Use PCMAudioProvider to read from the cache in HDAudioProvider as it's far faster than the naive logic previously used
Originally committed to SVN as r6107.
This commit is contained in:
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70dce930e6
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4c31490d41
2 changed files with 103 additions and 118 deletions
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@ -42,120 +42,113 @@
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#endif
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#endif
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#include <libaegisub/background_runner.h>
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#include <libaegisub/background_runner.h>
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#include <libaegisub/io.h>
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#include "audio_provider_hd.h"
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#include "audio_provider_hd.h"
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#include "audio_provider_pcm.h"
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#include "compat.h"
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#include "compat.h"
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#include "main.h"
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#include "main.h"
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#include "standard_paths.h"
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#include "standard_paths.h"
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#include "utils.h"
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#include "utils.h"
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HDAudioProvider::HDAudioProvider(AudioProvider *src, agi::BackgroundRunner *br) {
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namespace {
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std::auto_ptr<AudioProvider> source(src);
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wxString cache_dir() {
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// Copy parameters
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bytes_per_sample = source->GetBytesPerSample();
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num_samples = source->GetNumSamples();
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channels = source->GetChannels();
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sample_rate = source->GetSampleRate();
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filename = source->GetFilename();
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samples_native_endian = source->AreSamplesNativeEndian();
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// Check free space
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wxLongLong freespace;
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if (wxGetDiskSpace(DiskCachePath(), NULL, &freespace)) {
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if (num_samples * channels * bytes_per_sample > freespace) {
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throw AudioOpenError("Not enough free disk space in " + STD_STR(DiskCachePath()) + " to cache the audio");
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}
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}
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// Open output file
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diskCacheFilename = DiskCacheName();
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file_cache.Create(diskCacheFilename,true,wxS_DEFAULT);
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file_cache.Open(diskCacheFilename,wxFile::read_write);
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if (!file_cache.IsOpened()) throw AudioOpenError("Unable to write to audio disk cache.");
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br->Run(bind(&HDAudioProvider::FillCache, this, src, std::tr1::placeholders::_1));
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}
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HDAudioProvider::~HDAudioProvider() {
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file_cache.Close();
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wxRemoveFile(diskCacheFilename);
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delete[] data;
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}
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void HDAudioProvider::FillCache(AudioProvider *src, agi::ProgressSink *ps) {
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ps->SetMessage(STD_STR(_("Reading to Hard Disk cache")));
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int64_t block = 4096;
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data = new char[block * channels * bytes_per_sample];
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for (int64_t i = 0; i < num_samples; i += block) {
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block = std::min(block, num_samples - i);
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src->GetAudio(data, i, block);
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file_cache.Write(data, block * channels * bytes_per_sample);
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ps->SetProgress(i, num_samples);
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if (ps->IsCancelled()) {
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file_cache.Close();
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wxRemoveFile(diskCacheFilename);
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delete[] data;
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}
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}
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file_cache.Seek(0);
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}
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void HDAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) const {
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// Requested beyond the length of audio
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if (start+count > num_samples) {
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int64_t oldcount = count;
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count = num_samples-start;
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if (count < 0) count = 0;
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// Fill beyond with zero
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if (bytes_per_sample == 1) {
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char *temp = (char *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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if (bytes_per_sample == 2) {
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short *temp = (short *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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}
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if (count) {
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wxMutexLocker disklock(diskmutex);
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file_cache.Seek(start*bytes_per_sample);
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file_cache.Read((char*)buf,count*bytes_per_sample*channels);
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}
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}
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/// @brief Get disk cache path
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/// @return
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///
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wxString HDAudioProvider::DiskCachePath() {
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// Default
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wxString path = lagi_wxString(OPT_GET("Audio/Cache/HD/Location")->GetString());
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wxString path = lagi_wxString(OPT_GET("Audio/Cache/HD/Location")->GetString());
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if (path == "default") return StandardPaths::DecodePath("?temp/");
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if (path == "default")
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return StandardPaths::DecodePath("?temp/");
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// Specified
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return DecodeRelativePath(path, StandardPaths::DecodePath("?user/"));
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return DecodeRelativePath(path,StandardPaths::DecodePath("?user/"));
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}
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}
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/// @brief Get disk cache filename
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wxString cache_path() {
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///
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wxString HDAudioProvider::DiskCacheName() {
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// Get pattern
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wxString pattern = lagi_wxString(OPT_GET("Audio/Cache/HD/Name")->GetString());
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wxString pattern = lagi_wxString(OPT_GET("Audio/Cache/HD/Name")->GetString());
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if (pattern.Find("%02i") == wxNOT_FOUND) pattern = "audio%02i.tmp";
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if (pattern.Find("%02i") == wxNOT_FOUND) pattern = "audio%02i.tmp";
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// Try from 00 to 99
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// Try from 00 to 99
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for (int i=0;i<100;i++) {
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for (int i=0;i<100;i++) {
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// File exists?
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// File exists?
