Delete threaded video mode, as it never worked in the first place and is fundamentally flawed.
Originally committed to SVN as r3632.
This commit is contained in:
parent
9217476357
commit
bead7360c4
2 changed files with 24 additions and 196 deletions
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@ -91,13 +91,9 @@ BEGIN_EVENT_TABLE(VideoContext, wxEvtHandler)
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EVT_TIMER(VIDEO_PLAY_TIMER,VideoContext::OnPlayTimer)
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END_EVENT_TABLE()
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/// DOCME
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VideoContext *VideoContext::instance = NULL;
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/// @brief Constructor
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///
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VideoContext::VideoContext() {
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@ -123,16 +119,8 @@ VideoContext::VideoContext() {
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isPlaying = false;
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nextFrame = -1;
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keepAudioSync = true;
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// Threads
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//threaded = Options.AsBool(_T("Threaded Video"));
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threaded = false;
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threadLocked = false;
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threadNextFrame = -1;
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}
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/// @brief Destructor
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///
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VideoContext::~VideoContext () {
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@ -142,8 +130,6 @@ VideoContext::~VideoContext () {
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glContext = NULL;
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}
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/// @brief Get Instance
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/// @return
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///
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@ -154,8 +140,6 @@ VideoContext *VideoContext::Get() {
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return instance;
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}
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/// @brief Clear
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///
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void VideoContext::Clear() {
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@ -164,8 +148,6 @@ void VideoContext::Clear() {
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instance = NULL;
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}
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/// @brief Reset
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///
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void VideoContext::Reset() {
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@ -215,8 +197,6 @@ void VideoContext::Reset() {
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subsProvider = NULL;
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}
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/// @brief Reload video
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///
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void VideoContext::Reload() {
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@ -229,8 +209,6 @@ void VideoContext::Reload() {
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}
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}
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/// @brief Unload texture
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///
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void VideoContext::UnloadTexture() {
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@ -242,16 +220,13 @@ void VideoContext::UnloadTexture() {
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lastFrame = -1;
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}
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/// @brief Sets video filename
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/// @param filename
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///
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void VideoContext::SetVideo(const wxString &filename) {
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// Unload video
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Reset();
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threaded = Options.AsBool(_T("Threaded Video"));
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// Load video
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if (!filename.IsEmpty()) {
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try {
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@ -325,8 +300,6 @@ void VideoContext::SetVideo(const wxString &filename) {
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loaded = provider != NULL;
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}
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/// @brief Add new display
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/// @param display
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/// @return
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@ -338,8 +311,6 @@ void VideoContext::AddDisplay(VideoDisplay *display) {
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displayList.push_back(display);
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}
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/// @brief Remove display
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/// @param display
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///
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@ -347,8 +318,6 @@ void VideoContext::RemoveDisplay(VideoDisplay *display) {
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displayList.remove(display);
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}
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/// @brief Update displays
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/// @param full
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///
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@ -395,8 +364,6 @@ void VideoContext::Refresh (bool video, bool subtitles) {
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JumpToFrame(frame_n);
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}
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/// @brief Jumps to a frame and update display
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/// @param n
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/// @return
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@ -408,45 +375,30 @@ void VideoContext::JumpToFrame(int n) {
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// Prevent intervention during playback
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if (isPlaying && n != playNextFrame) return;
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// Threaded
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if (threaded && false) { // Doesn't work, so it's disabled
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wxMutexLocker lock(vidMutex);
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threadNextFrame = n;
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if (!threadLocked) {
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threadLocked = true;
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thread = new VideoContextThread(this);
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thread->Create();
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thread->Run();
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}
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try {
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// Set frame number
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frame_n = n;
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// Display
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UpdateDisplays(false);
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// Update grid
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if (!isPlaying && Options.AsBool(_T("Highlight subs in frame"))) grid->Refresh(false);
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}
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// Not threaded
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else {
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try {
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// Set frame number
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frame_n = n;
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// Display
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UpdateDisplays(false);
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// Update grid
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if (!isPlaying && Options.AsBool(_T("Highlight subs in frame"))) grid->Refresh(false);
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}
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catch (const wxChar *err) {
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wxLogError(
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_T("Failed seeking video. The video will be closed because of this.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("Error message reported: %s"),
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err);
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Reset();
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}
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catch (...) {
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wxLogError(
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_T("Failed seeking video. The video will be closed because of this.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("No further error message given."));
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Reset();
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}
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catch (const wxChar *err) {
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wxLogError(
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_T("Failed seeking video. The video will be closed because of this.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("Error message reported: %s"),
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err);
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Reset();
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}
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catch (...) {
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wxLogError(
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_T("Failed seeking video. The video will be closed because of this.\n")
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_T("If you get this error regardless of which video file you use, and also if you use dummy video, Aegisub might not work with your graphics card's OpenGL driver.\n")
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_T("No further error message given."));
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Reset();
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}
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}
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@ -543,8 +495,6 @@ void VideoContext::SaveSnapshot(bool raw) {
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GetFrame(frame_n,raw).GetImage().SaveFile(path,wxBITMAP_TYPE_PNG);
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}
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/// @brief Get dimensions of script
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/// @param sw
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/// @param sh
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@ -553,8 +503,6 @@ void VideoContext::GetScriptSize(int &sw,int &sh) {
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grid->ass->GetResolution(sw,sh);
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}
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/// @brief Play
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/// @return
