Reuse a decoding buffer for ALSA rather than constantly allocating new ones
This commit is contained in:
parent
1bf6197869
commit
e36ecbde49
1 changed files with 8 additions and 6 deletions
|
@ -81,6 +81,8 @@ class AlsaPlayer final : public AudioPlayer {
|
|||
int64_t last_position = 0;
|
||||
timespec last_position_time = {0, 0};
|
||||
|
||||
std::vector<char> decode_buffer;
|
||||
|
||||
std::thread thread;
|
||||
|
||||
void PlaybackThread();
|
||||
|
@ -162,12 +164,12 @@ do_setup:
|
|||
// Initial buffer-fill
|
||||
{
|
||||
auto avail = std::min(snd_pcm_avail(pcm), (snd_pcm_sframes_t)(end_position-position));
|
||||
std::unique_ptr<char[]> buf{new char[avail*framesize]};
|
||||
provider->GetAudioWithVolume(buf.get(), position, avail, volume);
|
||||
decode_buffer.resize(avail * framesize);
|
||||
provider->GetAudioWithVolume(decode_buffer.data(), position, avail, volume);
|
||||
snd_pcm_sframes_t written = 0;
|
||||
while (written <= 0)
|
||||
{
|
||||
written = snd_pcm_writei(pcm, buf.get(), avail);
|
||||
written = snd_pcm_writei(pcm, decode_buffer.data(), avail);
|
||||
if (written == -ESTRPIPE)
|
||||
snd_pcm_recover(pcm, written, 0);
|
||||
else if (written <= 0)
|
||||
|
@ -228,12 +230,12 @@ do_setup:
|
|||
continue;
|
||||
|
||||
{
|
||||
std::unique_ptr<char[]> buf{new char[avail*framesize]};
|
||||
provider->GetAudioWithVolume(buf.get(), position, avail, volume);
|
||||
decode_buffer.resize(avail * framesize);
|
||||
provider->GetAudioWithVolume(decode_buffer.data(), position, avail, volume);
|
||||
snd_pcm_sframes_t written = 0;
|
||||
while (written <= 0)
|
||||
{
|
||||
written = snd_pcm_writei(pcm, buf.get(), avail);
|
||||
written = snd_pcm_writei(pcm, decode_buffer.data(), avail);
|
||||
if (written == -ESTRPIPE || written == -EPIPE)
|
||||
snd_pcm_recover(pcm, written, 0);
|
||||
else if (written == 0)
|
||||
|
|
Loading…
Reference in a new issue