Made universalchardet work on Win64 (it's a one-line patch [prcpucfg.h:146] to make it work on other OS, but I don't know what the proper define is)
Originally committed to SVN as r1817.
This commit is contained in:
parent
f562f89632
commit
4a59329784
6 changed files with 151 additions and 77 deletions
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@ -42,7 +42,7 @@
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#include "text_file_writer.h"
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#include "text_file_reader.h"
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#include "standard_paths.h"
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#if defined(WIN32) || defined(__APPLE__)
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#if defined(__WINDOWS__) || defined(__APPLE__)
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#ifdef WITH_FREETYPE2
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#include "font_file_lister_freetype.h"
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#define FontListerClass FreetypeFontFileLister
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@ -47,7 +47,7 @@
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////////////
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// Typedefs
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#if defined(WIN32) || defined(__APPLE__)
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#if defined(__WINDOWS__) || defined(__APPLE__)
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typedef struct FT_LibraryRec_ *FT_Library;
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#endif
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typedef std::map<wxString,wxArrayString> FontMap;
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@ -99,5 +99,7 @@
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#include <list>
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#include <map>
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#pragma warning(default: 6011)
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#endif // C++
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@ -132,7 +132,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../aegisub/win64;../../hunspell/src"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -305,7 +305,7 @@
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../../aegisub/win64;../../hunspell/src"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_WINDOWS"
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RuntimeLibrary="2"
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OpenMP="true"
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UsePrecompiledHeader="2"
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@ -1387,14 +1387,6 @@
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<Filter
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Name="Core"
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>
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<File
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RelativePath="..\..\aegisub\win32\config.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\win32\config0.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\frame_main.cpp"
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>
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@ -1820,6 +1812,34 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Config"
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>
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<Filter
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Name="win32"
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>
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<File
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RelativePath="..\..\aegisub\win32\config.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\win32\config0.h"
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>
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</File>
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</Filter>
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<Filter
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Name="win64"
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>
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<File
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RelativePath="..\..\aegisub\win64\config.h"
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>
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</File>
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<File
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RelativePath="..\..\aegisub\win64\config0.h"
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>
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</File>
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</Filter>
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</Filter>
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<File
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RelativePath="..\..\aegisub\changelog.txt"
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>
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@ -143,8 +143,60 @@
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#else /* defined(_M_IX86) || defined(_X86_) */
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#ifdef WIN64
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#define IS_LITTLE_ENDIAN 1
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#undef IS_BIG_ENDIAN
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#define PR_BYTES_PER_BYTE 1
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#define PR_BYTES_PER_SHORT 2
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#define PR_BYTES_PER_INT 4
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#define PR_BYTES_PER_INT64 8
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#define PR_BYTES_PER_LONG 8
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#define PR_BYTES_PER_FLOAT 4
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#define PR_BYTES_PER_WORD 4
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#define PR_BYTES_PER_DWORD 8
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#define PR_BYTES_PER_DOUBLE 8
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#define PR_BITS_PER_BYTE 8
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#define PR_BITS_PER_SHORT 16
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#define PR_BITS_PER_INT 32
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#define PR_BITS_PER_INT64 64
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#define PR_BITS_PER_LONG 64
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#define PR_BITS_PER_FLOAT 32
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#define PR_BITS_PER_WORD 32
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#define PR_BITS_PER_DWORD 64
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#define PR_BITS_PER_DOUBLE 64
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#define PR_BITS_PER_BYTE_LOG2 3
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#define PR_BITS_PER_SHORT_LOG2 4
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#define PR_BITS_PER_INT_LOG2 5
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#define PR_BITS_PER_INT64_LOG2 6
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#define PR_BITS_PER_LONG_LOG2 6
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#define PR_BITS_PER_FLOAT_LOG2 5
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#define PR_BITS_PER_WORD_LOG2 5
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#define PR_BITS_PER_DWORD_LOG2 6
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#define PR_BITS_PER_DOUBLE_LOG2 6
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#define PR_ALIGN_OF_SHORT 2
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#define PR_ALIGN_OF_INT 4
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#define PR_ALIGN_OF_LONG 8
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#define PR_ALIGN_OF_INT64 8
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#define PR_ALIGN_OF_FLOAT 4
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#define PR_ALIGN_OF_WORD 4
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#define PR_ALIGN_OF_DWORD 8
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#define PR_ALIGN_OF_DOUBLE 4
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#define PR_ALIGN_OF_POINTER 4
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#define PR_BYTES_PER_WORD_LOG2 2
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#define PR_BYTES_PER_DWORD_LOG2 2
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#else
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#error unknown processor architecture
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#endif
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#endif /* defined(_M_IX86) || defined(_X86_) */
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#define HAVE_LONG_LONG
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@ -81,6 +81,70 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="4"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_LIB"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="../lib/univcset_d.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="4"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="../lib/univcset_d.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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@ -232,7 +232,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_LIB"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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