Add a FFMS2 project
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2 changed files with 101 additions and 1 deletions
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@ -54,6 +54,9 @@
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<ProjectReference Include="..\csrihelper\csrihelper.vcxproj">
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<Project>{c832eaf3-860d-4373-a02c-933626b47a5e}</Project>
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</ProjectReference>
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<ProjectReference Include="..\ffms2\ffms2.vcxproj">
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<Project>{aa137613-96a1-4388-8905-71345b4f8f87}</Project>
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</ProjectReference>
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<ProjectReference Include="..\fftw\fftw.vcxproj" Condition="Exists('$(FftwSrcDir)')">
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<Project>{ea3dcc95-2423-4ea0-a508-7a427b4c0594}</Project>
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</ProjectReference>
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@ -459,4 +462,4 @@
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(MSBuildThisFileDirectory)Aegisub.targets" />
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</ImportGroup>
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</Project>
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</Project>
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97
aegisub/build/ffms2/ffms2.vcxproj
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97
aegisub/build/ffms2/ffms2.vcxproj
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@ -0,0 +1,97 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!-- VC boilerplate -->
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{AA137613-96A1-4388-8905-71345B4F8F87}</ProjectGuid>
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<RootNamespace>ffms2</RootNamespace>
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</PropertyGroup>
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<!-- Aegisub project configuration -->
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<PropertyGroup Label="AegisubConfiguration">
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<AegisubProjectType>dll</AegisubProjectType>
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</PropertyGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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</ImportGroup>
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<!-- Project specific configuration -->
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>
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$(FfmsSrcDir)\include;
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%(AdditionalIncludeDirectories)
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</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>
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FFMS_EXPORTS;
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HAALISOURCE;
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_CRT_SECURE_NO_WARNINGS;
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_CRT_NONSTDC_NO_DEPRECATE;
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_SCL_SECURE_NO_WARNINGS;
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__STDC_CONSTANT_MACROS;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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<DisableSpecificWarnings>4250;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(AegisubLibraryDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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</ItemDefinitionGroup>
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<Target Name="CopyHeaders" AfterTargets="ClCompile">
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<Copy
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SourceFiles="$(FfmsSrcDir)\include\ffms.h;$(FfmsSrcDir)\include\ffmscompat.h"
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DestinationFolder="$(AegisubSourceBase)include"
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SkipUnchangedFiles="true"
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/>
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</Target>
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<!-- Source files -->
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<ItemGroup>
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<None Include="$(FfmsSrcDir)\src\avisynth\*.cpp" />
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<None Include="$(FfmsSrcDir)\src\avisynth\*.h" />
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<None Include="$(FfmsSrcDir)\src\vapoursynth\*.cpp" />
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<None Include="$(FfmsSrcDir)\src\vapoursynth\*.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(FfmsSrcDir)\src\config\libs.cpp" />
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<ClCompile Include="$(FfmsSrcDir)\src\core\*.cpp" />
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<ClCompile Include="$(FfmsSrcDir)\src\core\*.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(FfmsSrcDir)\include\ffms.h" />
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<ClInclude Include="$(FfmsSrcDir)\include\ffmscompat.h" />
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<ClInclude Include="$(FfmsSrcDir)\src\config\msvc-config.h" />
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<ClInclude Include="$(FfmsSrcDir)\src\core\*.h" />
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</ItemGroup>
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</Project>
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