Cleanup of colorpicker code in progress, still incomplete.

More work on Automation 4.

Originally committed to SVN as r237.
This commit is contained in:
Niels Martin Hansen 2006-03-22 16:07:49 +00:00
parent 1dfe5bccea
commit ef057630d7
4 changed files with 199 additions and 191 deletions

View file

@ -101,6 +101,7 @@ a new File Format Reader Feature.
function aegisub.register_reader(
name,
extension,
is_text_format,
processing_function)
@name (string)
@ -111,6 +112,13 @@ function aegisub.register_reader(
include any wildcards. (Ie. extension could be "srt", "sub", "ssa" and
so on.)
@is_text_format (boolean)
Determines whether the user can select a default encoding for reading text
from the file. This only affects whether a default encoding is chosen or not,
even with this argument set to false, you can still read text. You should set
this to true, if the format allows storing in different encodings, and doesn't
explicitly store the used encoding anywhere.
@processing_function (function)
The function called to do the actual file import.
This function must be an instance of the Format Reader Function described
@ -128,6 +136,7 @@ a new File Format Writer Feature.
function aegisub.register_writer(
name,
extension,
is_text_format,
processing_function)
@name (string)
@ -138,6 +147,13 @@ function aegisub.register_writer(
be attached to the file name on export, unless the user chooses to
override it.
@is_text_format (boolean)
Determines whether the user can select a target encoding or not. This
option should be true if the format written allows choosing between
different encodings, and the user should be able to select which one to
use. This option doesn't affect whether you can write text to the file or
not, but only whether the user can select an encoding or not.
@processing_function (function)
The function doing the actual file export.
This function must be an instance of the Format Writer Function described

View file

@ -0,0 +1,180 @@
Automation 4 Configuration Dialog interface
This file describes the functions and data structures used for the
Configuration Dialog functionality in Automation 4.
---
Dialog Control table format
A Dialog Control table describes a single control in a configuration dialog,
which can display information to the user and allow them to change it.
There are a number of different classes of controls, and the keys a Dialog
Control table must contain depends on the control class.
Common keys for all control classes:
class (string)
Defines which class this control has. Must be one of:
"label",
"edit", "intedit", "floatedit", "textbox",
"dropdown",
"checkbox",
"color", "coloralpha", "alpha"
name (string)
A name that uniquely identifies the control. This is recommended to be a
string easily used as an identifier in Lua, since it will be used to access
the value input into the control.
x (number)
y (number)
width (number)
height (number)
Determines the position and size of the control in the dialog. These values
are used to create a grid containing the controls. They should all be
integer. The top left corner is x,y=0,0.
If any of width and height are set to zero or less, it will be set to one
instead.
Key defined for all classes except "label":
hint (string)
A string displayed to the
Keys defined only for "label" and "checkbox" classes:
label (string)
The text displayed to the user on the control.
Key defined only for the "edit" and "textbox" classes:
text (string)
The contents of the control when the dialog is first displayed.
This can contain newlines if the control is of the "textbox" class.
Keys defined only for the "intedit" and "floatedit" classes:
value (number)
The value in the control when the dialog is first displayed. For the
"intedit" class, if this is a non-integer point number it is truncated
before being used.
min (number or nil)
max (number or nil)
step (number or nil)
If one of these are nil, the other must also be nil. (Ie. undefined.)
If all are present, the control gets a spin button, the user can click to
update the value of the control. The value is changed by "step" amount
every time, up to "max" or down to "min". The user won't be able to close
the dialog if the value is outside the range between "min" and "max" either.
Keys defined only for the "dropdown" class:
items (table)
This is an Array Table containing only strings. They are used for the
options displayed to the user in the dropdown box.
All strings in the array table should be unique. (There is not way to
distinguish non-unique strings from each other.)
value (string)
Determines which item is selected when the dialog id first displayed. If
this is not one of the items specified, no item is selected. This is case-
sensitive.
Key defined only for the "checkbox" class:
value (boolean)
Determines whether the checkbox is checked or not when the dialog is first
displayed.
Keys defined only for the "color", "coloralpha" and "alpha" classes:
value (string)
A color value in VB or HTML hexadecimal format.
