Destruct AssFiles on a background thread as it's rather slow with large files
Originally committed to SVN as r6407.
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parent
64553dd633
commit
8bef1eb874
2 changed files with 40 additions and 6 deletions
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@ -68,16 +68,14 @@ namespace std {
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}
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}
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}
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}
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/// @brief AssFile constructor
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AssFile::AssFile ()
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AssFile::AssFile ()
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: commitId(0)
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: commitId(0)
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, loaded(false)
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, loaded(false)
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{
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{
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}
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}
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/// @brief AssFile destructor
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AssFile::~AssFile() {
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AssFile::~AssFile() {
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delete_clear(Line);
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background_delete_clear(Line);
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}
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}
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/// @brief Load generic subs
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/// @brief Load generic subs
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@ -386,7 +384,7 @@ void AssFile::AddLine(wxString data, int *version, AssAttachment **attach) {
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}
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}
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void AssFile::Clear() {
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void AssFile::Clear() {
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delete_clear(Line);
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background_delete_clear(Line);
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loaded = false;
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loaded = false;
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filename.clear();
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filename.clear();
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@ -46,6 +46,7 @@
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#include <wx/icon.h>
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#include <wx/icon.h>
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#include <wx/menuitem.h>
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#include <wx/menuitem.h>
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#include <wx/thread.h>
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#endif
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#endif
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class wxMouseEvent;
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class wxMouseEvent;
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@ -97,18 +98,53 @@ template<typename T> inline T mid(T a, T b, T c) { return std::max(a, std::min(b
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#endif
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#endif
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#endif
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#endif
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/// Polymorphic delete functor
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struct delete_ptr {
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struct delete_ptr {
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template<class T>
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template<class T>
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void operator()(T* ptr) const {
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void operator()(T* ptr) const {
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delete ptr;
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delete ptr;
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}
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}
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};
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};
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/// Delete all of the items in a container of pointers and clear the container
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template<class T>
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template<class T>
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void delete_clear(T& container) {
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void delete_clear(T& container) {
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std::for_each(container.begin(), container.end(), delete_ptr());
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if (!container.empty()) {
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container.clear();
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std::for_each(container.begin(), container.end(), delete_ptr());
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container.clear();
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}
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}
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}
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/// Helper class for background_delete_clear
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template<class Container>
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class BackgroundDeleter : public wxThread {
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Container cont;
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wxThread::ExitCode Entry() {
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delete_clear(cont);
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return (wxThread::ExitCode)0;
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}
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public:
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BackgroundDeleter(Container &source)
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: wxThread(wxTHREAD_DETACHED)
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{
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using std::swap;
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swap(cont, source);
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SetPriority(WXTHREAD_MIN_PRIORITY);
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Create();
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Run();
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}
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};
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/// Clear a container of pointers and delete the pointed to members on a
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/// background thread
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template<class T>
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void background_delete_clear(T& container) {
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if (!container.empty())
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new BackgroundDeleter<T>(container);
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}
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template<class Out>
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template<class Out>
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struct cast {
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struct cast {
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template<class In>
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template<class In>
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