er... ACTUALLY fixed it now.
Originally committed to SVN as r1768.
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@ -577,7 +577,7 @@ void AudioSpectrum::RenderRange(int64_t range_start, int64_t range_end, bool sel
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// Iterate over pixels, picking a range of samples for each
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for (int y = 0; y < imgheight; ++y) {
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int sample1 = MAX(0,maxband * y/imgheight + minband);
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int sample2 = MIN(signed(line_length),maxband * (y+1)/imgheight + minband);
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int sample2 = MIN(signed(line_length-1),maxband * (y+1)/imgheight + minband);
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float maxval = 0;
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for (int samp = sample1; samp <= sample2; samp++) {
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if (power[samp] > maxval) maxval = power[samp];
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