For the "color" class, this should be a 3 byte value, ie. "#RRGGBB".
For the "coloralpha" class, this should be a 4 byte value, ie. "#RRGGBBAA".
For the "alpha" class, this should be a one-byte value, ie. "#AA".
---
Dialog Definition table format
The Dialog Definition table is simply an Array Table of Dialog Control tables.
Note, however, that while the visual ordering of the controls are decided
entirely by the "x", "y", "width" and "height" of the controls, the
"tab order" of the controls are decided by their ordering in the Dialog
Definition table.
---
Dialog Result table format
A Dialog Result table contains the user input from a configuration dialog.
The control "name" properties are used as keys in this table.
The type of the value for each entry in the table depends on the class of the
control. The control classes map to types in the following manner:
"label"
None. Since the user cannot change a label, they do not produce any value.
"edit", "textbox"
String. The text input in the box. This can contain newlines in the case of
a "textbox" class control.
"intedit", "floatedit"
Number. The number input into the control, guaranteed to be within the
constraints set by the class (integer or float) and the min/max properties.
"dropdown"
String. The case-exact text of the selected item.
"checkbox",
Boolean. The checked-state of the checkbox.
"color", "coloralpha", "alpha"
String. A VB colorstring following the same scheme as for setting the
"value" property.
---
Display Configuration Dialog function
This function displays a configuration dialog to the user and waits for it to
close. It then returns whether the user accepted or cancelled the dialog, and
what values were input.
function aegisub.dialog.display(dialog, buttons)
@dialog (table)
A Dialog Definition table containing the controls to be in the dialog.
@buttons (table)
Optional. This is an Array Table of strings defining the buttons that appear
in the dialog. If this is left out or is otherwise not a table, the standard
Ok and Cancel buttons appear.
The strings in this Array Table are used as labels on the buttons, and for
identifying them in the return values of the function.
Returns: Two values.
1. Boolean or string.
If no custom buttons were specified, this is a boolean telling whether Ok
(true) or Cancel (false) were clicked in the dialog.
If custom buttons were specified, this is the text on the button clicked
by the user.
2. Table.
The Dialog Result table corresponding to the values the user input in the
dialog.
---

View file

@ -403,7 +403,7 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
sliderimg.SetData(oslid);
rgb_slider[2] = new wxBitmap(sliderimg);
// Y/luminance
// luminance
oslid = slid = (unsigned char *)malloc(slider_width*256*3);
for (int y = 0; y < 256; y++) {
int x = 0;
@ -412,21 +412,13 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
*slid++ = clip_colorval(y);
*slid++ = clip_colorval(y);
}
/*for (x*=3; x < slider_width*3; x++) {
*slid++ = 0;
}*/
}
sliderimg.SetData(oslid);
hsl_slider = /*yuv_slider =*/ new wxBitmap(sliderimg);
hsl_slider = new wxBitmap(sliderimg);
oslid = slid = (unsigned char *)malloc(slider_width*256*3);
for (int y = 0; y < 256; y++) {
for (int x = 0; x < slider_width; x++) {
/*int r, g, b;
hsv_to_rgb(y, 128, 255, &r, &g, &b);
*slid++ = r;
*slid++ = g;
*slid++ = b;*/
hsv_to_rgb(y, 255, 255, slid, slid+1, slid+2);
slid += 3;
}
@ -442,7 +434,7 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
slider = new ColorPickerSpectrum(this, SELECTOR_SLIDER, 0, -1, -1, ColorPickerSpectrum::Vert);
slider->SetClientSize(wxSize(slider_width, 256));
slider->SetMinSize(slider->GetSize());
wxString modes[] = { _("RGB/R"), _("RGB/G"), _("RGB/B"), /*_("YUV/Y"),*/ _("HSL/L"), _("HSV/H") };
wxString modes[] = { _("RGB/R"), _("RGB/G"), _("RGB/B"), _("HSL/L"), _("HSV/H") };
colorspace_choice = new wxChoice(this, SELECTOR_MODE, wxDefaultPosition, wxDefaultSize, 5, modes);
wxSize colorinput_size(70, -1);
@ -453,11 +445,6 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
rgb_input[1] = new wxSpinCtrl(this, SELECTOR_RGB_G, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
rgb_input[2] = new wxSpinCtrl(this, SELECTOR_RGB_B, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
//wxSizer *yuv_box = new wxStaticBoxSizer(wxVERTICAL, this, _("YUV color"));
//yuv_input[0] = new wxSpinCtrl(this, SELECTOR_YUV_Y, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
//yuv_input[1] = new wxSpinCtrl(this, SELECTOR_YUV_U, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
//yuv_input[2] = new wxSpinCtrl(this, SELECTOR_YUV_V, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
wxSizer *hsl_box = new wxStaticBoxSizer(wxVERTICAL, this, _("HSL color"));
hsl_input[0] = new wxSpinCtrl(this, SELECTOR_HSL_H, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
hsl_input[1] = new wxSpinCtrl(this, SELECTOR_HSL_S, _T(""), wxDefaultPosition, colorinput_size, wxSP_ARROW_KEYS, 0, 255);
@ -473,8 +460,6 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
preview_bitmap = wxBitmap(40, 40, 24);
preview_box = new wxStaticBitmap(this, -1, preview_bitmap, wxDefaultPosition, wxSize(40, 40), wxSTATIC_BORDER);
//preview_box = new wxControl(this, -1, wxDefaultPosition, wxSize(40, 40), wxSTATIC_BORDER);
//preview_box->Connect(wxEVT_PAINT, (wxObjectEventFunction)DialogColorPicker::OnPreviewBoxPaint);
recent_box = new ColorPickerRecent(this, SELECTOR_RECENT, wxDefaultSize, 12, 2);
recent_box->SetClientSize(12*16, 2*16);
@ -508,15 +493,6 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
rgb_sizer->Add(rgb_input[2], 0);
rgb_box->Add(rgb_sizer, 0, wxALL, 3);
/*wxSizer *yuv_sizer = new wxFlexGridSizer(3, 2, 5, 5);
yuv_sizer->Add(new wxStaticText(this, -1, _("Y:"), wxDefaultPosition, colorinput_labelsize), 0, wxALIGN_CENTER_VERTICAL);
yuv_sizer->Add(yuv_input[0], 0);
yuv_sizer->Add(new wxStaticText(this, -1, _("U:"), wxDefaultPosition, colorinput_labelsize), 0, wxALIGN_CENTER_VERTICAL);
yuv_sizer->Add(yuv_input[1], 0);
yuv_sizer->Add(new wxStaticText(this, -1, _("V:"), wxDefaultPosition, colorinput_labelsize), 0, wxALIGN_CENTER_VERTICAL);
yuv_sizer->Add(yuv_input[2], 0);
yuv_box->Add(yuv_sizer, 0, wxALL, 3);*/
wxSizer *hsl_sizer = new wxFlexGridSizer(3, 2, 5, 5);
hsl_sizer->Add(new wxStaticText(this, -1, _("Hue:"), wxDefaultPosition, colorinput_labelsize), 0, wxALIGN_CENTER_VERTICAL);
hsl_sizer->Add(hsl_input[0], 0);
@ -548,7 +524,6 @@ DialogColorPicker::DialogColorPicker(wxWindow *parent, wxColour initial_color)
wxGridBagSizer *input_sizer = new wxGridBagSizer(5, 5);
input_sizer->Add(rgb_box, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALIGN_CENTER);
//input_sizer->Add(yuv_box, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALIGN_CENTER);
input_sizer->Add(hsl_box, wxGBPosition(0, 2), wxGBSpan(1, 2), wxALIGN_CENTER);
input_sizer->Add(hsv_box, wxGBPosition(1, 2), wxGBSpan(1, 2), wxALIGN_CENTER);
input_sizer->Add(ass_input_sizer, wxGBPosition(2, 0), wxGBSpan(1, 4), wxALIGN_CENTER);
@ -580,7 +555,6 @@ DialogColorPicker::~DialogColorPicker()
delete rgb_spectrum[0];
delete rgb_spectrum[1];
delete rgb_spectrum[2];
//delete yuv_spectrum;
delete hsl_spectrum;
delete hsv_spectrum;
delete rgb_slider[0];
@ -619,16 +593,11 @@ void DialogColorPicker::UpdateFromRGB()
updating_controls = true;
unsigned char r, g, b, y, u, v, h, s, l, h2, s2, v2;
//int h2, s2, v2;
r = rgb_input[0]->GetValue();
g = rgb_input[1]->GetValue();
b = rgb_input[2]->GetValue();
//rgb_to_yuv(r, g, b, &y, &u, &v);
rgb_to_hsl(r, g, b, &h, &s, &l);
rgb_to_hsv(r, g, b, &h2, &s2, &v2);
//yuv_input[0]->SetValue(y);
//yuv_input[1]->SetValue(u);
//yuv_input[2]->SetValue(v);
hsl_input[0]->SetValue(h);
hsl_input[1]->SetValue(s);
hsl_input[2]->SetValue(l);
@ -644,38 +613,6 @@ void DialogColorPicker::UpdateFromRGB()
}
// Use the values entered in the YUV controls to update the other controls
/*void DialogColorPicker::UpdateFromYUV()
{
if (updating_controls) return;
updating_controls = true;
unsigned char r, g, b, y, u, v, h, s, l, h2, s2, v2;
//int h2, s2, v2;
y = yuv_input[0]->GetValue();
u = yuv_input[1]->GetValue();
v = yuv_input[2]->GetValue();
yuv_to_rgb(y, u, v, &r, &g, &b);
rgb_to_hsl(r, g, b, &h, &s, &l);
rgb_to_hsv(r, g, b, &h2, &s2, &v2);
rgb_input[0]->SetValue(r);
rgb_input[1]->SetValue(g);
rgb_input[2]->SetValue(b);
hsl_input[0]->SetValue(h);
hsl_input[1]->SetValue(s);
hsl_input[2]->SetValue(l);
hsv_input[0]->SetValue(h2);
hsv_input[1]->SetValue(s2);
hsv_input[2]->SetValue(v2);
cur_color = wxColor(r, g, b);
ass_input->SetValue(AssColor(cur_color).GetASSFormatted(false, false, false));
html_input->SetValue(color_to_html(cur_color));
UpdateSpectrumDisplay();
updating_controls = false;
}*/
// Use the values entered in the HSL controls to update the other controls
void DialogColorPicker::UpdateFromHSL()
{
@ -683,19 +620,14 @@ void DialogColorPicker::UpdateFromHSL()
updating_controls = true;
unsigned char r, g, b, y, u, v, h, s, l, h2, s2, v2;
//int h2, s2, v2;
h = hsl_input[0]->GetValue();
s = hsl_input[1]->GetValue();
l = hsl_input[2]->GetValue();
hsl_to_rgb(h, s, l, &r, &g, &b);
//rgb_to_yuv(r, g, b, &y, &u, &v);
hsl_to_hsv(h, s, l, &h2, &s2, &v2);
rgb_input[0]->SetValue(r);
rgb_input[1]->SetValue(g);
rgb_input[2]->SetValue(b);
//yuv_input[0]->SetValue(y);
//yuv_input[1]->SetValue(u);
//yuv_input[2]->SetValue(v);
hsv_input[0]->SetValue(h2);
hsv_input[1]->SetValue(s2);
hsv_input[2]->SetValue(v2);
@ -719,14 +651,10 @@ void DialogColorPicker::UpdateFromHSV()
s2 = hsv_input[1]->GetValue();
v2 = hsv_input[2]->GetValue();
hsv_to_rgb(h2, s2, v2, &r, &g, &b);
//rgb_to_yuv(r, g, b, &y, &u, &v);
hsv_to_hsl(h2, s2, v2, &h, &s, &l);
rgb_input[0]->SetValue(r);
rgb_input[1]->SetValue(g);
rgb_input[2]->SetValue(b);
//yuv_input[0]->SetValue(y);
//yuv_input[1]->SetValue(u);
//yuv_input[2]->SetValue(v);
hsl_input[0]->SetValue(h);
hsl_input[1]->SetValue(s);
hsl_input[2]->SetValue(l);
@ -746,21 +674,16 @@ void DialogColorPicker::UpdateFromASS()
updating_controls = true;
unsigned char r, g, b, y, u, v, h, s, l, h2, s2, v2;
//int h2, s2, v2;
AssColor ass;
ass.ParseASS(ass_input->GetValue());
r = ass.r;
g = ass.g;
b = ass.b;
//rgb_to_yuv(r, g, b, &y, &u, &v);
rgb_to_hsl(r, g, b, &h, &s, &l);
rgb_to_hsv(r, g, b, &h2, &s2, &v2);
rgb_input[0]->SetValue(r);
rgb_input[1]->SetValue(g);
rgb_input[2]->SetValue(b);
//yuv_input[0]->SetValue(y);
//yuv_input[1]->SetValue(u);
//yuv_input[2]->SetValue(v);
hsl_input[0]->SetValue(h);
hsl_input[1]->SetValue(s);
hsl_input[2]->SetValue(l);
@ -781,20 +704,15 @@ void DialogColorPicker::UpdateFromHTML()
updating_controls = true;
unsigned char r, g, b, y, u, v, h, s, l, h2, s2, v2;
//int h2, s2, v2;
cur_color = html_to_color(html_input->GetValue());
r = cur_color.Red();
g = cur_color.Green();
b = cur_color.Blue();
//rgb_to_yuv(r, g, b, &y, &u, &v);
rgb_to_hsl(r, g, b, &h, &s, &l);
rgb_to_hsv(r, g, b, &h2, &s2, &v2);
rgb_input[0]->SetValue(r);
rgb_input[1]->SetValue(g);
rgb_input[2]->SetValue(b);
//yuv_input[0]->SetValue(y);
//yuv_input[1]->SetValue(u);
//yuv_input[2]->SetValue(v);
hsl_input[0]->SetValue(h);
hsl_input[1]->SetValue(s);
hsl_input[2]->SetValue(l);
@ -834,13 +752,6 @@ void DialogColorPicker::UpdateSpectrumDisplay()
slider->SetXY(0, rgb_input[2]->GetValue());
spectrum->SetXY(rgb_input[1]->GetValue(), rgb_input[0]->GetValue());
break;
/*case 3:
if (spectrum_dirty)
spectrum->SetBackground(MakeUVSpectrum());
slider->SetBackground(yuv_slider);
slider->SetXY(0, yuv_input[0]->GetValue());
spectrum->SetXY(yuv_input[2]->GetValue(), yuv_input[1]->GetValue());
break;*/
case 3:
if (spectrum_dirty)
spectrum->SetBackground(MakeHSSpectrum());
@ -935,37 +846,6 @@ wxBitmap *DialogColorPicker::MakeRGSpectrum()
}
/*wxBitmap *DialogColorPicker::MakeUVSpectrum()
{
if (yuv_spectrum) delete yuv_spectrum;
wxImage spectrum_image(256, 256, false);
unsigned char *ospec, *spec;
ospec = spec = (unsigned char *)malloc(256*256*3);
int y = yuv_input[0]->GetValue();
for (int u = -128; u < 128; u++) {
int r, g, b, v = -128;
r = (y<<20) + int(1.140*(1<<20)) * v;
g = (y<<20) - int(0.395*(1<<20)) * u - int(0.581*(1<<20)) * v;
b = (y<<20) + int(2.032*(1<<20)) * u;
for (; v < 128; v++) {
//yuv_to_rgb(yuv_input[0]->GetValue(), u, v, spec, spec+1, spec+2);
//spec += 3;
*spec++ = clip_colorval(r >> 20);
*spec++ = clip_colorval(g >> 20);
*spec++ = clip_colorval(b >> 20);
r += int(1.140*(1<<20));
g -= int(0.581*(1<<20));
}
}
spectrum_image.SetData(ospec);
yuv_spectrum = new wxBitmap(spectrum_image);
return yuv_spectrum;
}*/
wxBitmap *DialogColorPicker::MakeHSSpectrum()
{
if (hsl_spectrum) delete hsl_spectrum;
@ -981,8 +861,6 @@ wxBitmap *DialogColorPicker::MakeHSSpectrum()
hsl_to_rgb(h, 255, l, &maxr, &maxg, &maxb);
for (int s = 0; s < 256; s++) {
//hsl_to_rgb(h, s, l, spec, spec+1, spec+2);
//spec += 3;
*spec++ = maxr * s / 256 + (255-s) * l / 256;
*spec++ = maxg * s / 256 + (255-s) * l / 256;
*spec++ = maxb * s / 256 + (255-s) * l / 256;
@ -1014,8 +892,6 @@ wxBitmap *DialogColorPicker::MakeSVSpectrum()
rg = (255-maxg) * v / 256;
rb = (255-maxb) * v / 256;
for (int s = 0; s < 256; s++) {
//hsv_to_rgb(h, s, v, spec, spec+1, spec+2);
//spec += 3;
int r, g, b;
r = 255 - rr * s / 256 - (255-v);
g = 255 - rg * s / 256 - (255-v);
@ -1037,9 +913,6 @@ BEGIN_EVENT_TABLE(DialogColorPicker, wxDialog)
EVT_SPINCTRL(SELECTOR_RGB_R, DialogColorPicker::OnSpinRGB)
EVT_SPINCTRL(SELECTOR_RGB_G, DialogColorPicker::OnSpinRGB)
EVT_SPINCTRL(SELECTOR_RGB_B, DialogColorPicker::OnSpinRGB)
//EVT_SPINCTRL(SELECTOR_YUV_Y, DialogColorPicker::OnSpinYUV)
//EVT_SPINCTRL(SELECTOR_YUV_U, DialogColorPicker::OnSpinYUV)
//EVT_SPINCTRL(SELECTOR_YUV_V, DialogColorPicker::OnSpinYUV)
EVT_SPINCTRL(SELECTOR_HSL_H, DialogColorPicker::OnSpinHSL)
EVT_SPINCTRL(SELECTOR_HSL_S, DialogColorPicker::OnSpinHSL)
EVT_SPINCTRL(SELECTOR_HSL_L, DialogColorPicker::OnSpinHSL)
@ -1049,9 +922,6 @@ BEGIN_EVENT_TABLE(DialogColorPicker, wxDialog)
EVT_TEXT(SELECTOR_RGB_R, DialogColorPicker::OnChangeRGB)
EVT_TEXT(SELECTOR_RGB_G, DialogColorPicker::OnChangeRGB)
EVT_TEXT(SELECTOR_RGB_B, DialogColorPicker::OnChangeRGB)
//EVT_TEXT(SELECTOR_YUV_Y, DialogColorPicker::OnChangeYUV)
//EVT_TEXT(SELECTOR_YUV_U, DialogColorPicker::OnChangeYUV)
//EVT_TEXT(SELECTOR_YUV_V, DialogColorPicker::OnChangeYUV)
EVT_TEXT(SELECTOR_HSL_H, DialogColorPicker::OnChangeHSL)
EVT_TEXT(SELECTOR_HSL_S, DialogColorPicker::OnChangeHSL)
EVT_TEXT(SELECTOR_HSL_L, DialogColorPicker::OnChangeHSL)
@ -1076,14 +946,6 @@ void DialogColorPicker::OnSpinRGB(wxSpinEvent &evt)
}
/*void DialogColorPicker::OnSpinYUV(wxSpinEvent &evt)
{
if (!updating_controls)
spectrum_dirty = true;
UpdateFromYUV();
}*/
void DialogColorPicker::OnSpinHSL(wxSpinEvent &evt)
{
if (!updating_controls)
@ -1108,14 +970,6 @@ void DialogColorPicker::OnChangeRGB(wxCommandEvent &evt)
}
/*void DialogColorPicker::OnChangeYUV(wxCommandEvent &evt)
{
if (!updating_controls)
spectrum_dirty = true;
UpdateFromYUV();
}*/
void DialogColorPicker::OnChangeHSL(wxCommandEvent &evt)
{
if (!updating_controls)
