h"
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extern "C" {
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#include <portaudio.h>
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}
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////////////////////
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// Portaudio player
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class PortAudioPlayer : public AudioPlayer {
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private:
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static int pa_refcount;
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wxMutex PAMutex;
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volatile bool stopping;
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//bool softStop;
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bool playing;
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float volume;
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volatile __int64 playPos;
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volatile __int64 startPos;
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volatile __int64 endPos;
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volatile __int64 realPlayPos;
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volatile __int64 startMS;
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void *stream;
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static int PortAudioPlayer::paCallback(void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData);
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protected:
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void OpenStream();
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void CloseStream();
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public:
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PortAudioPlayer();
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~PortAudioPlayer();
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void Play(__int64 start,__int64 count);
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void Stop(bool timerToo=true);
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bool IsPlaying() { return playing; }
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__int64 GetStartPosition() { return startPos; }
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__int64 GetEndPosition() { return endPos; }
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__int64 GetCurrentPosition() { return realPlayPos; }
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void SetEndPosition(__int64 pos) { endPos = pos; }
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void SetCurrentPosition(__int64 pos) { playPos = pos; realPlayPos = pos; }
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void SetVolume(double vol) { volume = vol; }
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double GetVolume() { return volume; }
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wxMutex *GetMutex() { return &PAMutex; }
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};
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@ -48,42 +48,28 @@
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#include "main.h"
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#include "dialog_progress.h"
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extern "C" {
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#include <portaudio.h>
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}
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int AudioProvider::pa_refcount = 0;
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#define CacheBits ((22))
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#define CacheBlockSize ((1 << CacheBits))
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//////////////
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// Constructor
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AudioProvider::AudioProvider(wxString _filename, AudioDisplay *_display) {
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SetProvider(this);
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SetDisplayTimer(&_display->UpdateTimer);
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type = AUDIO_PROVIDER_NONE;
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playing = false;
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stopping = false;
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blockcache = NULL;
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blockcount = 0;
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raw = NULL;
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display = _display;
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blockcount = 0;
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volume = 1.0f;
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filename = _filename;
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// Initialize portaudio
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if (!pa_refcount) {
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PaError err = Pa_Initialize();
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if (err != paNoError)
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throw wxString::Format(_T("Failed opening PortAudio with error: %s"), wxString(Pa_GetErrorText(err),wxConvLocal));
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pa_refcount++;
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}
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try {
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OpenAVSAudio();
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OpenStream();
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} catch (...) {
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}
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catch (...) {
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Unload();
