Load/store Auto4 export filter settings to original subs file

Originally committed to SVN as r991.
This commit is contained in:
Niels Martin Hansen 2007-04-04 00:01:17 +00:00
parent a0f3e58894
commit 9c85a4795c
9 changed files with 175 additions and 25 deletions

View file

@ -298,8 +298,7 @@ namespace Automation4 {
return res;
}
Auto3ConfigDialog::Auto3ConfigDialog(lua_State *L, const wxString &_ident)
: ident(_ident)
Auto3ConfigDialog::Auto3ConfigDialog(lua_State *L)
{
present = false;
if (!lua_istable(L, -1)) {
@ -523,8 +522,6 @@ continue_invalid_option:
void Auto3ConfigDialog::ReadBack()
{
wxString opthname = wxString::Format(_T("Automation Settings %s"), ident.c_str());
for (std::vector<Control>::iterator ctl = controls.begin(); ctl != controls.end(); ctl++) {
switch (ctl->option->kind) {
case COK_TEXT:
@ -560,12 +557,9 @@ continue_invalid_option:
break;
}
}
// serialize the new settings and save them to the file
AssFile::top->SetScriptInfo(opthname, serialize());
}
wxString Auto3ConfigDialog::serialize()
wxString Auto3ConfigDialog::Serialise()
{
if (options.size() == 0)
return _T("");
@ -599,7 +593,7 @@ continue_invalid_option:
return result;
}
void Auto3ConfigDialog::unserialize(wxString &settings)
void Auto3ConfigDialog::Unserialise(const wxString &settings)
{
wxStringTokenizer toker(settings, _T("|"), wxTOKEN_STRTOK);
while (toker.HasMoreTokens()) {
@ -667,11 +661,7 @@ continue_invalid_option:
{
// configuration (let the config object do all the loading)
lua_getglobal(L, "configuration");
config = new Auto3ConfigDialog(L, GetName());
wxString opthname = wxString::Format(_T("Automation Settings %s"), GetName().c_str());
wxString serialized = AssFile::top->GetScriptInfo(opthname);
config->unserialize(serialized);
config = new Auto3ConfigDialog(L);
return config;
}

View file

@ -113,20 +113,18 @@ namespace Automation4 {
};
std::vector<Control> controls;
wxString ident;
protected:
wxWindow* CreateWindow(wxWindow *parent);
public:
Auto3ConfigDialog(lua_State *L, const wxString &_ident);
Auto3ConfigDialog(lua_State *L);
virtual ~Auto3ConfigDialog();
int LuaReadBack(lua_State *L); // read back internal structure to lua structures
void ReadBack(); // from auto4 base
wxString serialize(); // make a string from the option name+value pairs
void unserialize(wxString &settings); // set the option values from a serialized string
wxString Serialise(); // make a string from the option name+value pairs
void Unserialise(const wxString &settings); // set the option values from a serialized string
};

View file

@ -36,6 +36,8 @@
#include "auto4_base.h"
#include "ass_style.h"
#include "options.h"
#include "string_codec.h"
#include "ass_file.h"
#include <wx/filename.h>
#include <wx/dir.h>
#include <wx/dialog.h>
@ -243,12 +245,21 @@ namespace Automation4 {
Unregister();
}
wxString FeatureFilter::GetScriptSettingsIdentifier()
{
return inline_string_encode(wxString::Format(_T("Automation Settings %s"), GetName().c_str()));
}
wxWindow* FeatureFilter::GetConfigDialogWindow(wxWindow *parent) {
if (config_dialog) {
delete config_dialog;
config_dialog = 0;
}
if ((config_dialog = GenerateConfigDialog(parent)) != NULL) {
wxString val = AssFile::top->GetScriptInfo(GetScriptSettingsIdentifier());
if (!val.IsEmpty()) {
config_dialog->Unserialise(val);
}
return config_dialog->GetWindow(parent);
} else {
return 0;
@ -258,6 +269,11 @@ namespace Automation4 {
void FeatureFilter::LoadSettings(bool IsDefault) {
if (config_dialog) {
config_dialog->ReadBack();
wxString val = config_dialog->Serialise();
if (!val.IsEmpty()) {
AssFile::top->SetScriptInfo(GetScriptSettingsIdentifier(), val);
}
}
}
@ -306,6 +322,11 @@ namespace Automation4 {
win = 0;
}
wxString ScriptConfigDialog::Serialise()
{
return _T("");
}
// ProgressSink