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///
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@ -581,8 +529,6 @@ void VideoContext::Play() {
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playback.Start(10);
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}
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/// @brief Play line
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/// @return
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///
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@ -611,8 +557,6 @@ void VideoContext::PlayLine() {
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playback.Start(10);
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}
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/// @brief Stop
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///
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void VideoContext::Stop() {
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@ -623,8 +567,6 @@ void VideoContext::Stop() {
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}
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}
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/// @brief Play timer
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/// @param event
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/// @return
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@ -679,8 +621,6 @@ void VideoContext::OnPlayTimer(wxTimerEvent &event) {
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}
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}
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/// @brief Get name of temp work file
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/// @return
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///
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@ -693,8 +633,6 @@ wxString VideoContext::GetTempWorkFile () {
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return tempfile;
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}
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/// @brief Get keyframes
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/// @return
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///
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@ -703,8 +641,6 @@ wxArrayInt VideoContext::GetKeyFrames() {
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return KeyFrames;
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}
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/// @brief Set keyframes
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/// @param frames
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///
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@ -712,8 +648,6 @@ void VideoContext::SetKeyFrames(wxArrayInt frames) {
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KeyFrames = frames;
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}
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/// @brief Set keyframe override
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/// @param frames
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///
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@ -722,8 +656,6 @@ void VideoContext::SetOverKeyFrames(wxArrayInt frames) {
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overKeyFramesLoaded = true;
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}
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/// @brief Close keyframes
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///
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void VideoContext::CloseOverKeyFrames() {
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@ -731,8 +663,6 @@ void VideoContext::CloseOverKeyFrames() {
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overKeyFramesLoaded = false;
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}
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/// @brief Check if override keyframes are loaded
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/// @return
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///
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@ -740,8 +670,6 @@ bool VideoContext::OverKeyFramesLoaded() {
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return overKeyFramesLoaded;
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}
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/// @brief Check if keyframes are loaded
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/// @return
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///
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@ -749,8 +677,6 @@ bool VideoContext::KeyFramesLoaded() {
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return overKeyFramesLoaded || keyFramesLoaded;
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}
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/// @brief Calculate aspect ratio
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/// @param type
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/// @return
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@ -763,8 +689,6 @@ double VideoContext::GetARFromType(int type) {
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return 1.0; //error
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}
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/// @brief Sets aspect ratio
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/// @param _type
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/// @param value
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@ -780,55 +704,3 @@ void VideoContext::SetAspectRatio(int _type, double value) {
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arValue = value;
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UpdateDisplays(true);
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}
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/// @brief Thread constructor
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/// @param par
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///
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VideoContextThread::VideoContextThread(VideoContext *par)
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: wxThread(wxTHREAD_DETACHED)
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{
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parent = par;
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}
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/// @brief Thread entry point
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///
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wxThread::ExitCode VideoContextThread::Entry() {
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// Set up thread
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int frame = parent->threadNextFrame;
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int curFrame = parent->frame_n;
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bool highSubs = Options.AsBool(_T("Highlight subs in frame"));
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// Loop while there is work to do
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while (true) {
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// Get frame and set frame number
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{
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wxMutexLocker glLock(OpenGLWrapper::glMutex);
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parent->frame_n = frame;
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}
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// Display
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parent->UpdateDisplays(false);
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// Update grid
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if (!parent->isPlaying && highSubs) parent->grid->Refresh(false);
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// Get lock and check if there is more to do
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wxMutexLocker lock(parent->vidMutex);
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curFrame = parent->frame_n;
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frame = parent->threadNextFrame;
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// Work done, kill thread and release context
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if (curFrame == frame) {
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parent->threadLocked = false;
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parent->threadNextFrame = -1;
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Delete();
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return 0;
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}
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}
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}
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@ -34,9 +34,6 @@
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/// @ingroup video
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///
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///////////
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// Headers
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#ifndef AGI_PRE
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@ -76,9 +73,6 @@ class AssDialogue;
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class VideoProvider;
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class VideoDisplay;
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class SubtitlesProvider;
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class VideoContextThread;
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/// DOCME
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/// @class VideoContext
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@ -88,7 +82,6 @@ class VideoContextThread;
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class VideoContext : public wxEvtHandler {
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friend class AudioProvider;
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friend class VisualTool;
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friend class VideoContextThread;
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private:
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/// DOCME
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@ -163,23 +156,6 @@ private:
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/// DOCME
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int nextFrame;
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/// DOCME
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bool threaded;
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/// DOCME
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bool threadLocked;
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/// DOCME
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int threadNextFrame;
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/// DOCME
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wxMutex vidMutex;
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/// DOCME
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wxThread *thread;
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/// DOCME
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bool loaded;
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@ -359,23 +335,3 @@ public:
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DECLARE_EVENT_TABLE()
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};
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/// DOCME
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/// @class VideoContextThread
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/// @brief DOCME
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///
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/// DOCME
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class VideoContextThread : public wxThread {
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private:
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/// DOCME
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VideoContext *parent;
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public:
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VideoContextThread(VideoContext *parent);
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wxThread::ExitCode Entry();
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};
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