Force LC_CTYPE to en_US.UTF-8 on OS X
When run from an app bundle the locale environment variables are unset, and the default locale settings are bogus as a result.
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1 changed files with 7 additions and 2 deletions
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@ -202,8 +202,13 @@ FrameMain::FrameMain (wxArrayString args)
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setlocale(LC_NUMERIC, "C");
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setlocale(LC_NUMERIC, "C");
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#endif
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#endif
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#ifdef __APPLE__
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#ifdef __APPLE__
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// Apple's wprintf() and family breaks with CTYPE set to "C"
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// When run from an app bundle, LC_CTYPE defaults to "C", which breaks on
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setlocale(LC_CTYPE, "");
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// anything involving unicode and in some cases number formatting.
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// The right thing to do here would be to query CoreFoundation for the user's
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// locale and add .UTF-8 to that, but :effort:
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LOG_D("locale") << setlocale(LC_ALL, 0);
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setlocale(LC_CTYPE, "en_US.UTF-8");
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LOG_D("locale") << setlocale(LC_ALL, 0);
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#endif
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#endif
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StartupLog("Initializing context models");
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StartupLog("Initializing context models");
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