vapoursynth: Properly pass through script errors
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1 changed files with 3 additions and 1 deletions
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@ -84,7 +84,9 @@ VapoursynthAudioProvider::VapoursynthAudioProvider(agi::fs::path const& filename
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num_samples = vi->numSamples;
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num_samples = vi->numSamples;
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}
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}
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catch (VapoursynthError const& err) {
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catch (VapoursynthError const& err) {
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throw agi::AudioProviderError(agi::format("Vapoursynth error: %s", err.GetMessage()));
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// Unlike the video provider manager, the audio provider factory catches AudioProviderErrors and picks whichever source doesn't throw one.
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// So just rethrow the Error here with an extra label so the user will see the error message and know the audio wasn't loaded with VS
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throw VapoursynthError(agi::format("Vapoursynth error: %s", err.GetMessage()));
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}
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}
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template<typename T>
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template<typename T>
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