Why did someone screw up GetFloat in video_frame.cpp?
Originally committed to SVN as r1012.
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1 changed files with 1 additions and 7 deletions
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@ -241,13 +241,7 @@ void AegiVideoFrame::GetFloat(float *buffer) const {
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if (flipped) src = data[0] + (h-y-1)*pitch[0]; // I think that it requires flipped data - amz
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else src = data[0] + y*pitch[0];
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for (unsigned int x=0;x<w;x++) {
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//temp = (*src++)*0.3 + (*src++)*0.4 + (*src++)*0.3;
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temp += (*src)*0.3;
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src++;
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temp += (*src)*0.4;
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src++;
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temp += (*src)*0.3;
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src++;
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temp = (*src++)*0.3 + (*src++)*0.4 + (*src++)*0.3;
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src += delta;
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*dst++ = temp;
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}
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