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throw;
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}
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||||
|
@ -120,9 +106,6 @@ void AudioProvider::Unload() {
|
|||
|
||||
// Clear buffers
|
||||
delete raw;
|
||||
|
||||
if (!--pa_refcount)
|
||||
Pa_Terminate();
|
||||
}
|
||||
|
||||
|
||||
|
@ -469,115 +452,3 @@ wxString AudioProvider::DiskCacheName() {
|
|||
return DiskCachePath() + _T("audio.tmp");
|
||||
}
|
||||
|
||||
|
||||
//////////////////////
|
||||
// PortAudio callback
|
||||
int paCallback(void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData) {
|
||||
// Get provider
|
||||
AudioProvider *provider = (AudioProvider *) userData;
|
||||
int end = 0;
|
||||
|
||||
// Calculate how much left
|
||||
__int64 lenAvailable = provider->endPos - provider->playPos;
|
||||
unsigned __int64 avail = 0;
|
||||
if (lenAvailable > 0) {
|
||||
avail = lenAvailable;
|
||||
if (avail > framesPerBuffer) {
|
||||
lenAvailable = framesPerBuffer;
|
||||
avail = lenAvailable;
|
||||
}
|
||||
}
|
||||
else {
|
||||
lenAvailable = 0;
|
||||
avail = 0;
|
||||
}
|
||||
|
||||
// Play something
|
||||
if (lenAvailable > 0) {
|
||||
provider->GetAudio(outputBuffer,provider->playPos,lenAvailable);
|
||||
}
|
||||
|
||||
// Pad end with blank
|
||||
if (avail < (unsigned __int64) framesPerBuffer) {
|
||||
provider->softStop = true;
|
||||
}
|
||||
|
||||
// Set volume
|
||||
short *output = (short*) outputBuffer;
|
||||
for (unsigned int i=0;i<avail;i++) output[i] = MID(-(1<<15),int(output[i] * provider->volume),(1<<15)-1);
|
||||
|
||||
// Fill rest with blank
|
||||
for (unsigned int i=avail;i<framesPerBuffer;i++) output[i]=0;
|
||||
|
||||
// Set play position (and real one)
|
||||
provider->playPos += framesPerBuffer;
|
||||
provider->realPlayPos = provider->playPos - (outTime - Pa_StreamTime(provider->stream));
|
||||
|
||||
// Cap to start if lower
|
||||
return end;
|
||||
}
|
||||
|
||||
|
||||
////////
|
||||
// Play
|
||||
void AudioProvider::Play(__int64 start,__int64 count) {
|
||||
// Stop if it's already playing
|
||||
wxMutexLocker locker(PAMutex);
|
||||
|
||||
// Set values
|
||||
endPos = start + count;
|
||||
realPlayPos = start;
|
||||
playPos = start;
|
||||
startPos = start;
|
||||
startMS = startPos * 1000 / GetSampleRate();
|
||||
|
||||
// Start playing
|
||||
if (!playing) {
|
||||
PaError err = Pa_StartStream(stream);
|
||||
if (err != paNoError) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
playing = true;
|
||||
|
||||
if (!display->UpdateTimer.IsRunning()) display->UpdateTimer.Start(15);
|
||||
}
|
||||
|
||||
|
||||
////////
|
||||
// Stop
|
||||
void AudioProvider::Stop(bool timerToo) {
|
||||
//wxMutexLocker locker(PAMutex);
|
||||
softStop = false;
|
||||
|
||||
// Stop stream
|
||||
playing = false;
|
||||
Pa_StopStream (stream);
|
||||
realPlayPos = 0;
|
||||
|
||||
// Stop timer
|
||||
if (timerToo) {
|
||||
display->UpdateTimer.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
///////////////
|
||||
// Open stream
|
||||
void AudioProvider::OpenStream() {
|
||||
// Open stream
|
||||
PaError err = Pa_OpenDefaultStream(&stream,0,GetChannels(),paInt16,GetSampleRate(),256,16,paCallback,this);
|
||||
if (err != paNoError)
|
||||
throw wxString(_T("Failed initializing PortAudio stream with error: ") + wxString(Pa_GetErrorText(err),wxConvLocal));
|
||||
}
|
||||
|
||||
|
||||
///////////////
|
||||
// Close stream
|
||||
void AudioProvider::CloseStream() {
|
||||
try {
|
||||
Stop(false);
|
||||
Pa_CloseStream(stream);
|
||||
} catch (...) {}
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@
|
|||
#include <fstream>
|
||||
#include <time.h>
|
||||
#include "avisynth_wrap.h"
|
||||
#include "audio_player.h"
|
||||
#include "audio_player_portaudio.h"
|
||||
|
||||
|
||||
//////////////
|
||||
|
@ -63,10 +63,8 @@ enum AudioProviderType {
|
|||
|
||||
////////////////////////
|
||||
// Audio provider class
|
||||
class AudioProvider : public AviSynthWrapper, public AudioPlayer {
|
||||
class AudioProvider : public AviSynthWrapper, public PortAudioPlayer {
|
||||
private:
|
||||
static int pa_refcount;
|
||||
|
||||
wxMutex diskmutex;
|
||||
|
||||
AudioProviderType type;
|
||||
|
@ -88,8 +86,6 @@ private:
|
|||
int sample_rate;
|
||||
int bytes_per_sample;
|
||||
|
||||
void OpenStream();
|
||||
void CloseStream();
|
||||
void ConvertToRAMCache(PClip &tempclip);
|
||||
void ConvertToDiskCache(PClip &tempclip);
|
||||
void LoadFromClip(AVSValue clip);
|
||||
|
@ -100,19 +96,6 @@ private:
|
|||
void Unload();
|
||||
|
||||
public:
|
||||
wxMutex PAMutex;
|
||||
volatile bool stopping;
|
||||
bool softStop;
|
||||
bool playing;
|
||||
float volume;
|
||||
|
||||
volatile __int64 playPos;
|
||||
volatile __int64 startPos;
|
||||
volatile __int64 endPos;
|
||||
volatile __int64 realPlayPos;
|
||||
volatile __int64 startMS;
|
||||
void *stream;
|
||||
|
||||
AudioProvider(wxString _filename, AudioDisplay *_display);
|
||||
~AudioProvider();
|
||||
|
||||
|
@ -124,15 +107,4 @@ public:
|
|||
int GetChannels();
|
||||
__int64 GetNumSamples();
|
||||
int GetSampleRate();
|
||||
|
||||
void Play(__int64 start,__int64 count);
|
||||
void Stop(bool timerToo=true);
|
||||
|
||||
__int64 GetEndPosition() { return endPos; }
|
||||
__int64 GetCurrentPosition() { return realPlayPos; }
|
||||
void SetEndPosition(__int64 pos) { endPos = pos; }
|
||||
void SetCurrentPosition(__int64 pos) { playPos = pos; realPlayPos = pos; }
|
||||
|
||||
void SetVolume(double vol) { volume = vol; }
|
||||
double GetVolume() { return volume; }
|
||||
};
|
||||
|
|
|
@ -887,8 +887,7 @@ void VideoDisplay::OnPlayTimer(wxTimerEvent &event) {
|
|||
// Sync audio
|
||||
if (nextFrame % 25 == 0) {
|
||||
__int64 audPos = audio->GetSampleAtMS(VFR_Output.GetTimeAtFrame(nextFrame));
|
||||
audio->provider->playPos = audPos;
|
||||
audio->provider->realPlayPos = audPos;
|
||||
audio->provider->SetCurrentPosition(audPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue