Clear the error color when an automation script which previously failed to load loads successfully
Originally committed to SVN as r6425.
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9dbfe5d8e5
commit
bba825ed0d
2 changed files with 6 additions and 20 deletions
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@ -70,12 +70,12 @@ DialogAutomation::DialogAutomation(agi::Context *c)
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// create main controls
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list = new wxListView(this, -1, wxDefaultPosition, wxSize(600, 175), wxLC_REPORT|wxLC_SINGLE_SEL);
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add_button = new wxButton(this, -1, _("&Add"));
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wxButton *add_button = new wxButton(this, -1, _("&Add"));
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remove_button = new wxButton(this, -1, _("&Remove"));
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reload_button = new wxButton(this, -1, _("Re&load"));
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info_button = new wxButton(this, -1, _("Show &Info"));
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reload_autoload_button = new wxButton(this, -1, _("Re&scan Autoload Dir"));
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close_button = new wxButton(this, wxID_CANCEL, _("&Close"));
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wxButton *info_button = new wxButton(this, -1, _("Show &Info"));
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wxButton *reload_autoload_button = new wxButton(this, -1, _("Re&scan Autoload Dir"));
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wxButton *close_button = new wxButton(this, wxID_CANCEL, _("&Close"));
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list->Bind(wxEVT_COMMAND_LIST_ITEM_SELECTED, &DialogAutomation::OnSelectionChange, this);
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list->Bind(wxEVT_COMMAND_LIST_ITEM_DESELECTED, &DialogAutomation::OnSelectionChange, this);
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@ -151,6 +151,8 @@ void DialogAutomation::SetScriptInfo(int i, Automation4::Script *script)
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list->SetItem(i, 3, script->GetDescription());
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if (!script->GetLoadedState())
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list->SetItemBackgroundColour(i, wxColour(255,128,128));
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else
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list->SetItemBackgroundColour(i, list->GetBackgroundColour());
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}
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void DialogAutomation::AddScript(Automation4::Script *script, bool is_global)
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@ -170,12 +172,8 @@ void DialogAutomation::UpdateDisplay()
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int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
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bool selected = i >= 0;
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bool local = selected && !script_info[list->GetItemData(i)].is_global;
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add_button->Enable(true);
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remove_button->Enable(local);
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reload_button->Enable(selected);
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info_button->Enable(true);
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reload_autoload_button->Enable(true);
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close_button->Enable(true);
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}
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template<class Container>
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@ -83,24 +83,12 @@ class DialogAutomation : public wxDialog {
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/// List of loaded scripts
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wxListView *list;
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/// Load a local script
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wxButton *add_button;
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/// Unload a local script
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wxButton *remove_button;
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/// Reload a script
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wxButton *reload_button;
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/// Get a list of features provided by a script
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wxButton *info_button;
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/// Rescan the autoload directories
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wxButton *reload_autoload_button;
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/// Close the dialog
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wxButton *close_button;
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void RebuildList();
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void AddScript(Automation4::Script *script, bool is_global);
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void SetScriptInfo(int i, Automation4::Script *script);
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