New config for Windows buildbot.
* Add ffms2 support to build * Make sure Avisynth and ffms2 support is only built in 32 bit builds, as they can't work in 64 bit yet. Originally committed to SVN as r3075.
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1 changed files with 26 additions and 116 deletions
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@ -43,135 +43,45 @@
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#endif
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#endif
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// Endianness: We don't support any Windows version that runs on big endian
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#define HAVE_LITTLE_ENDIAN
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#define HAVE_LITTLE_ENDIAN
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#undef HAVE_BIG_ENDIAN
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#undef HAVE_BIG_ENDIAN
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////////////// HIGH PRIORITY /////////////
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// Enable Automation
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// Requires: Nothing
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#define WITH_AUTOMATION
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#define WITH_AUTOMATION
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// Enable Automation 4 Lua
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// Requires: Lua 5.1 (in repository)
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#define WITH_AUTO4_LUA
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#define WITH_AUTO4_LUA
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// Enable Automation 3
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// Requires: auto3 dll (in repository), Lua (in repository)
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#define WITH_AUTO3
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#define WITH_AUTO3
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// Enable DirectSound audio player
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// Requires: DirectX SDK
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#define WITH_DIRECTSOUND
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// Enable Avisynth
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// Requires: nothing (just the avisynth dlls)
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#define WITH_AVISYNTH
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///////////// MEDIUM PRIORITY ////////////
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// Enable FreeType2 font lister for the fonts collector
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// If you're on Visual Studio, also uncomment the library names and make sure they match the files that you have
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// Requires: FreeType2
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#define WITH_FREETYPE2
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#define FT2_LIB_RELEASE "freetype239.lib"
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#define FT2_LIB_DEBUG "freetype239_D.lib"
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// Enable CSRI, required for styles previews in the style editor and some video providers
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// Requires: csri (in repository)
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#define WITH_CSRI
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// Enable universal charset detector, so Aegisub can automatically detect the encoding of non-unicode subtitles
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// Requires: universalcharset (in repository)
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#define WITH_UNIVCHARDET
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// Enable Hunspell-based spellchecker
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// Requires: hunspell (in repository for Win32)
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// If you have an old version of Hunspell (that uses Hunspell::put_word() instead of Hunspell::add()),
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// uncomment the second line as well.
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#define WITH_HUNSPELL
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//#define WITH_OLD_HUNSPELL
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/////////////// LOW PRIORITY ////////////
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// Enable DirectShow video provider
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// Requires: DirectShow "baseclasses", DirectX SDK
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//#define WITH_DIRECTSHOW
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// Enable Perl scripting
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// Requires: perl library (ActivePerl comes with one for Visual C++ under lib\core\)
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//#define WITH_PERL
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//#define WITH_PERL
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// Enable PerlConsole (a debug tool for the perl engine)
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// You don't want it
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//#define WITH_PERLCONSOLE
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//#define WITH_PERLCONSOLE
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///////////// NOT RECOMMENDED /////////////
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// Enable FontConfig
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// Requires: fontconfig
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//#define WITH_FONTCONFIG
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// Enable libass
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// Requires: libass
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//#define WITH_LIBASS
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// Enable FFmpeg video and audio decoders
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// Requires: libavcodec, libavformat, libswscale, libavutil
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// If you compiled static libraries (yes, by default), uncomment the second line as well,
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// and remember to add the correct .a files to the linker's additional dependencies.
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// #define WITH_FFMPEG
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// #define WITH_STATIC_FFMPEG
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// Enable ffmpegsource video and audio providers
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// Requires: ffmpegsource version 2
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//#define WITH_FFMPEGSOURCE
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// Enable Ruby support for Automation
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// Requires: Ruby 1.9
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//#define WITH_RUBY
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//#define WITH_RUBY
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// Enable PortAudio audio player
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#define WITH_DIRECTSOUND
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// Requires PortAudio release 18
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//#define WITH_PORTAUDIO
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//#define WITH_PORTAUDIO
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// Enable PortAudio audio player version 2
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// Requires PortAudio release 19
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//#define WITH_PORTAUDIO2
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// Enable ALSA audio player
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// Requires Linux and libasound
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//#define WITH_ALSA
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//#define WITH_ALSA
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// Enable OpenAL audio player
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// Requires OpenAL development libraries and headers
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//#define WITH_OPENAL
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//#define WITH_OPENAL
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// Enable Pulse Audio audio player
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// Requires libpulse (and a *NIX compatible system and a running sound server to actually use)
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//#define WITH_PULSEAUDIO
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//#define WITH_PULSEAUDIO
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#if !defined(_M_X64) && !defined(_M_IA64)
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# define WITH_AVISYNTH
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# define WITH_FFMPEGSOURCE
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#endif
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//#define WITH_DIRECTSHOW
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//#define WITH_FFMPEG
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//#define WITH_STATIC_FFMPEG
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#define WITH_FREETYPE2
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#define FT2_LIB_RELEASE "freetype239.lib"
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#define FT2_LIB_DEBUG "freetype239_D.lib"
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//#define WITH_FONTCONFIG
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#define WITH_UNIVCHARDET
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#define WITH_CSRI
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//#define WITH_LIBASS
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#define WITH_HUNSPELL
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//#define WITH_STARTUPLOG
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//#define FINAL_RELEASE
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