Implement the "Auto-focus audio display on mouse over" option
Originally committed to SVN as r6293.
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1 changed files with 2 additions and 1 deletions
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@ -595,6 +595,7 @@ AudioDisplay::AudioDisplay(wxWindow *parent, AudioController *controller, agi::C
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Bind(wxEVT_MIDDLE_UP, &AudioDisplay::OnMouseEvent, this);
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Bind(wxEVT_MIDDLE_UP, &AudioDisplay::OnMouseEvent, this);
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Bind(wxEVT_RIGHT_UP, &AudioDisplay::OnMouseEvent, this);
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Bind(wxEVT_RIGHT_UP, &AudioDisplay::OnMouseEvent, this);
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Bind(wxEVT_MOTION, &AudioDisplay::OnMouseEvent, this);
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Bind(wxEVT_MOTION, &AudioDisplay::OnMouseEvent, this);
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Bind(wxEVT_ENTER_WINDOW, &AudioDisplay::OnMouseEvent, this);
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}
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}
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@ -1062,7 +1063,7 @@ void AudioDisplay::OnMouseEvent(wxMouseEvent& event)
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return;
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return;
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}
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}
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if (event.IsButton())
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if (event.IsButton() || (event.Entering() && OPT_GET("Audio/Auto/Focus")->GetBool()))
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SetFocus();
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SetFocus();
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// Handle any ongoing drag
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// Handle any ongoing drag
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