Auto3 engine for auto4 seems to work now
Originally committed to SVN as r833.
This commit is contained in:
parent
518c50d07d
commit
a2c8d7922e
29 changed files with 1639 additions and 122 deletions
File diff suppressed because it is too large
Load diff
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@ -45,6 +45,10 @@
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#include <wx/event.h>
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#include "../lua51/src/lua.h"
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#include "../lua51/src/lauxlib.h"
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#include "ass_file.h"
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#include "ass_entry.h"
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#include "ass_dialogue.h"
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#include "ass_style.h"
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namespace Automation4 {
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@ -64,40 +68,94 @@ namespace Automation4 {
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};
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enum Auto3ScriptConfigurationOptionKind {
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COK_INVALID = 0,
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COK_LABEL,
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COK_TEXT,
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COK_INT,
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COK_FLOAT,
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COK_BOOL,
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COK_COLOUR,
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COK_STYLE
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};
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struct Auto3ScriptConfigurationOption {
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wxString name;
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Auto3ScriptConfigurationOptionKind kind;
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wxString label;
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wxString hint;
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union {
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bool isset;
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int intval;
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double floatval;
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} min, max;
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struct {
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wxString stringval;
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int intval;
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double floatval;
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bool boolval;
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AssColor colourval;
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} default_val, value;
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};
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class Auto3ConfigDialog : public ScriptConfigDialog {
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// copypasta
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private:
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bool present; // is there any configuration option set at all?
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std::vector<Auto3ScriptConfigurationOption> options;
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struct Control {
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wxStaticText *label;
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wxControl *control;
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Auto3ScriptConfigurationOption *option;
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Control() : label(0), control(0), option(0) {}
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};
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std::vector<Control> controls;
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wxString ident;
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protected:
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wxWindow* CreateWindow(wxWindow *parent);
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public:
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Auto3ConfigDialog(lua_State *_L, bool include_buttons);
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Auto3ConfigDialog(lua_State *L, const wxString &_ident);
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virtual ~Auto3ConfigDialog();
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int LuaReadBack(lua_State *L); // read back internal structure to lua structures
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void ReadBack(); // from auto4 base
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wxString serialize(); // make a string from the option name+value pairs
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void unserialize(wxString &settings); // set the option values from a serialized string
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};
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class Auto3Filter : public FeatureFilter {
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protected:
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Auto3Filter(const wxString &_name, const wxString &_description, lua_State *_L);
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private:
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Auto3ConfigDialog *config;
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AssFile *_file;
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lua_State *L;
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protected:
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ScriptConfigDialog* GenerateConfigDialog(wxWindow *parent);
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void Init();
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public:
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Auto3Filter(const wxString &_name, const wxString &_description, lua_State *_L);
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void ProcessSubs(AssFile *subs, wxWindow *export_dialog);
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};
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class Auto3ThreadedCall : public wxThread {
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// This is pretty much copy-paste from the non-legacy version
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class Auto3ThreadedProcessor : public wxThread {
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private:
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lua_State *L;
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int nargs;
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int nresults;
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AssFile *file;
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Auto3ConfigDialog *config;
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Auto3ProgressSink *sink;
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public:
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Auto3ThreadedCall(lua_State *_L, int _nargs, int _nresults);
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Auto3ThreadedProcessor(lua_State *_L, AssFile *_file, Auto3ConfigDialog *_config, Auto3ProgressSink *_sink);
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virtual ExitCode Entry();
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};
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@ -107,9 +165,17 @@ namespace Automation4 {
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Auto3Filter *filter;
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lua_State *L;
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static int LuaTextExtents(lua_State *L);
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static int LuaInclude(lua_State *L);
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static int LuaColorstringToRGB(lua_State *L);
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static int LuaFrameFromMs(lua_State *L);
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static int LuaMsFromFrame(lua_State *L);
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void Create();
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void Destroy();
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static Auto3Script* GetScriptObject(lua_State *L);
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public:
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Auto3Script(const wxString &filename);
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virtual ~Auto3Script();
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@ -97,74 +97,68 @@ namespace Automation4 {
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// LuaScriptReader
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struct LuaScriptReader {
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FILE *f;
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bool first;
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char *databuf;
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static const size_t bufsize = 512;
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LuaScriptReader(const wxString &filename)
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{
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LuaScriptReader::LuaScriptReader(const wxString &filename)
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{
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#ifdef WIN32
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f = _tfopen(filename.c_str(), _T("rb"));
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f = _tfopen(filename.c_str(), _T("rb"));
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#else
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f = fopen(filename.fn_str(), "rb");
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f = fopen(filename.fn_str(), "rb");
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#endif
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first = true;
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databuf = new char[bufsize];
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}
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~LuaScriptReader()
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{
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if (databuf)
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delete databuf;
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fclose(f);
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first = true;
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databuf = new char[bufsize];
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}
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LuaScriptReader::~LuaScriptReader()
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{
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if (databuf)
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delete databuf;
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fclose(f);
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}
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const char* LuaScriptReader::reader_func(lua_State *L, void *data, size_t *size)
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{
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LuaScriptReader *self = (LuaScriptReader*)(data);
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unsigned char *b = (unsigned char *)self->databuf;
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FILE *f = self->f;
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if (feof(f)) {
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*size = 0;
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return 0;
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}
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static const char* reader_func(lua_State *L, void *data, size_t *size)
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{
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LuaScriptReader *self = (LuaScriptReader*)(data);
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unsigned char *b = (unsigned char *)self->databuf;
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FILE *f = self->f;
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if (feof(f)) {
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*size = 0;
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return 0;
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}
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if (self->first) {
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// check if file is sensible and maybe skip bom
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if ((*size = fread(b, 1, 4, f)) == 4) {
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if (b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF) {
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// got an utf8 file with bom
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// nothing further to do, already skipped the bom
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fseek(f, -1, SEEK_CUR);
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} else {
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// oops, not utf8 with bom
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// check if there is some other BOM in place and complain if there is...
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if ((b[0] == 0xFF && b[1] == 0xFE && b[2] == 0x00 && b[3] == 0x00) || // utf32be
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(b[0] == 0x00 && b[1] == 0x00 && b[2] == 0xFE && b[3] == 0xFF) || // utf32le
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(b[0] == 0xFF && b[1] == 0xFE) || // utf16be
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(b[0] == 0xFE && b[1] == 0xFF) || // utf16le
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(b[0] == 0x2B && b[1] == 0x2F && b[2] == 0x76) || // utf7
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(b[0] == 0x00 && b[2] == 0x00) || // looks like utf16be
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(b[1] == 0x00 && b[3] == 0x00)) { // looks like utf16le
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throw _T("The script file uses an unsupported character set. Only UTF-8 is supported.");
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}
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// assume utf8 without bom, and rewind file
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fseek(f, 0, SEEK_SET);
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}
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if (self->first) {
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// check if file is sensible and maybe skip bom
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if ((*size = fread(b, 1, 4, f)) == 4) {
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if (b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF) {
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// got an utf8 file with bom
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// nothing further to do, already skipped the bom
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fseek(f, -1, SEEK_CUR);
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} else {
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// hmm, rather short file this...
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// doesn't have a bom, assume it's just ascii/utf8 without bom
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return self->databuf; // *size is already set
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// oops, not utf8 with bom
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// check if there is some other BOM in place and complain if there is...
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if ((b[0] == 0xFF && b[1] == 0xFE && b[2] == 0x00 && b[3] == 0x00) || // utf32be
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(b[0] == 0x00 && b[1] == 0x00 && b[2] == 0xFE && b[3] == 0xFF) || // utf32le
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(b[0] == 0xFF && b[1] == 0xFE) || // utf16be
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(b[0] == 0xFE && b[1] == 0xFF) || // utf16le
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(b[0] == 0x2B && b[1] == 0x2F && b[2] == 0x76) || // utf7
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(b[0] == 0x00 && b[2] == 0x00) || // looks like utf16be
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(b[1] == 0x00 && b[3] == 0x00)) { // looks like utf16le
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throw _T("The script file uses an unsupported character set. Only UTF-8 is supported.");
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}
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// assume utf8 without bom, and rewind file
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fseek(f, 0, SEEK_SET);
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}
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self->first = false;
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} else {
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// hmm, rather short file this...
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// doesn't have a bom, assume it's just ascii/utf8 without bom
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return self->databuf; // *size is already set
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}
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*size = fread(b, 1, bufsize, f);
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return self->databuf;
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self->first = false;
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}
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};
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*size = fread(b, 1, bufsize, f);
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return self->databuf;
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}
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// LuaScript
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@ -235,6 +229,9 @@ namespace Automation4 {
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// aegisub.text_extents
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lua_pushcfunction(L, LuaTextExtents);
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lua_setfield(L, -2, "text_extents");
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// aegisub.lua_automation_version
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lua_pushinteger(L, 4);
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lua_setfield(L, -2, "lua_automation_version");
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// store aegisub table to globals
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lua_settable(L, LUA_GLOBALSINDEX);
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_stackcheck.check(0);
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@ -242,7 +239,6 @@ namespace Automation4 {
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// load user script
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LuaScriptReader script_reader(GetFilename());
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if (lua_load(L, script_reader.reader_func, &script_reader, GetFilename().mb_str(wxConvUTF8))) {
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//if (luaL_loadfile(L, GetFilename().mb_str(wxConvUTF8))) {
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wxString *err = new wxString(lua_tostring(L, -1), wxConvUTF8);
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err->Prepend(_T("An error occurred loading the Lua script file \"") + GetFilename() + _T("\":\n\n"));
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throw err->c_str();
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@ -401,7 +397,6 @@ namespace Automation4 {
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LuaScriptReader script_reader(fname.GetFullPath());
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if (lua_load(L, script_reader.reader_func, &script_reader, s->GetFilename().mb_str(wxConvUTF8))) {
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//if (luaL_loadfile(L, fname.GetFullPath().mb_str(wxConvUTF8))) {
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lua_pushfstring(L, "An error occurred loading the Lua script file \"%s\":\n\n%s", fname.GetFullPath().mb_str(wxConvUTF8).data(), lua_tostring(L, -1));
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lua_error(L);
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return 0;
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@ -48,6 +48,17 @@ class wxWindow;
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namespace Automation4 {
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// Manage reading in a Lua script file
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struct LuaScriptReader {
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FILE *f;
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bool first;
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char *databuf;
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static const size_t bufsize = 512;
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LuaScriptReader(const wxString &filename);
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~LuaScriptReader();
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static const char* reader_func(lua_State *L, void *data, size_t *size);
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};
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// Provides access to an AssFile object (and all lines contained) for a Lua script
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class LuaAssFile {
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private:
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@ -95,13 +95,6 @@ void DialogAutomation::RebuildList()
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list->DeleteAllItems();
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// fill the list view
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const std::vector<Automation4::Script*> &global_scripts = global_manager->GetScripts();
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for (std::vector<Automation4::Script*>::const_iterator i = global_scripts.begin(); i != global_scripts.end(); ++i) {
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ExtraScriptInfo ei;
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ei.script = *i;
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ei.is_global = true;
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AddScript(ei);
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}
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const std::vector<Automation4::Script*> &local_scripts = local_manager->GetScripts();
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for (std::vector<Automation4::Script*>::const_iterator i = local_scripts.begin(); i != local_scripts.end(); ++i) {
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ExtraScriptInfo ei;
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@ -109,6 +102,13 @@ void DialogAutomation::RebuildList()
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ei.is_global = false;
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AddScript(ei);
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}
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const std::vector<Automation4::Script*> &global_scripts = global_manager->GetScripts();
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for (std::vector<Automation4::Script*>::const_iterator i = global_scripts.begin(); i != global_scripts.end(); ++i) {
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ExtraScriptInfo ei;
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ei.script = *i;
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ei.is_global = true;
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AddScript(ei);
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}
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}
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@ -168,19 +168,26 @@ END_EVENT_TABLE()
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void DialogAutomation::OnAdd(wxCommandEvent &evt)
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{
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// build filename filter list
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wxString fnfilter;
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wxString fnfilter, catchall;
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const std::vector<Automation4::ScriptFactory*> &factories = Automation4::ScriptFactory::GetFactories();
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for (int i = 0; i < (int)factories.size(); i++) {
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const Automation4::ScriptFactory *fact = factories[i];
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if (fact->GetEngineName().IsEmpty() || fact->GetFilenamePattern().IsEmpty())
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continue;
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fnfilter = wxString::Format(_T("%s%s scripts|%s|"), fnfilter.c_str(), fact->GetEngineName().c_str(), fact->GetFilenamePattern().c_str());
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fnfilter = wxString::Format(_T("%s%s scripts (%s)|%s|"), fnfilter.c_str(), fact->GetEngineName().c_str(), fact->GetFilenamePattern().c_str(), fact->GetFilenamePattern().c_str());
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catchall << fact->GetFilenamePattern() << _T(";");
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}
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#ifdef __WINDOWS__
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fnfilter += _T("All files|*.*");
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#else
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fnfilter += _T("All files|*");
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#endif
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if (!catchall.IsEmpty()) {
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catchall.RemoveLast();
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}
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if (factories.size() > 1) {
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fnfilter = _T("All script formats|") + catchall + _T("|") + fnfilter;
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}
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wxString fname = wxFileSelector(_("Add Automation script"), Options.AsText(_T("Last open automation path")), wxEmptyString, wxEmptyString, fnfilter, wxOPEN|wxFILE_MUST_EXIST, this);
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150
aegisub/subtitle_provider_dtextsub.cpp
Normal file
150
aegisub/subtitle_provider_dtextsub.cpp
Normal file
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@ -0,0 +1,150 @@
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// Copyright (c) 2007, Niels Martin Hansen
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
|
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
|
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// -----------------------------------------------------------------------------
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//
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// AEGISUB
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//
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// Website: http://aegisub.cellosoft.com
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// Contact: mailto:jiifurusu@gmail.com
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//
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// Use Gabest's RenderedTextSubtitles directly
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#if USE_DTEXTSUB == 1
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#include <wx/wxprec.h>
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#include <wx/image.h>
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#include "ass_file.h"
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#include "subtitle_provider.h"
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#include "video_provider.h"
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#include <windows.h>
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#include "vsfilter_editor_plugin.h"
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#pragma comment(lib, "vsfilter.lib")
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class SubtitleProviderDTextSub : public SubtitleProvider, public SubtitleProvider::Overlay {
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private:
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// A little copy-paste from the libass code...
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class MyClass : public Class {
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public:
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MyClass() : Class(L"DirectTextSub")
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{
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};
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virtual SubtitleProvider *Get(AssFile *subs)
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{
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return new SubtitleProviderDTextSub(subs);
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};
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};
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static MyClass me;
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EditorPluginRenderer *renderer;
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RECT rect;
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AssFile *subs;
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VideoProvider *vpro;
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public:
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SubtitleProviderDTextSub(AssFile *_subs);
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virtual ~SubtitleProviderDTextSub();
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virtual void Bind(VideoProvider *_vpro);
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virtual void SetParams(int width, int height);
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virtual void Render(wxImage &frame, int ms);
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virtual void Unbind();
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};
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SubtitleProviderDTextSub::MyClass SubtitleProviderDTextSub::me;
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SubtitleProviderDTextSub::SubtitleProviderDTextSub(AssFile *_subs)
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: vpro(0)
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{
|
||||
subs = _subs;
|
||||
renderer = renderer_new();
|
||||
if (!renderer)
|
||||
throw _T("Failed to create VSFilter Editor Interface renderer");
|
||||
}
|
||||
|
||||
|
||||
SubtitleProviderDTextSub::~SubtitleProviderDTextSub()
|
||||
{
|
||||
Unbind();
|
||||
renderer_free(renderer);
|
||||
}
|
||||
|
||||
|
||||
void SubtitleProviderDTextSub::Bind(VideoProvider *_vpro)
|
||||
{
|
||||
vpro = _vpro;
|
||||
vpro->AttachOverlay(this);
|
||||
}
|
||||
|
||||
|
||||
void SubtitleProviderDTextSub::SetParams(int width, int height)
|
||||
{
|
||||
SIZE screen;
|
||||
SIZE script;
|
||||
screen.cx = width;
|
||||
screen.cy = height;
|
||||
if (subs) {
|
||||
int w, h;
|
||||
subs->GetResolution(w, h);
|
||||
script.cx = w;
|
||||
script.cy = h;
|
||||
} else {
|
||||
script.cx = width;
|
||||
script.cy = height;
|
||||
}
|
||||
renderer_set_resolution(renderer, &script, &screen, 0);
|
||||
}
|
||||
|
||||
|
||||
void SubtitleProviderDTextSub::Render(wxImage &frame, int ms)
|
||||
{
|
||||
// TODO: some way to discover whether it was just a seek and nothing needs to be reloaded
|
||||
renderer_clear(renderer);
|
||||
|
||||
for (entryIter l = subs->Line.begin(); l != subs->Line.end(); ++l) {
|
||||
}
|
||||
|
||||
BYTE *bits = frame.GetData();
|
||||
|
||||
renderer_render_overlay(renderer, ms, bits);
|
||||
}
|
||||
|
||||
|
||||
void SubtitleProviderDTextSub::Unbind()
|
||||
{
|
||||
if (vpro)
|
||||
vpro->AttachOverlay(NULL);
|
||||
vpro = 0;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
81
aegisub/vsfilter_editor_plugin.h
Normal file
81
aegisub/vsfilter_editor_plugin.h
Normal file
|
@ -0,0 +1,81 @@
|
|||
/*
|
||||
* Copyright (C) 2007 Niels Martin Hansen
|
||||
* http://www.aegisub.net/
|
||||
*
|
||||
* This Program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This Program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with GNU Make; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
* http://www.gnu.org/copyleft/gpl.html
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// This file provides a renderer-interface suited for applications
|
||||
// that need to interactively update the subtitles and re-render
|
||||
// the frame often, with modified subs.
