Use read_file_mapping for reading automation scripts
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1 changed files with 9 additions and 19 deletions
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@ -23,11 +23,9 @@
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#include "auto4_lua_utils.h"
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#include "auto4_lua_utils.h"
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#include <libaegisub/io.h>
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#include <libaegisub/file_mapping.h>
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#include <fstream>
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#include <lua.h>
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#include <lua.h>
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#include <memory>
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namespace Automation4 {
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namespace Automation4 {
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bool LoadFile(lua_State *L, agi::fs::path const& raw_filename) {
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bool LoadFile(lua_State *L, agi::fs::path const& raw_filename) {
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@ -39,26 +37,18 @@ namespace Automation4 {
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LOG_E("auto4/lua") << "Error canonicalizing path: " << e.GetChainedMessage();
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LOG_E("auto4/lua") << "Error canonicalizing path: " << e.GetChainedMessage();
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}
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}
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std::unique_ptr<std::istream> file(agi::io::Open(filename, true));
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agi::read_file_mapping file(filename);
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file->seekg(0, std::ios::end);
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char *buff = file.read(0, file.size());
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size_t size = file->tellg();
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size_t size = file.size();
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file->seekg(0, std::ios::beg);
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std::string buff;
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buff.resize(size);
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// Discard the BOM if present
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// Discard the BOM if present
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file->read(&buff[0], 3);
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if (size >= 3 && buff[0] == -17 && buff[1] == -69 && buff[2] == -65) {
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size_t start = file->gcount();
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buff += 3;
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if (start == 3 && buff[0] == -17 && buff[1] == -69 && buff[2] == -65) {
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size -= 3;
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buff.resize(size - 3);
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start = 0;
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}
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}
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file->read(&buff[start], size - start);
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if (!agi::fs::HasExtension(filename, "moon"))
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if (!agi::fs::HasExtension(filename, "moon"))
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return luaL_loadbuffer(L, &buff[0], buff.size(), filename.string().c_str()) == 0;
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return luaL_loadbuffer(L, buff, size, filename.string().c_str()) == 0;
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// Save the text we'll be loading for the line number rewriting in the
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// Save the text we'll be loading for the line number rewriting in the
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// error handling
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// error handling
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@ -70,7 +60,7 @@ namespace Automation4 {
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// MoonScript to Lua
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// MoonScript to Lua
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if (luaL_dostring(L, "return require('moonscript').loadstring"))
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if (luaL_dostring(L, "return require('moonscript').loadstring"))
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return false; // Leaves error message on stack
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return false; // Leaves error message on stack
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lua_pushlstring(L, &buff[0], buff.size());
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lua_pushlstring(L, buff, size);
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lua_pushstring(L, filename.string().c_str());
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lua_pushstring(L, filename.string().c_str());
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if (lua_pcall(L, 2, 2, 0))
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if (lua_pcall(L, 2, 2, 0))
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return false; // Leaves error message on stack
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return false; // Leaves error message on stack
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