Check the return value from lua_open()
It always fails when running under valgrind because valgrind does not implement mmap functionality that LuaJIT requires.
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2 changed files with 7 additions and 1 deletions
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@ -46,7 +46,12 @@ int main(int argc, char **argv) {
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// Init lua state
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lua_State *L = lua_open();
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agi::lua::preload_modules(L);
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if (!L) {
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fprintf(stderr, "Failed to create Lua state\n");
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return 1;
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}
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preload_modules(L);
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Install(L, {"include"});
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// Build arg table for scripts
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@ -401,6 +401,7 @@ namespace {
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// create lua environment
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L = lua_open();
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if (!L) return;
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bool loaded = false;
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BOOST_SCOPE_EXIT_ALL(&) { if (!loaded) Destroy(); };
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