Add Inactive style to Icy Blue
Originally committed to SVN as r5884.
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1eedb0c3d4
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725a334860
1 changed files with 7 additions and 2 deletions
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@ -54,7 +54,12 @@ static int lum_icy_normal(float t)
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static int lum_icy_selected(float t)
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{
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return std::min(255, (int)(128 * (3 * t/2 + 0.5)));
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return std::min(255, (int)(128 * (3 * t/2 + 0.5f)));
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}
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static int lum_icy_inactive(float t)
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{
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return 32 + (int)(192 * t);
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}
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void AudioColorScheme::InitIcyBlue(int audio_rendering_style)
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@ -63,7 +68,7 @@ void AudioColorScheme::InitIcyBlue(int audio_rendering_style)
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switch (static_cast<AudioRenderingStyle>(audio_rendering_style))
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{
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case AudioStyle_Normal: lum_func = lum_icy_normal; break;
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case AudioStyle_Inactive: lum_func = lum_icy_normal; break;
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case AudioStyle_Inactive: lum_func = lum_icy_inactive; break;
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case AudioStyle_Active: lum_func = lum_icy_normal; break;
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case AudioStyle_Selected: lum_func = lum_icy_selected; break;
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default: throw agi::InternalError("Unknown audio rendering styling", 0);
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