Add support for externally controlled frame data to AegiVideoFrame, and take advantage of this in the FFMS2 video provider to eliminate a copy of the frame data. Net speedup for seeking from beginning to end of several test files is 10-20%.
Originally committed to SVN as r3729.
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c4d07cb525
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6 changed files with 63 additions and 99 deletions
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@ -34,21 +34,17 @@
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/// @ingroup video
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///
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///////////
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// Headers
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#include "config.h"
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#include "utils.h"
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#include "video_frame.h"
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/// @brief Reset
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/// @brief Reset values to the defaults
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///
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/// Note that this function DOES NOT unallocate memory.
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/// Use Clear() for that
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void AegiVideoFrame::Reset() {
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// Note that this function DOES NOT unallocate memory.
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// Use Clear() for that
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// Zero variables
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for (int i=0;i<4;i++) {
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data[i] = NULL;
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@ -62,25 +58,19 @@ void AegiVideoFrame::Reset() {
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format = FORMAT_NONE;
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flipped = false;
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invertChannels = true;
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ownMem = true;
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}
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/// @brief Constructor
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///
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AegiVideoFrame::AegiVideoFrame() {
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Reset();
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}
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/// @brief Create default
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/// @brief Create a solid black frame of the request size and format
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/// @param width
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/// @param height
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/// @param fmt
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///
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AegiVideoFrame::AegiVideoFrame(int width,int height,VideoFrameFormat fmt) {
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// Clear
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Reset();
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// Set format
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@ -93,7 +83,6 @@ AegiVideoFrame::AegiVideoFrame(int width,int height,VideoFrameFormat fmt) {
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pitch[2] = w/2;
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}
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// Allocate
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Allocate();
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// Clear data
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@ -101,12 +90,9 @@ AegiVideoFrame::AegiVideoFrame(int width,int height,VideoFrameFormat fmt) {
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memset(data[0],0,size);
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}
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/// @brief Allocate
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///
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/// @brief Allocate memory if needed
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void AegiVideoFrame::Allocate() {
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// Check consistency
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// Check for sanity
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wxASSERT(pitch[0] > 0 && pitch[0] < 10000);
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wxASSERT(w > 0 && w < 10000);
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wxASSERT(h > 0 && h < 10000);
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@ -123,8 +109,8 @@ void AegiVideoFrame::Allocate() {
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else size = pitch[0] * height;
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// Reallocate, if necessary
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if (memSize != size) {
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if (data[0]) {
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if (memSize != size || !ownMem) {
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if (data[0] && ownMem) {
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delete[] data[0];
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}
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data[0] = new unsigned char[size];
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@ -137,32 +123,19 @@ void AegiVideoFrame::Allocate() {
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data[2] = data[0] + (pitch[0]*height+pitch[1]*height/2);
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}
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}
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ownMem = true;
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}
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/// @brief Clear
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void AegiVideoFrame::Clear() {
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delete[] data[0];
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if (ownMem) delete[] data[0];
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// Zero variables
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for (int i=0;i<4;i++) {
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data[i] = NULL;
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pitch[i] = 0;
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}
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memSize = 0;
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w = 0;
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h = 0;
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// Reset properties
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format = FORMAT_NONE;
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flipped = false;
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invertChannels = true;
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Reset();
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}
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/// @brief Create copy
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/// @param source
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///
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/// @brief Copy from an AegiVideoFrame
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/// @param source The frame to copy from
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void AegiVideoFrame::CopyFrom(const AegiVideoFrame &source) {
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w = source.w;
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h = source.h;
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@ -174,20 +147,40 @@ void AegiVideoFrame::CopyFrom(const AegiVideoFrame &source) {
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invertChannels = source.invertChannels;
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}
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/// @brief Set the frame to an externally allocated block of memory
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/// @param source Target frame data
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/// @param width The frame width in pixels
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/// @param height The frame height in pixels
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/// @param pitch The frame's pitch
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/// @param format The fram'e format
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void AegiVideoFrame::SetTo(const unsigned char *const source[], int width, int height, const int pitch[4], VideoFrameFormat format) {
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wxASSERT(pitch[0] > 0 && pitch[0] < 10000);
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wxASSERT(width > 0 && width < 10000);
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wxASSERT(height > 0 && height < 10000);
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wxASSERT(format != FORMAT_NONE);
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ownMem = false;
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w = width;
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h = height;
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this->format = format;
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for (int i = 0; i < 4; i++) {
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// Note that despite this cast, the contents of data should still never be modified
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data[i] = const_cast<unsigned char*>(source[i]);
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this->pitch[i] = pitch[i];
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}
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}
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/// @brief This function is only used on screenshots, so it doesn't have to be fast ------ Get wxImage
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/// @return
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///
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wxImage AegiVideoFrame::GetImage() const {
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// RGB
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if (format == FORMAT_RGB32 || format == FORMAT_RGB24) {
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// Create
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unsigned char *buf = (unsigned char*)malloc(w*h*3);
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const unsigned char *src = data[0];
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unsigned char *dst = buf;
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// Bytes per pixel