View file

@ -127,6 +127,8 @@ namespace Automation4 {
virtual ScriptConfigDialog* GenerateConfigDialog(wxWindow *parent) = 0; // subclasses should implement this, producing a new ScriptConfigDialog
wxString GetScriptSettingsIdentifier();
public:
virtual ~FeatureFilter();
@ -174,6 +176,9 @@ namespace Automation4 {
wxWindow* GetWindow(wxWindow *parent);
void DeleteWindow();
virtual void ReadBack() = 0;
virtual wxString Serialise();
virtual void Unserialise(const wxString &serialised) { }
};

View file

@ -736,12 +736,12 @@ namespace Automation4 {
ps->ShowModal();
wxThread::ExitCode code = call.Wait();
//if (code) ThrowError();
delete ps;
// The config dialog table should now be on stack
if (!code) {
// The config dialog table should now be on stack as LuaConfigDialog constructor expects
return config_dialog = new LuaConfigDialog(L, false);
} else {
return config_dialog = 0;

View file

@ -130,6 +130,10 @@ namespace Automation4 {
virtual void ControlReadBack() = 0;
virtual void LuaReadBack(lua_State *L) = 0;
virtual bool CanSerialiseValue() { return false; }
virtual wxString SerialiseValue() { return _T(""); }
virtual void UnserialiseValue(const wxString &serialised) { }
LuaConfigDialogControl(lua_State *L);
virtual ~LuaConfigDialogControl() { }
};
@ -157,6 +161,9 @@ namespace Automation4 {
virtual ~LuaConfigDialog();
int LuaReadBack(lua_State *L); // read back internal structure to lua structures
wxString Serialise();
void Unserialise(const wxString &serialised);
void ReadBack(); // from auto4 base
};

