Fix compilation with UTF-8 wxString

This commit is contained in:
Thomas Goyne 2013-10-12 08:41:37 -07:00
parent e5faae462f
commit 82412e6428

View file

@ -590,9 +590,9 @@ void BaseGrid::GetRowStrings(int row, AssDialogue *line, bool *paint_columns, wx
if (paint_columns[4]) strings[4] = to_wx(line->Style);
if (paint_columns[5]) strings[5] = to_wx(line->Actor);
if (paint_columns[6]) strings[6] = to_wx(line->Effect);
if (paint_columns[7]) strings[7] = line->Margin[0] ? std::to_wstring(line->Margin[0]) : wxS("");
if (paint_columns[8]) strings[8] = line->Margin[1] ? std::to_wstring(line->Margin[1]) : wxS("");
if (paint_columns[9]) strings[9] = line->Margin[2] ? std::to_wstring(line->Margin[2]) : wxS("");
if (paint_columns[7]) strings[7] = line->Margin[0] ? std::to_wstring(line->Margin[0]) : wxString();
if (paint_columns[8]) strings[8] = line->Margin[1] ? std::to_wstring(line->Margin[1]) : wxString();
if (paint_columns[9]) strings[9] = line->Margin[2] ? std::to_wstring(line->Margin[2]) : wxString();
if (paint_columns[10]) {
strings[10].clear();