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int Bpp = GetBpp();
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// Convert
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@ -208,18 +201,11 @@ wxImage AegiVideoFrame::GetImage() const {
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img.SetData(buf);
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return img;
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}
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// YV12
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else if (format == FORMAT_YV12) {
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AegiVideoFrame temp;
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temp.w = w;
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temp.h = h;
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temp.pitch[0] = w*4;
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temp.format = FORMAT_RGB32;
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temp.ConvertFrom(*this);
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return temp.GetImage();
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AegiVideoFrame temp;
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temp.ConvertFrom(*this);
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return temp.GetImage();
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}
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else {
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return wxImage(w,h);
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}
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@ -240,19 +226,18 @@ int AegiVideoFrame::GetBpp(int plane) const {
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}
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}
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/// @brief Convert from another frame
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/// @param source
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///
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void AegiVideoFrame::ConvertFrom(const AegiVideoFrame &source) {
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// Ensure compatibility
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if (w != source.w) throw _T("AegiVideoFrame::ConvertFrom: Widths don't match.");
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if (h != source.h) throw _T("AegiVideoFrame::ConvertFrom: Heights don't match.");
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if (format != FORMAT_RGB32) throw _T("AegiVideoFrame::ConvertFrom: Unsupported destination format.");
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if (source.format != FORMAT_YV12) throw _T("AegiVideoFrame::ConvertFrom: Unsupported source format.");
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/// @param source The frame to convert from
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/// @param newFormat The format to convert to
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void AegiVideoFrame::ConvertFrom(const AegiVideoFrame &source, VideoFrameFormat newFormat) {
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if (newFormat != FORMAT_RGB32) throw _T("AegiVideoFrame::ConvertFrom: Unsupported destination format.");
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if (source.format != FORMAT_YV12) throw _T("AegiVideoFrame::ConvertFrom: Unsupported source format.");
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w = source.w;
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h = source.h;
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format = newFormat;
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pitch[0] = w * 4;
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// Allocate
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Allocate();
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// Set up pointers
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@ -297,5 +282,3 @@ void AegiVideoFrame::ConvertFrom(const AegiVideoFrame &source) {
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}
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}
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}
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@ -77,12 +77,13 @@ enum VideoFrameFormat {
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/// DOCME
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class AegiVideoFrame {
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private:
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/// DOCME
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unsigned int memSize;
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unsigned int memSize; /// The size in bytes of the frame buffer
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/// Whether the object owns its buffer. If this is false, **data should never be modified
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bool ownMem;
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void Reset();
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public:
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void Allocate();
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/// Pointers to the data planes. Interleaved formats only use data[0]
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unsigned char *data[4];
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AegiVideoFrame();
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AegiVideoFrame(int width,int height,VideoFrameFormat format=FORMAT_RGB32);
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void Allocate();
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void Clear();
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void CopyFrom(const AegiVideoFrame &source);
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void ConvertFrom(const AegiVideoFrame &source);
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void ConvertFrom(const AegiVideoFrame &source, VideoFrameFormat newFormat=FORMAT_RGB32);
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void SetTo(const unsigned char *const source[], int width, int height, const int pitch[4], VideoFrameFormat format);
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wxImage GetImage() const;
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int GetBpp(int plane=0) const;
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@ -259,7 +259,7 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp) {
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frameFormat = format;
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}
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void VideoOutGL::DisplayFrame(AegiVideoFrame frame, int frameNumber, int sw, int sh) {
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void VideoOutGL::DisplayFrame(const AegiVideoFrame& frame, int frameNumber, int sw, int sh) {
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if (frame.h == 0 || frame.w == 0) return;
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if (frameNumber == -1) frameNumber = lastFrame;
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@ -88,7 +88,7 @@ public:
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/// @param frameNumber The frame number of the frame to be displayed
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/// @param sw The current script width
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/// @param sh The current script height
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void DisplayFrame(AegiVideoFrame frame, int frameNumber, int sw, int sh);
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void DisplayFrame(const AegiVideoFrame& frame, int frameNumber, int sw, int sh);
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/// @brief Force the redisplay of the frame the next time DisplayFrame is called even if the frame number has not changed
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void InvalidateFrame() { lastFrame = -1; }
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@ -312,9 +312,6 @@ const AegiVideoFrame FFmpegSourceVideoProvider::GetFrame(int _n) {
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// set position
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FrameNumber = n;
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// this is what we'll return eventually
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AegiVideoFrame &DstFrame = CurFrame;
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// decode frame
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const FFMS_Frame *SrcFrame = FFMS_GetFrame(VideoSource, n, &ErrInfo);
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if (SrcFrame == NULL) {
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throw ErrorMsg;
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}
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// set some properties
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DstFrame.format = FORMAT_RGB32;
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DstFrame.w = Width;
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DstFrame.h = Height;
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DstFrame.flipped = false;
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DstFrame.invertChannels = true;
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// allocate destination
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for (int i = 0; i < 4; i++)
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DstFrame.pitch[i] = SrcFrame->Linesize[i];
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DstFrame.Allocate();
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// copy data to destination
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memcpy(DstFrame.data[0], SrcFrame->Data[0], DstFrame.pitch[0] * DstFrame.h);
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return DstFrame;
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CurFrame.SetTo(SrcFrame->Data, Width, Height, SrcFrame->Linesize, FORMAT_RGB32);
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return CurFrame;
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}
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@ -421,12 +421,8 @@ const AegiVideoFrame YUV4MPEGVideoProvider::GetFrame(int n) {
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}
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AegiVideoFrame dst_frame;
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dst_frame.format = dst_fmt;
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dst_frame.w = w;
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dst_frame.h = h;
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dst_frame.invertChannels = true;
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dst_frame.pitch[0] = w * 4;
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dst_frame.ConvertFrom(tmp_frame);
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dst_frame.ConvertFrom(tmp_frame, dst_fmt);
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tmp_frame.Clear();
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