|
||||
|
||||
|
||||
// Don't include windows.h if this is an MFC project (it won't compile)
|
||||
#ifndef __AFX_H__
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#ifndef PLUGIN_INTERFACE
|
||||
#define _i_defined_plugin_interface
|
||||
#define PLUGIN_INTERFACE extern "C" __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
|
||||
struct EditorPluginRenderer;
|
||||
|
||||
|
||||
// Create a new renderer and return an opaque handle to it
|
||||
// Returns NULL on fail
|
||||
PLUGIN_INTERFACE EditorPluginRenderer *renderer_new();
|
||||
// Free a renderer object
|
||||
// Does not fail
|
||||
PLUGIN_INTERFACE void renderer_free(EditorPluginRenderer *renderer);
|
||||
// Set renderer resolution and clear all styles+dialogue data
|
||||
// renderer and script_res are mandatory
|
||||
// If screen_res is NULL, it's assumed to be the same as script_res
|
||||
// If video_rect is NULL, it's assumed to have origin in (0,0) and same size as screen_res
|
||||
PLUGIN_INTERFACE void renderer_set_resolution(EditorPluginRenderer *renderer, const SIZE *script_res, const SIZE *screen_res, const RECT *video_rect);
|
||||
// Clears script and reinstates script resolution
|
||||
PLUGIN_INTERFACE void renderer_clear(EditorPluginRenderer *renderer);
|
||||
// Set wrap style
|
||||
// Both arguments mandatory
|
||||
PLUGIN_INTERFACE void renderer_set_wrap_style(EditorPluginRenderer *renderer, int wrap_style);
|
||||
// Add a style definition
|
||||
// All arguments mandatory
|
||||
PLUGIN_INTERFACE void renderer_add_style(EditorPluginRenderer *renderer, const wchar_t *name, const wchar_t *fontname, double fontsize, COLORREF colors[4], BYTE alpha[4],
|
||||
int bold, int italic, int underline, int strikeout, double scalex, double scaley, double spacing, double angle,
|
||||
int borderstyle, double outline, double shadow, int alignment, const RECT *margins, int encoding, int relativeto);
|
||||
// Add a dialogue line
|
||||
// All arguments mandatory
|
||||
PLUGIN_INTERFACE void renderer_add_dialogue(EditorPluginRenderer *renderer, int layer, int start, int end, const wchar_t *style, const wchar_t *name,
|
||||
const RECT *margins, const wchar_t *effect, const wchar_t *text);
|
||||
// Render a frame of subtitles laid over existing video
|
||||
// time is the timestamp in milliseconds
|
||||
// frame is a pointer to the 24 bpp RGB data to render over, assumed to have the screen_res dimensions, stride equal to width and top to bottom scanline ordering
|
||||
PLUGIN_INTERFACE void renderer_render_overlay(EditorPluginRenderer *renderer, unsigned int time, BYTE *frame);
|
||||
// Render a frame to an RGBA buffer
|
||||
// time as above
|
||||
// frame is a pointer to a buffer to contain the 32 bpp RGBA bitmap rendered; same assumptions as above
|
||||
PLUGIN_INTERFACE void renderer_render_alpha(EditorPluginRenderer *renderer, unsigned int time, BYTE *frame);
|
||||
|
||||
|
||||
#ifdef _i_defined_plugin_interface
|
||||
#undef PLUGIN_INTERFACE
|
||||
#undef _i_defined_plugin_interface
|
||||
#endif
|
||||
|
|
@ -52,6 +52,7 @@ function process_lines(meta, styles, lines, config)
|
|||
out(string.format("Line %d: %s", i, lines[i].kind))
|
||||
end
|
||||
end
|
||||
out("Finished dumping")
|
||||
|
||||
-- In the end, no modifications were done, so just return the original subtitle data
|
||||
return lines
|
|
@ -32,7 +32,7 @@
|
|||
-- positioning of karaoke.