View file

@ -36,11 +36,14 @@
#include "auto4_lua.h"
#include "../lua51/src/lualib.h"
#include "../lua51/src/lauxlib.h"
#include "string_codec.h"
#include "utils.h"
#include <wx/window.h>
#include <wx/spinctrl.h>
#include <wx/gbsizer.h>
#include <wx/button.h>
#include <wx/validate.h>
#include <wx/tokenzr.h>
#include <assert.h>
namespace Automation4 {
@ -125,6 +128,8 @@ namespace Automation4 {
virtual ~Label() { }
// Doesn't have a serialisable value so don't implement that sub-interface
wxControl *Create(wxWindow *parent)
{
return cw = new wxStaticText(parent, -1, label);
@ -159,6 +164,21 @@ namespace Automation4 {
virtual ~Edit() { }
bool CanSerialiseValue()
{
return true;
}
wxString SerialiseValue()
{
return inline_string_encode(text);
}
void UnserialiseValue(const wxString &serialised)
{
text = inline_string_decode(serialised);
}
wxControl *Create(wxWindow *parent)
{
return cw = new wxTextCtrl(parent, -1, text, wxDefaultPosition, wxDefaultSize, 0);
@ -190,6 +210,8 @@ namespace Automation4 {
virtual ~Textbox() { }
// Same serialisation interface as single-line edit
wxControl *Create(wxWindow *parent)
{
cw = new wxTextCtrl(parent, -1, text, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE);
@ -238,6 +260,23 @@ nospin:
virtual ~IntEdit() { }
bool CanSerialiseValue()
{
return true;
}
wxString SerialiseValue()
{
return wxString::Format(_T("%d"), value);
}
void UnserialiseValue(const wxString &serialised)
{
long tmp;
if (serialised.ToLong(&tmp))
value = tmp;
}
typedef wxValidator IntTextValidator; // TODO
wxControl *Create(wxWindow *parent)
{
@ -288,6 +327,23 @@ nospin:
virtual ~FloatEdit() { }
bool CanSerialiseValue()
{
return true;
}
wxString SerialiseValue()
{
return PrettyFloatF(value);
}
void UnserialiseValue(const wxString &serialised)
{
double tmp;
if (serialised.ToDouble(&tmp))
value = (float)tmp;
}
typedef wxValidator FloatTextValidator;
wxControl *Create(wxWindow *parent)
{
@ -338,6 +394,21 @@ nospin:
virtual ~Dropdown() { }
bool CanSerialiseValue()
{
return true;
}
wxString SerialiseValue()
{
return inline_string_encode(value);
}
void UnserialiseValue(const wxString &serialised)
{
value = inline_string_decode(serialised);
}
wxControl *Create(wxWindow *parent)
{
return cw = new wxComboBox(parent, -1, value, wxDefaultPosition, wxDefaultSize, items, wxCB_READONLY);
@ -377,6 +448,22 @@ nospin:
virtual ~Checkbox() { }
bool CanSerialiseValue()
{
return true;
}
wxString SerialiseValue()
{
return value ? _T("1") : _T("0");
}
void UnserialiseValue(const wxString &serialised)
{
// fixme? should this allow more different "false" values?
value = (serialised == _T("0")) ? false : true;
}
wxControl *Create(wxWindow *parent)
{
return cw = new wxCheckBox(parent, -1, label);
@ -576,6 +663,48 @@ badcontrol:
}
}
wxString LuaConfigDialog::Serialise()
{
if (controls.size() == 0)
return _T("");
wxString res;
// Format into "name1:value1|name2:value2|name3:value3|"
for (size_t i = 0; i < controls.size(); ++i) {
if (controls[i]->CanSerialiseValue()) {
wxString sn = inline_string_encode(controls[i]->name);
wxString sv = controls[i]->SerialiseValue();
res += wxString::Format(_T("%s:%s|"), sn.c_str(), sv.c_str());
}
}
// Remove trailing pipe
if (!res.IsEmpty())
res.RemoveLast();
return res;
}
void LuaConfigDialog::Unserialise(const wxString &serialised)
{
// Split by pipe
wxStringTokenizer tk(serialised, _T("|"));
while (tk.HasMoreTokens()) {
// Split by colon
wxString pair = tk.GetNextToken();
wxString name = inline_string_decode(pair.BeforeFirst(_T(':')));
wxString value = pair.AfterFirst(_T(':'));
// Hand value to all controls matching name
for (size_t i = 0; i < controls.size(); ++i) {
if (controls[i]->name == name && controls[i]->CanSerialiseValue()) {
controls[i]->UnserialiseValue(value);
}
}
}
}
void LuaConfigDialog::ReadBack()
{
for (size_t i = 0; i < controls.size(); ++i) {

View file

@ -38,7 +38,7 @@
#include "string_codec.h"
wxString inline_string_encode(wxString &input)
wxString inline_string_encode(const wxString &input)
{
const size_t inlen = input.length();
wxString output(_T(""));
@ -54,7 +54,7 @@ wxString inline_string_encode(wxString &input)
return output;
}
wxString inline_string_decode(wxString &input)
wxString inline_string_decode(const wxString &input)
{
const size_t inlen = input.length();
wxString output(_T(""));

View file

@ -58,7 +58,7 @@
#include <wx/wxprec.h>
#include <wx/string.h>
wxString inline_string_encode(wxString &input);
wxString inline_string_decode(wxString &input);
wxString inline_string_encode(const wxString &input);
wxString inline_string_decode(const wxString &input);
#endif