Visual tools: Make X/Y rotation less sensitive
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1 changed files with 1 additions and 1 deletions
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@ -159,7 +159,7 @@ bool VisualToolRotateXY::InitializeHold() {
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}
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void VisualToolRotateXY::UpdateHold() {
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Vector2D delta = (mouse_pos - drag_start) * 2;
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Vector2D delta = (mouse_pos - drag_start) / 4;
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if (shift_down)
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delta = delta.SingleAxis();
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