Add sample endianness info to all audio providers (except one, intentionally; see the stream provider changeset), and make the converting audio provider convert to native endian when required. Updates #725 but needs some testing. Might break compilation in some places, but shouldn't. ("Works for me.")
Originally committed to SVN as r3016.
This commit is contained in:
parent
88a5335004
commit
ce015fc820
15 changed files with 104 additions and 11 deletions
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@ -61,6 +61,9 @@ public:
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wxString GetFilename();
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// Only exists for x86 Windows, always delivers machine (little) endian
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bool AreSamplesNativeEndian() { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count);
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void GetWaveForm(int *min,int *peak,int64_t start,int w,int h,int samples,float scale);
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};
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@ -40,6 +40,7 @@
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#include "audio_provider_convert.h"
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#include "audio_provider_downmix.h"
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#include "aegisub_endian.h"
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///////////////
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@ -70,7 +71,7 @@ ConvertAudioProvider::~ConvertAudioProvider() {
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// Convert to 16-bit
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void ConvertAudioProvider::Make16Bit(const char *src, short *dst, int64_t count) {
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for (int64_t i=0;i<count;i++) {
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dst[i] = (src[i]-128)*255;
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dst[i] = (short(src[i])-128)*255;
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}
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}
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@ -78,7 +79,9 @@ void ConvertAudioProvider::Make16Bit(const char *src, short *dst, int64_t count)
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//////////////////////
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// Change sample rate
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// This requres 16-bit input
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void ConvertAudioProvider::ChangeSampleRate(const short *src, short *dst, int64_t count) {
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// The SampleConverter is a class overloading operator() with a function from short to short
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template<class SampleConverter>
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void ConvertAudioProvider::ChangeSampleRate(const short *src, short *dst, int64_t count, const SampleConverter &converter) {
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// Upsample by 2
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if (sampleMult == 2) {
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int64_t size = count/2;
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@ -86,7 +89,7 @@ void ConvertAudioProvider::ChangeSampleRate(const short *src, short *dst, int64_
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short next = 0;
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for (int64_t i=0;i<size;i++) {
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cur = next;
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next = *src++;
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next = converter(*src++);
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*(dst++) = cur;
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*(dst++) = (cur+next)/2;
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}
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@ -100,7 +103,7 @@ void ConvertAudioProvider::ChangeSampleRate(const short *src, short *dst, int64_
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short next = 0;
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for (int64_t i=0;i<size;i++) {
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cur = next;
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next = *(src++);
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next = converter(*src++);
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*(dst++) = cur;
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*(dst++) = (cur*3+next)/4;
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*(dst++) = (cur+next)/2;
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@ -109,9 +112,28 @@ void ConvertAudioProvider::ChangeSampleRate(const short *src, short *dst, int64_
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for (int i=0;i<count%4;i++) *(dst++) = next;
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}
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// Nothing to do (shouldn't really get here, but...)
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else if (sampleMult == 1) memcpy((void*)src,dst,count);
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// Nothing much to do, just ensure correct endedness
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else if (sampleMult == 1) {
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while (count-- > 0) {
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*dst++ = converter(*src++);
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}
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}
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}
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// Do-nothing sample converter for ChangeSampleRate
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struct NullSampleConverter {
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inline short operator()(const short val) const {
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return val;
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}
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};
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// Endian-swapping sample converter for ChangeSampleRate
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struct EndianSwapSampleConverter {
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inline short operator()(const short val) const {
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return (short)Endian::Reverse((uint16_t)val);
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};
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};
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/////////////
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@ -154,8 +176,11 @@ void ConvertAudioProvider::GetAudio(void *destination, int64_t start, int64_t co
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else if (srcBps == 2) last = buffer1;
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// Convert sample rate
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if (sampleMult != 1) {
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ChangeSampleRate(last,(short*)destination,count * channels);
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if (sampleMult != 1 && source->AreSamplesNativeEndian()) {
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ChangeSampleRate(last,(short*)destination,count * channels, NullSampleConverter());
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}
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else if (!source->AreSamplesNativeEndian()) {
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ChangeSampleRate(last,(short*)destination,count * channels, EndianSwapSampleConverter());
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}
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delete [] buffer1;
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@ -166,11 +191,22 @@ void ConvertAudioProvider::GetAudio(void *destination, int64_t start, int64_t co
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// See if we need to downmix the number of channels
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AudioProvider *CreateConvertAudioProvider(AudioProvider *source_provider) {
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AudioProvider *provider = source_provider;
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if (provider->GetBytesPerSample() != 2 || provider->GetSampleRate() < 32000)
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provider = new ConvertAudioProvider(provider);
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// Aegisub requires 16 bit samples,
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// some audio players break with low samplerates,
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// everything breaks with wrong-ended samples.
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if (provider->GetBytesPerSample() != 2 ||
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provider->GetSampleRate() < 32000 ||
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!provider->AreSamplesNativeEndian())
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{
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provider = new ConvertAudioProvider(provider);
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}
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// We also require mono audio for historical reasons
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if (provider->GetChannels() != 1)
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{
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provider = new DownmixingAudioProvider(provider);
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}
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return provider;
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}
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@ -50,12 +50,17 @@ private:
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AudioProvider *source;
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void Make16Bit(const char *src, short *dst, int64_t count);
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void ChangeSampleRate(const short *src, short *dst, int64_t count);
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template<class SampleConverter>
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void ChangeSampleRate(const short *src, short *dst, int64_t count, const SampleConverter &converter);
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public:
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ConvertAudioProvider(AudioProvider *source);
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~ConvertAudioProvider();
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// By its nature, the ConvertAudioProvider always delivers machine endian:
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// That's one of the points of it!