@ -1183,12 +1037,6 @@ void DialogColorPicker::OnSpectrumChange(wxCommandEvent &evt)
updating_controls = false;
UpdateFromRGB();
break;
/*case 3:
yuv_input[2]->SetValue(x);
yuv_input[1]->SetValue(y);
updating_controls = false;
UpdateFromYUV();
break;*/
case 3:
hsl_input[1]->SetValue(x);
hsl_input[0]->SetValue(y);
@ -1224,9 +1072,6 @@ void DialogColorPicker::OnSliderChange(wxCommandEvent &evt)
case 2:
rgb_input[2]->SetValue(y);
break;
/*case 3:
yuv_input[0]->SetValue(y);
break;*/
case 3:
hsl_input[2]->SetValue(y);
break;
@ -1237,26 +1082,6 @@ void DialogColorPicker::OnSliderChange(wxCommandEvent &evt)
}
/*
void DialogColorPicker::OnPreviewBoxPaint(wxPaintEvent &evt)
{
if (!preview_box) {
wxPaintDC dc(this);
return;
}
wxPaintDC dc(preview_box);
dc.SetPen(wxPen(*wxTRANSPARENT_PEN));
wxBrush brush(dc.GetBrush());
brush.SetColour(cur_color);
dc.SetBrush(brush);
dc.DrawRectangle(0, 0, 40, 40);
// just make sure the background isn't erased
evt.Skip(false);
}
*/
void DialogColorPicker::OnRecentSelect(wxCommandEvent &evt)
{
AssColor color;

View file

@ -133,11 +133,6 @@ private:
wxBitmap *rgb_spectrum[3]; // x/y spectrum bitmap where color "i" is excluded from
wxBitmap *rgb_slider[3]; // z spectrum for color "i"
// 0 = Y, 1 = U, 2 = V (what does, Y, U and V mean?!? just metasyntactical coordinate axis names?)
//wxSpinCtrl *yuv_input[3];
//wxBitmap *yuv_spectrum; // u/v spectrum
//wxBitmap *yuv_slider; // y spectrum
// 0 = hue, 1 = saturation, 2 = luminance
wxSpinCtrl *hsl_input[3];
wxBitmap *hsl_spectrum; // h/s spectrum
@ -161,7 +156,6 @@ private:
wxButton *cancel_button;
void UpdateFromRGB(); // Update all other controls as a result of modifying an RGB control
//void UpdateFromYUV(); // Update all other controls as a result of modifying a YUV control
void UpdateFromHSL(); // Update all other controls as a result of modifying an HSL control
void UpdateFromHSV(); // Update all other controls as a result of modifying an HSV control
void UpdateFromASS(); // Update all other controls as a result of modifying the ASS format control
@ -171,16 +165,13 @@ private:
wxBitmap *MakeGBSpectrum();
wxBitmap *MakeRBSpectrum();
wxBitmap *MakeRGSpectrum();
//wxBitmap *MakeUVSpectrum();
wxBitmap *MakeHSSpectrum();
wxBitmap *MakeSVSpectrum();
void OnSpinRGB(wxSpinEvent &evt);
//void OnSpinYUV(wxSpinEvent &evt);
void OnSpinHSL(wxSpinEvent &evt);
void OnSpinHSV(wxSpinEvent &evt);
void OnChangeRGB(wxCommandEvent &evt);
//void OnChangeYUV(wxCommandEvent &evt);
void OnChangeHSL(wxCommandEvent &evt);
void OnChangeHSV(wxCommandEvent &evt);
void OnChangeASS(wxCommandEvent &evt);
@ -188,7 +179,6 @@ private:
void OnChangeMode(wxCommandEvent &evt);
void OnSpectrumChange(wxCommandEvent &evt);
void OnSliderChange(wxCommandEvent &evt);
//void OnPreviewBoxPaint(wxPaintEvent &evt);
void OnRecentSelect(wxCommandEvent &evt);
public:
@ -209,9 +199,6 @@ enum {
SELECTOR_RGB_R,
SELECTOR_RGB_G,
SELECTOR_RGB_B,
//SELECTOR_YUV_Y,
//SELECTOR_YUV_U,
//SELECTOR_YUV_V,
SELECTOR_HSL_H,
SELECTOR_HSL_S,
SELECTOR_HSL_L,