Somewhat working playpack position indicator, but restarting playback doesn't always work properly.
Originally committed to SVN as r1122.
This commit is contained in:
parent
b63a2ade85
commit
e4051efbf0
1 changed files with 26 additions and 11 deletions
|
@ -60,9 +60,9 @@ private:
|
|||
bool is_playing;
|
||||
|
||||
// Audio data info
|
||||
unsigned long start_frame;
|
||||
unsigned long cur_frame;
|
||||
unsigned long end_frame;
|
||||
volatile unsigned long start_frame;
|
||||
volatile unsigned long cur_frame;
|
||||
volatile unsigned long end_frame;
|
||||
unsigned long bpf; // bytes per frame
|
||||
|
||||
// Used for synchronising with async events
|
||||
|
@ -79,6 +79,7 @@ private:
|
|||
volatile pa_context_state_t cstate;
|
||||
pa_stream *stream;
|
||||
volatile pa_stream_state_t sstate;
|
||||
volatile pa_usec_t play_start_time; // timestamp when playback was started
|
||||
int paerror;
|
||||
|
||||
// Called by PA to notify about contetxt operation completion
|
||||
|
@ -276,11 +277,17 @@ void PulseAudioPlayer::Play(__int64 start,__int64 count)
|
|||
|
||||
is_playing = true;
|
||||
|
||||
play_start_time = 0;
|
||||
pa_stream_get_time(stream, &play_start_time);
|
||||
|
||||
PulseAudioPlayer::pa_stream_write(stream, pa_stream_writable_size(stream), this);
|
||||
|
||||
pa_operation *op = pa_stream_trigger(stream, (pa_stream_success_cb_t)pa_stream_success, this);
|
||||
stream_success.Wait();
|
||||
pa_operation_unref(op);
|
||||
|
||||
// Update timer
|
||||
if (displayTimer && !displayTimer->IsRunning()) displayTimer->Start(15);
|
||||
}
|
||||
|
||||
|
||||
|
@ -293,22 +300,22 @@ void PulseAudioPlayer::Stop(bool timerToo)
|
|||
|
||||
is_playing = false;
|
||||
|
||||
pa_operation *op = pa_stream_cork(stream, 0, (pa_stream_success_cb_t)pa_stream_success, this);
|
||||
stream_success.Wait();
|
||||
pa_operation_unref(op);
|
||||
|
||||
start_frame = 0;
|
||||
cur_frame = 0;
|
||||
end_frame = 0;
|
||||
|
||||
// Flush the stream of data
|
||||
//printf("Flushing stream\n");
|
||||
op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
|
||||
pa_operation *op = pa_stream_flush(stream, (pa_stream_success_cb_t)pa_stream_success, this);
|
||||
stream_success.Wait();
|
||||
pa_operation_unref(op);
|
||||
|
||||
// And unref it
|
||||
printf("Stopped stream\n\n");
|
||||
//printf("Stopped stream\n\n");
|
||||
|
||||
if (timerToo && displayTimer) {
|
||||
displayTimer->Stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -350,8 +357,14 @@ __int64 PulseAudioPlayer::GetEndPosition()
|
|||
// Get current position
|
||||
__int64 PulseAudioPlayer::GetCurrentPosition()
|
||||
{
|
||||
// TODO: use pulse functions
|
||||
return cur_frame;
|
||||
if (!is_playing) return 0;
|
||||
|
||||
// Calculation duration we have played, in microseconds
|
||||
pa_usec_t play_cur_time;
|
||||
pa_stream_get_time(stream, &play_cur_time);
|
||||
pa_usec_t playtime = play_cur_time - play_start_time;
|
||||
|
||||
return start_frame + playtime * provider->GetSampleRate() / (1000*1000);
|
||||
}
|
||||
|
||||
|
||||
|
@ -385,6 +398,8 @@ void PulseAudioPlayer::pa_stream_write(pa_stream *p, size_t length, PulseAudioPl
|
|||
if (!thread->is_playing) return;
|
||||
if (thread->cur_frame >= thread->end_frame) {
|
||||
thread->is_playing = false;
|
||||
pa_operation *op = pa_stream_drain(p, NULL, NULL);
|
||||
pa_operation_unref(op);
|
||||
//printf("PA requested more buffer, but no more to stream\n");
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue