Remove some dead assigns
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f3fe0b6a0b
commit
e552dc4c9c
3 changed files with 4 additions and 8 deletions
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@ -123,9 +123,7 @@ static inline Vector2D interp(Vector2D p1, Vector2D p2, float t) {
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}
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void OpenGLWrapper::DrawDashedLine(Vector2D p1, Vector2D p2, float step) const {
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float dist = (p2 - p1).Len();
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step /= dist;
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dist -= step;
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step /= (p2 - p1).Len();
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for (float t = 0; t < 1.f; t += 2 * step) {
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DrawLine(interp(p1, p2, t), interp(p1, p2, t + step));
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}
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@ -125,14 +125,13 @@ void AegiVideoFrame::SetTo(const unsigned char *source, unsigned int width, unsi
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wxImage AegiVideoFrame::GetImage() const {
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unsigned char *buf = (unsigned char*)malloc(w*h*3);
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if (!buf) throw std::bad_alloc();
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const unsigned char *src = data;
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unsigned char *dst = buf;
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int Bpp = GetBpp();
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// Convert
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for (unsigned int y=0;y<h;y++) {
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dst = buf + y*w*3;
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unsigned char *dst = buf + y*w*3;
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const unsigned char *src;
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if (flipped) src = data + (h-y-1)*pitch;
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else src = data + y*pitch;
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for (unsigned int x=0;x<w;x++) {
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@ -308,12 +308,11 @@ YUV4MPEGVideoProvider::Y4M_FrameFlags YUV4MPEGVideoProvider::ParseFrameHeader(co
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/// can easily be done.
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int YUV4MPEGVideoProvider::IndexFile() {
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int framecount = 0;
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int64_t curpos = ftello(sf);
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// the ParseFileHeader() call in LoadVideo() will already have read
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// the file header for us and set the seek position correctly
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while (true) {
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curpos = ftello(sf); // update position
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int64_t curpos = ftello(sf); // update position
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// continue reading headers until no more are found
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std::vector<wxString> tags = ReadHeader(curpos, false);
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curpos = ftello(sf);
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