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bool AreSamplesNativeEndian() { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count);
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wxString GetFilename() { return source->GetFilename(); }
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};
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@ -55,6 +55,8 @@ DownmixingAudioProvider::DownmixingAudioProvider(AudioProvider *source) {
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if (!(bytes_per_sample == 1 || bytes_per_sample == 2))
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throw _T("Downmixing Audio Provider: Can only downmix 8 and 16 bit audio");
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if (!source->AreSamplesNativeEndian())
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throw _T("Downmixing Audio Provider: Source must have machine endian samples");
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}
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/////////////////
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@ -44,6 +44,9 @@ public:
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DownmixingAudioProvider(AudioProvider *source);
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~DownmixingAudioProvider();
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// Downmixing requires samples to be native endian beforehand
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bool AreSamplesNativeEndian() { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count);
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};
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@ -52,5 +52,7 @@ public:
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DummyAudioProvider(unsigned long dur_ms, bool _noise);
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~DummyAudioProvider();
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bool AreSamplesNativeEndian() { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count);
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};
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@ -60,6 +60,9 @@ public:
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FFmpegSourceAudioProvider(Aegisub::String filename);
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virtual ~FFmpegSourceAudioProvider();
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// FFMS always delivers samples in machine endian
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bool AreSamplesNativeEndian() { return true; }
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virtual void GetAudio(void *buf, int64_t start, int64_t count);
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};
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@ -59,6 +59,7 @@ HDAudioProvider::HDAudioProvider(AudioProvider *source) {
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channels = source->GetChannels();
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sample_rate = source->GetSampleRate();
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filename = source->GetFilename();
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samples_native_endian = source->AreSamplesNativeEndian();
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// Check free space
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wxLongLong freespace;
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@ -50,6 +50,7 @@ private:
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wxMutex diskmutex;
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wxFile file_cache;
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wxString diskCacheFilename;
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bool samples_native_endian;
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static wxString DiskCachePath();
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static wxString DiskCacheName();
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@ -58,5 +59,7 @@ public:
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HDAudioProvider(AudioProvider *source);
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~HDAudioProvider();
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bool AreSamplesNativeEndian() { return samples_native_endian; }
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void GetAudio(void *buf, int64_t start, int64_t count);
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};
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@ -89,6 +89,10 @@ private:
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public:
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LAVCAudioProvider(Aegisub::String _filename);
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virtual ~LAVCAudioProvider();
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// Supposedly lavc always returns machine endian samples
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bool AreSamplesNativeEndian() { return true; }
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virtual void GetAudio(void *buf, int64_t start, int64_t count);
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};
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@ -365,6 +365,16 @@ public:
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filepos += (Endian::LittleToMachine(ch.size) + 1) & ~1;
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}
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}
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bool AreSamplesNativeEndian()
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{
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// 8 bit samples don't consider endianness
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if (bytes_per_sample < 2) return true;
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// Otherwise test whether we're little endian
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uint32_t testvalue = 0x008800ff;
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return testvalue == Endian::LittleToMachine(testvalue);
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}
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};
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@ -508,6 +518,16 @@ public:
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filepos += (chunk_size + 7) & ~7;
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}
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}
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bool AreSamplesNativeEndian()
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{
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// 8 bit samples don't consider endianness
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if (bytes_per_sample < 2) return true;
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// Otherwise test whether we're little endian
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uint32_t testvalue = 0x008800ff;
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return testvalue == Endian::LittleToMachine(testvalue);
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}
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};
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@ -57,6 +57,7 @@ RAMAudioProvider::RAMAudioProvider(AudioProvider *source) {
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// Init
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blockcache = NULL;
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blockcount = 0;
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samples_native_endian = source->AreSamplesNativeEndian();
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// Allocate cache
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int64_t ssize = source->GetNumSamples() * source->GetBytesPerSample();
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@ -48,6 +48,7 @@ class RAMAudioProvider : public AudioProvider {
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private:
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char** blockcache;
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int blockcount;
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bool samples_native_endian;
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void Clear();
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RAMAudioProvider(AudioProvider *source);
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~RAMAudioProvider();
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bool AreSamplesNativeEndian() { return samples_native_endian; }
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void GetAudio(void *buf, int64_t start, int64_t count);
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};
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@ -68,6 +68,12 @@ public:
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StreamAudioProvider();
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~StreamAudioProvider();
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// The AreSamplesNativeEndian() method is intentionally missing.
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// This class was used with the experimental scrubbing code but never
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// used outside that.
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// The method is left out to make it break compilation in case it does
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// get used again, so it can get a review and stuff.
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void GetAudio(void *buf, int64_t start, int64_t count);
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void Append(void *buf, int64_t count);
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void SetParams(int channels,int rate,int bps);
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@ -74,6 +74,7 @@ public:
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int GetSampleRate();
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int GetBytesPerSample();
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int GetChannels();
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virtual bool AreSamplesNativeEndian() = 0;
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void GetWaveForm(int *min,int *peak,int64_t start,int w,int h,int samples,float scale);
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};
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