lavc can now perfectly seek in CFR videos
Originally committed to SVN as r164.
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e8f7defb88
commit
6b17ec30b1
2 changed files with 18 additions and 13 deletions
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@ -179,7 +179,7 @@ void LAVCVideoProvider::UpdateDisplaySize() {
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//////////////////
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// Get next frame
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void LAVCVideoProvider::GetNextFrame() {
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bool LAVCVideoProvider::GetNextFrame() {
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// Read packet
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AVPacket packet;
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while (av_read_frame(formatContext, &packet)>=0) {
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@ -196,11 +196,13 @@ void LAVCVideoProvider::GetNextFrame() {
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// Free packet
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av_free_packet(&packet);
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return;
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return true;
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}
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}
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}
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av_free_packet(&packet);
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// No more packets
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return false;
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}
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@ -286,21 +288,24 @@ wxBitmap LAVCVideoProvider::GetFrame(int n) {
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// Needs to seek
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else {
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// Get seek position
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__int64 half = __int64(AV_TIME_BASE) * stream->r_frame_rate.den / stream->r_frame_rate.num / 2;
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__int64 seekTo = __int64(n) * AV_TIME_BASE * stream->r_frame_rate.den / stream->r_frame_rate.num + stream->start_time;
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if (seekTo > half) seekTo -= half;
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else seekTo = 0;
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__int64 finalPos = av_rescale(seekTo,stream->time_base.den,AV_TIME_BASE * __int64(stream->time_base.num));
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//__int64 half = __int64(AV_TIME_BASE) * stream->r_frame_rate.den / stream->r_frame_rate.num / 2;
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//__int64 seekTo = __int64(n) * AV_TIME_BASE * stream->r_frame_rate.den / stream->r_frame_rate.num + stream->start_time;
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//if (seekTo > half) seekTo -= half;
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//else seekTo = 0;
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//__int64 finalPos = av_rescale(seekTo,stream->time_base.den,AV_TIME_BASE * __int64(stream->time_base.num));
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// Seek to keyframe
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//int result = av_seek_frame(formatContext,vidStream,finalPos,0);
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int result = av_seek_frame(formatContext,vidStream,finalPos,AVSEEK_FLAG_BACKWARD);
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int result = av_seek_frame(formatContext,vidStream,n,AVSEEK_FLAG_BACKWARD);
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avcodec_flush_buffers(codecContext);
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// Seek until final frame
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bool ok = true;
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do {
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GetNextFrame();
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} while (lastDecodeTime < n);
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ok = GetNextFrame();
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//if (!ok) {
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// return wxBitmap(GetWidth(),GetHeight());
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//}
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} while (lastDecodeTime <= n && ok);
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}
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// Bitmap
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@ -81,7 +81,7 @@ private:
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int buffer2Size;
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void UpdateDisplaySize();
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void GetNextFrame();
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bool GetNextFrame();
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void LoadVideo(wxString filename);
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void Close();
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wxBitmap AVFrameToWX(AVFrame *frame);
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