Use NumValidator to ensure only numbers are typed in the frames box of the jump to dialog. Updates #1319.
Originally committed to SVN as r5953.
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157c03ce63
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90582c0b15
1 changed files with 2 additions and 3 deletions
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@ -51,6 +51,7 @@
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#include "libresrc/libresrc.h"
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#include "timeedit_ctrl.h"
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#include "utils.h"
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#include "validators.h"
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#include "video_context.h"
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DialogJumpTo::DialogJumpTo(agi::Context *c)
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@ -68,7 +69,7 @@ DialogJumpTo::DialogJumpTo(agi::Context *c)
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// Times
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wxStaticText *LabelFrame = new wxStaticText(this,-1,_("Frame: "),wxDefaultPosition,wxSize(60,20));
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wxStaticText *LabelTime = new wxStaticText(this,-1,_("Time: "),wxDefaultPosition,wxSize(60,20));
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JumpFrame = new wxTextCtrl(this,-1,wxString::Format("%i",jumpframe),wxDefaultPosition,wxSize(60,20),wxTE_PROCESS_ENTER);
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JumpFrame = new wxTextCtrl(this,-1,wxString::Format("%i",jumpframe),wxDefaultPosition,wxSize(60,20),wxTE_PROCESS_ENTER, NumValidator());
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JumpFrame->SetMaxLength(maxLength.size());
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JumpTime = new TimeEdit(this,-1,jumptime.GetASSFormated(),wxDefaultPosition,wxSize(60,20),wxTE_PROCESS_ENTER);
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wxSizer *FrameSizer = new wxBoxSizer(wxHORIZONTAL);
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@ -120,8 +121,6 @@ void DialogJumpTo::OnEditTime (wxCommandEvent &) {
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void DialogJumpTo::OnEditFrame (wxCommandEvent &event) {
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JumpFrame->GetValue().ToLong(&jumpframe);
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JumpFrame->ChangeValue(wxString::Format("%i", jumpframe));
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int newtime = c->videoController->TimeAtFrame(jumpframe);
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if (JumpTime->time.GetMS() != newtime) {
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JumpTime->time.SetMS(newtime);
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