Don't bother refcounting portaudio initializations as portaudio does that internally
Originally committed to SVN as r6206.
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0fd475031a
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2 changed files with 4 additions and 15 deletions
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@ -50,26 +50,18 @@
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// Uncomment to enable extremely spammy debug logging
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//#define PORTAUDIO_DEBUG
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// Init reference counter
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int PortAudioPlayer::pa_refcount = 0;
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PortAudioPlayer::PortAudioPlayer() {
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// Initialize portaudio
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if (!pa_refcount) {
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PaError err = Pa_Initialize();
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PaError err = Pa_Initialize();
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if (err != paNoError)
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throw PortAudioError(std::string("Failed opening PortAudio:") + Pa_GetErrorText(err));
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}
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pa_refcount++;
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if (err != paNoError)
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throw PortAudioError(std::string("Failed opening PortAudio:") + Pa_GetErrorText(err));
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volume = 1.0f;
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pa_start = 0.0;
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}
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PortAudioPlayer::~PortAudioPlayer() {
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// Deinit portaudio
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if (!--pa_refcount) Pa_Terminate();
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Pa_Terminate();
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}
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void PortAudioPlayer::OpenStream() {
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@ -51,9 +51,6 @@ DEFINE_SIMPLE_EXCEPTION_NOINNER(PortAudioError, agi::Exception, "audio/player/po
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/// @brief PortAudio Player
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///
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class PortAudioPlayer : public AudioPlayer {
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/// PortAudio initilisation reference counter
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static int pa_refcount;
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float volume; ///< Current volume level
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int64_t current; ///< Current position
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int64_t start; ///< Start position
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