Scroll the audio display after a click near an edge
When auto scrolling is enabled, scroll the audio display after a click near an edge to mimic the effect of scrolling to show the new audio selection (as 2.1.9 did), but hopefully without all the weird undesirable cases that had.
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1 changed files with 14 additions and 2 deletions
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@ -1010,11 +1010,23 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event)
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if (event.IsButton())
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SetFocus();
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const int mouse_x = event.GetPosition().x;
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// Scroll the display after a mouse-up near one of the edges
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if ((event.LeftUp() || event.RightUp()) && OPT_GET("Audio/Auto/Scroll")->GetBool())
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{
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const int width = GetClientSize().GetWidth();
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if (mouse_x < width / 20) {
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ScrollBy(-width / 3);
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}
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else if (width - mouse_x < width / 20) {
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ScrollBy(width / 3);
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}
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}
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if (ForwardMouseEvent(event))
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return;
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const int mouse_x = event.GetPosition().x;
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if (event.MiddleIsDown())
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{
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context->videoController->JumpToTime(TimeFromRelativeX(mouse_x), agi::vfr::EXACT);
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