TimeEdit: handle Shift-Insert the same way as Ctrl-V
Shift-Insert pasted the text anyway, but without anyone "noticing", which meant the TimeEdit's internal variable "time" didn't get updated, causing TimeEdit::GetTime() to return the old time. Because of this, pasting a time in the Jump To dialog with Shift-Insert didn't update the frame number. Originally committed to SVN as r6882.
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@ -149,6 +149,14 @@ void TimeEdit::OnKeyDown(wxKeyEvent &event) {
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else
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event.Skip();
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}
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// Shift-Insert would paste the stuff anyway
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// but no one updates the private "time" variable.
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else if (event.ShiftDown()) {
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if (key == WXK_INSERT)
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PasteTime();
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else
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event.Skip();
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}
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else {
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// Translate numpad presses to normal numbers
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if (key >= WXK_NUMPAD0 && key <= WXK_NUMPAD9)
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