diff --git a/build/Aegisub/Aegisub.targets b/build/Aegisub/Aegisub.targets
index 438a7790b..16ddc987a 100644
--- a/build/Aegisub/Aegisub.targets
+++ b/build/Aegisub/Aegisub.targets
@@ -105,29 +105,14 @@
-
- $(DXSDK_DIR)
-
WITH_DIRECTSOUND;%(PreprocessorDefinitions)
- $(DXSDK_DIR)\Include\;%(AdditionalIncludeDirectories)
- $(DirectXSDKDir)\Lib\x86\;%(AdditionalLibraryDirectories)
- $(DirectXSDKDir)\Lib\x64\;%(AdditionalLibraryDirectories)
dsound.lib;dxguid.lib;%(AdditionalDependencies)
-
-
-
-
-
-
diff --git a/build/Aegisub/Aegisub.xml b/build/Aegisub/Aegisub.xml
index 667b31afa..9012b3dfb 100644
--- a/build/Aegisub/Aegisub.xml
+++ b/build/Aegisub/Aegisub.xml
@@ -108,7 +108,7 @@
Name="AegisubUseDSound"
Category="Features"
DisplayName="DirectSound"
- Description="Enable the DirectSound-based audio player. This requires the DirectX SDK."
+ Description="Enable the DirectSound-based audio player"
/>
-
-
false
true
vsfilter.lib
- $(DXSDK_DIR)
false
updates.aegisub.org
/trunk
diff --git a/src/agi_pre.h b/src/agi_pre.h
index e16ed1f8f..63e045dca 100644
--- a/src/agi_pre.h
+++ b/src/agi_pre.h
@@ -48,9 +48,6 @@
#define _CRT_SECURE_NO_WARNINGS
#endif
-// Ensure we get a consistent SDK with VS2012 + Win8 SDK
-#define _USING_V110_SDK71_ 1
-
#ifndef _WIN32
#include "../acconf.h"
#endif