Delay creation of the audio renderer until audio is actually opened
Originally committed to SVN as r5940.
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8632d5ce75
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c6b97612ae
1 changed files with 5 additions and 4 deletions
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@ -565,8 +565,6 @@ AudioDisplay::AudioDisplay(wxWindow *parent, AudioController *controller, agi::C
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audio_renderer->SetAmplitudeScale(scale_amplitude);
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audio_renderer->SetAmplitudeScale(scale_amplitude);
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SetZoomLevel(0);
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SetZoomLevel(0);
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ReloadRenderingSettings();
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SetMinClientSize(wxSize(-1, 70));
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SetMinClientSize(wxSize(-1, 70));
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SetBackgroundStyle(wxBG_STYLE_PAINT);
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SetBackgroundStyle(wxBG_STYLE_PAINT);
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SetThemeEnabled(false);
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SetThemeEnabled(false);
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@ -1172,9 +1170,12 @@ void AudioDisplay::OnFocus(wxFocusEvent &event)
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}
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}
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void AudioDisplay::OnAudioOpen(AudioProvider *_provider)
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void AudioDisplay::OnAudioOpen(AudioProvider *provider)
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{
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{
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provider = _provider;
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this->provider = provider;
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if (!audio_renderer_provider)
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ReloadRenderingSettings();
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audio_renderer->SetAudioProvider(provider);
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audio_renderer->SetAudioProvider(provider);
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audio_renderer->SetCacheMaxSize(OPT_GET("Audio/Renderer/Spectrum/Memory Max")->GetInt() * 1024 * 1024);
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audio_renderer->SetCacheMaxSize(OPT_GET("Audio/Renderer/Spectrum/Memory Max")->GetInt() * 1024 * 1024);
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