|
||||
|
||||
-- It automatically includes and re-setups karaskel.lua, so you should not include that yourself!
|
||||
include("karaskel-base.lua")
|
||||
include("karaskel-base.auto3")
|
||||
karaskel.engage_positioning = true
|
||||
|
||||
-- The interface here has been greatly simplified, there is only one function to override, do_syllable
|
|
@ -28,11 +28,12 @@
|
|||
]]
|
||||
|
||||
-- Aegisub Automation 4 Lua
|
||||
-- Wrapper for "advanced" karaskel
|
||||
-- Nothing different between "regular" and "advanced" karaskel now, but auto3 will expect it
|
||||
|
||||
if not karaskel then
|
||||
karaskel = {}
|
||||
-- Compatibility hatch
|
||||
if aegisub.lua_automation_version < 4 then
|
||||
include("karaskel-adv.auto3")
|
||||
return
|
||||
end
|
||||
karaskel.advanced = true
|
||||
|
||||
include("karaskel.lua")
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
-- This file is meant as a support file for the various karaoke skeleton
|
||||
-- scripts, to avoid including unneeded code
|
||||
|
||||
include("utils.lua")
|
||||
include("utils.auto3")
|
||||
|
||||
-- karaskel
|
||||
-- This is a gloabl table defining various parameters, controlling what the
|
|
@ -27,6 +27,13 @@
|
|||
POSSIBILITY OF SUCH DAMAGE.
|
||||
]]
|
||||
|
||||
-- Automation 4 Lua compatibility script for Auto3 karaskel based scripts
|
||||
-- Aegisub Automation 4 Lua
|
||||
-- No "base" karaskel any longer, but auto3 scripts might expect it
|
||||
|
||||
-- TODO
|
||||
-- Compatibility hatch
|
||||
if aegisub.lua_automation_version < 4 then
|
||||
include("karaskel-base.auto3")
|
||||
return
|
||||
end
|
||||
|
||||
include("karaskel.lua")
|
|
@ -65,7 +65,7 @@
|
|||
-- start_time - Start time of the syllable, in miliseconds, relative to the start of the line
|
||||
-- end_time - End time of the syllable, similar to start_time
|
||||
|
||||
include("karaskel-base.lua")
|
||||
include("karaskel-base.auto3")
|
||||
|
||||
-- Return a replacement text for a syllable
|
||||
function karaskel.do_syllable(meta, styles, config, line, syl)
|
|
@ -29,20 +29,10 @@
|
|||
|
||||
-- Aegisub Automation 4 Lua karaoke skeleton
|
||||
|
||||
if version == 3 then
|
||||
-- Attempt to emulate
|
||||
-- This will only work if karaskel is being included after version has been defined
|
||||
include("auto3-karaskel.lua")
|
||||
|
||||
version = nil
|
||||
if name then
|
||||
script_name = name
|
||||
name = nil
|
||||
end
|
||||
if description then
|
||||
script_description = description
|
||||
description = nil
|
||||
end
|
||||
-- Compatibility hatch
|
||||
if aegisub.lua_automation_version < 4 then
|
||||
include("karaskel.auto3")
|
||||
return
|
||||
end
|
||||
|
||||
include("utils.lua")
|
||||
|
|
|
@ -27,6 +27,12 @@
|
|||
POSSIBILITY OF SUCH DAMAGE.
|
||||
]]
|
||||
|
||||
-- Compatibility hatch
|
||||
if aegisub.lua_automation_version < 4 then
|
||||
include "utils.auto3"
|
||||
return
|
||||
end
|
||||
|
||||
-- Make a shallow copy of a table
|
||||
function table.copy(oldtab)
|
||||
local newtab = {}
|
||||
|
|
Loading…
Reference in a new issue