Yay for more random bughunting.
Originally committed to SVN as r875.
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@ -303,6 +303,7 @@ void VideoDisplayVisual::DrawOverlay() {
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// Rotate XY
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// Rotate XY
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if (mode == 3) {
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if (mode == 3) {
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// Transform grid
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// Transform grid
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glPushMatrix();
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glLoadIdentity();
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glLoadIdentity();
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glTranslatef(dx,dy,0.0f);
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glTranslatef(dx,dy,0.0f);
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