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wxString curStringTry = DiskCachePath() + wxString::Format(pattern,i);
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wxString curStringTry = cache_dir() + wxString::Format(pattern,i);
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if (!wxFile::Exists(curStringTry)) return curStringTry;
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if (!wxFile::Exists(curStringTry))
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return curStringTry;
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}
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}
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return "";
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return "";
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}
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}
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/// A PCM audio provider for raw dumps with no header
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class RawAudioProvider : public PCMAudioProvider {
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public:
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RawAudioProvider(wxString const& cache_filename, AudioProvider *src)
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: PCMAudioProvider(cache_filename)
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{
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bytes_per_sample = src->GetBytesPerSample();
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num_samples = src->GetNumSamples();
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channels = src->GetChannels();
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sample_rate = src->GetSampleRate();
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filename = src->GetFilename();
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IndexPoint p = { 0, 0, num_samples };
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index_points.push_back(p);
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}
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bool AreSamplesNativeEndian() const { return true; }
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};
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}
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HDAudioProvider::HDAudioProvider(AudioProvider *src, agi::BackgroundRunner *br) {
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agi::scoped_ptr<AudioProvider> source(src);
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assert(src->AreSamplesNativeEndian()); // Byteswapping should be done before caching
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// Check free space
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wxDiskspaceSize_t freespace;
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if (wxGetDiskSpace(cache_dir(), 0, &freespace)) {
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if (num_samples * channels * bytes_per_sample > freespace)
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throw AudioOpenError("Not enough free disk space in " + STD_STR(cache_dir()) + " to cache the audio");
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}
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bytes_per_sample = source->GetBytesPerSample();
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num_samples = source->GetNumSamples();
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channels = source->GetChannels();
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sample_rate = source->GetSampleRate();
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filename = source->GetFilename();
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diskCacheFilename = cache_path();
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try {
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{
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agi::io::Save out(STD_STR(diskCacheFilename), true);
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br->Run(bind(&HDAudioProvider::FillCache, this, src, &out.Get(), std::tr1::placeholders::_1));
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}
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cache_provider.reset(new RawAudioProvider(diskCacheFilename, src));
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}
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catch (...) {
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wxRemoveFile(diskCacheFilename);
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throw;
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}
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}
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HDAudioProvider::~HDAudioProvider() {
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cache_provider.reset(); // explicitly close the file so we can delete it
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wxRemoveFile(diskCacheFilename);
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}
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void HDAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) const {
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cache_provider->GetAudio(buf, start, count);
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}
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void HDAudioProvider::FillCache(AudioProvider *src, std::ofstream *out, agi::ProgressSink *ps) {
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ps->SetMessage(STD_STR(_("Reading to Hard Disk cache")));
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int64_t block = 65536;
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std::vector<char> read_buf;
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read_buf.resize(block * channels * bytes_per_sample);
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for (int64_t i = 0; i < num_samples; i += block) {
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block = std::min(block, num_samples - i);
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src->GetAudio(&read_buf[0], i, block);
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out->write(&read_buf[0], block * channels * bytes_per_sample);
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ps->SetProgress(i, num_samples);
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if (ps->IsCancelled()) return;
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}
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}
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@ -35,12 +35,13 @@
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///
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///
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#ifndef AGI_PRE
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#ifndef AGI_PRE
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#include <wx/file.h>
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#include <iosfwd>
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#include <wx/thread.h>
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#endif
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#endif
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#include "include/aegisub/audio_provider.h"
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#include "include/aegisub/audio_provider.h"
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#include <libaegisub/scoped_ptr.h>
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namespace agi {
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namespace agi {
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class BackgroundRunner;
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class BackgroundRunner;
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class ProgressSink;
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class ProgressSink;
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@ -52,31 +53,22 @@ namespace agi {
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///
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///
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/// DOCME
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/// DOCME
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class HDAudioProvider : public AudioProvider {
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class HDAudioProvider : public AudioProvider {
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/// DOCME
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/// Name of the file which the decoded audio is written to
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mutable wxMutex diskmutex;
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/// DOCME
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mutable wxFile file_cache;
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/// DOCME
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wxString diskCacheFilename;
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wxString diskCacheFilename;
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/// Audio provider which reads from the decoded cache
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agi::scoped_ptr<AudioProvider> cache_provider;
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/// DOCME
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/// Fill the cache with all of the data from the source audio provider
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bool samples_native_endian;
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/// @param src Audio data to cache
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/// @param file File to write to
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/// DOCME
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/// @param ps Sink for progress reporting
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char *data;
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void FillCache(AudioProvider *src, std::ofstream *file, agi::ProgressSink *ps);
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static wxString DiskCachePath();
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static wxString DiskCacheName();
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void FillCache(AudioProvider *src, agi::ProgressSink *ps);
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public:
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public:
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HDAudioProvider(AudioProvider *source, agi::BackgroundRunner *br);
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HDAudioProvider(AudioProvider *source, agi::BackgroundRunner *br);
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~HDAudioProvider();
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~HDAudioProvider();
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bool AreSamplesNativeEndian() const { return samples_native_endian; }
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bool AreSamplesNativeEndian() const { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count) const;
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void GetAudio(void *buf, int64_t start, int64_t count) const;
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};
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};
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