Flip the y axis in the scale tool so that moving the mouse up increases size
Originally committed to SVN as r5843.
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1 changed files with 1 additions and 1 deletions
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@ -96,7 +96,7 @@ bool VisualToolScale::InitializeHold() {
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}
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void VisualToolScale::UpdateHold() {
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Vector2D delta = mouse_pos - drag_start;
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Vector2D delta = (mouse_pos - drag_start) * Vector2D(1, -1);
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if (shift_down)
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delta = delta.SingleAxis();
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