Improve error reporting when an automation script fails to load
Cut down on the amount of redundant information displayed so that the actual error is visible.
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1a8fbf35f1
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ced3dd7a7e
2 changed files with 5 additions and 5 deletions
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@ -474,7 +474,7 @@ namespace Automation4 {
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auto s = factory->Produce(filename);
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if (s) {
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if (!s->GetLoadedState()) {
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wxLogError(_("An Automation script failed to load. File name: '%s', error reported: %s"), filename.wstring(), s->GetDescription());
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wxLogError(_("Failed to load Automation script '%s':\n%s"), filename.wstring(), s->GetDescription());
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}
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return s;
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}
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@ -438,7 +438,7 @@ namespace Automation4 {
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// load user script
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if (!LoadFile(L, GetFilename())) {
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std::string err = str(boost::format("Error loading Lua script \"%s\":\n\n%s") % GetPrettyFilename().string() % get_string_or_default(L, 1));
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std::string err = get_string_or_default(L, 1);
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lua_pop(L, 1);
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throw ScriptLoadError(err);
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}
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@ -558,7 +558,7 @@ namespace Automation4 {
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try {
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if (!LoadFile(L, path))
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return luaL_error(L, "Error loading Lua module \"%s\":\n\n%s", path.string().c_str(), luaL_checkstring(L, 1));
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return luaL_error(L, "Error loading Lua module \"%s\":\n%s", path.string().c_str(), luaL_checkstring(L, 1));
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break;
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}
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catch (agi::fs::FileNotFound const&) {
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@ -568,7 +568,7 @@ namespace Automation4 {
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// Not an error so swallow and continue on
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}
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catch (agi::Exception const& e) {
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return luaL_error(L, "Error loading Lua module \"%s\":\n\n%s", path.string().c_str(), e.GetChainedMessage().c_str());
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return luaL_error(L, "Error loading Lua module \"%s\":\n%s", path.string().c_str(), e.GetChainedMessage().c_str());
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}
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}
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@ -597,7 +597,7 @@ namespace Automation4 {
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return luaL_error(L, "Lua include not found: %s", filename.c_str());
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if (!LoadFile(L, filepath))
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return luaL_error(L, "Error loading Lua include \"%s\":\n\n%s", filename.c_str(), luaL_checkstring(L, 1));
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return luaL_error(L, "Error loading Lua include \"%s\":\n%s", filename.c_str(), luaL_checkstring(L, 1));
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int pretop = lua_gettop(L) - 1; // don't count the function value itself
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lua_call(L, 0, LUA_MULTRET);
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