remove build, .nuget, Aegisub.sln

This commit is contained in:
Myaamori 2020-10-28 19:58:33 +00:00 committed by Ryan Lucia
parent 0e51dba59b
commit fa2c35a058
109 changed files with 1 additions and 29912 deletions

2
.gitignore vendored
View file

@ -61,7 +61,7 @@ vendor/luajit/src/luajit
*.kdev4
# Meson
builddir/
build*/
subprojects/freetype*
subprojects/fribidi
subprojects/harfbuzz

View file

@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<solution>
<add key="disableSourceControlIntegration" value="true" />
</solution>
<config>
<add key="repositoryPath" value="lib" />
</config>
</configuration>

View file

@ -1,150 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">$(MSBuildProjectDirectory)\..\</SolutionDir>
<!-- Enable the restore command to run before builds -->
<RestorePackages Condition=" '$(RestorePackages)' == '' ">true</RestorePackages>
<!-- Property that enables building a package from a project -->
<BuildPackage Condition=" '$(BuildPackage)' == '' ">false</BuildPackage>
<!-- Determines if package restore consent is required to restore packages -->
<RequireRestoreConsent Condition=" '$(RequireRestoreConsent)' != 'false' ">false</RequireRestoreConsent>
<!-- Download NuGet.exe if it does not already exist -->
<DownloadNuGetExe Condition=" '$(DownloadNuGetExe)' == '' ">true</DownloadNuGetExe>
</PropertyGroup>
<ItemGroup Condition=" '$(PackageSources)' == '' ">
<!-- Package sources used to restore packages. By default will used the registered sources under %APPDATA%\NuGet\NuGet.Config -->
<!--
<PackageSource Include="https://nuget.org/api/v2/" />
<PackageSource Include="https://my-nuget-source/nuget/" />
-->
</ItemGroup>
<PropertyGroup Condition=" '$(OS)' == 'Windows_NT'">
<!-- Windows specific commands -->
<NuGetToolsPath>$([System.IO.Path]::Combine($(SolutionDir), ".nuget"))</NuGetToolsPath>
<PackagesConfig>$([System.IO.Path]::Combine($(ProjectDir), "packages.config"))</PackagesConfig>
</PropertyGroup>
<PropertyGroup Condition=" '$(OS)' != 'Windows_NT'">
<!-- We need to launch nuget.exe with the mono command if we're not on windows -->
<NuGetToolsPath>$(SolutionDir).nuget</NuGetToolsPath>
<PackagesConfig>packages.config</PackagesConfig>
</PropertyGroup>
<PropertyGroup>
<!-- NuGet command -->
<NuGetExePath Condition=" '$(NuGetExePath)' == '' ">$(NuGetToolsPath)\nuget.exe</NuGetExePath>
<PackageSources Condition=" $(PackageSources) == '' ">@(PackageSource)</PackageSources>
<NuGetCommand Condition=" '$(OS)' == 'Windows_NT'">"$(NuGetExePath)"</NuGetCommand>
<NuGetCommand Condition=" '$(OS)' != 'Windows_NT' ">mono --runtime=v4.0.30319 $(NuGetExePath)</NuGetCommand>
<PackageOutputDir Condition="$(PackageOutputDir) == ''">$(TargetDir.Trim('\\'))</PackageOutputDir>
<RequireConsentSwitch Condition=" $(RequireRestoreConsent) == 'true' ">-RequireConsent</RequireConsentSwitch>
<!-- Commands -->
<RestoreCommand>$(NuGetCommand) install "$(PackagesConfig)" -source "$(PackageSources)" $(RequireConsentSwitch) -solutionDir "$(SolutionDir) "</RestoreCommand>
<BuildCommand>$(NuGetCommand) pack "$(ProjectPath)" -p Configuration=$(Configuration) -o "$(PackageOutputDir)" -symbols</BuildCommand>
<!-- We need to ensure packages are restored prior to assembly resolve -->
<ResolveReferencesDependsOn Condition="$(RestorePackages) == 'true'">
RestorePackages;
$(ResolveReferencesDependsOn);
</ResolveReferencesDependsOn>
<!-- Make the build depend on restore packages -->
<BuildDependsOn Condition="$(BuildPackage) == 'true'">
$(BuildDependsOn);
BuildPackage;
</BuildDependsOn>
</PropertyGroup>
<Target Name="CheckPrerequisites">
<!-- Raise an error if we're unable to locate nuget.exe -->
<Error Condition="'$(DownloadNuGetExe)' != 'true' AND !Exists('$(NuGetExePath)')" Text="Unable to locate '$(NuGetExePath)'" />
<SetEnvironmentVariable EnvKey="VisualStudioVersion" EnvValue="$(VisualStudioVersion)" Condition=" '$(VisualStudioVersion)' != '' AND '$(OS)' == 'Windows_NT' " />
<!--
Take advantage of MsBuild's build dependency tracking to make sure that we only ever download nuget.exe once.
This effectively acts as a lock that makes sure that the download operation will only happen once and all
parallel builds will have to wait for it to complete.
-->
<MsBuild Targets="_DownloadNuGet" Projects="$(MSBuildThisFileFullPath)" Properties="Configuration=NOT_IMPORTANT" />
</Target>
<Target Name="_DownloadNuGet">
<DownloadNuGet OutputFilename="$(NuGetExePath)" Condition=" '$(DownloadNuGetExe)' == 'true' AND !Exists('$(NuGetExePath)')" />
</Target>
<Target Name="RestorePackages" DependsOnTargets="CheckPrerequisites">
<Exec Command="$(RestoreCommand)"
Condition="'$(OS)' != 'Windows_NT' And Exists('$(PackagesConfig)')" />
<Exec Command="$(RestoreCommand)"
LogStandardErrorAsError="true"
Condition="'$(OS)' == 'Windows_NT' And Exists('$(PackagesConfig)')" />
</Target>
<Target Name="BuildPackage" DependsOnTargets="CheckPrerequisites">
<Exec Command="$(BuildCommand)"
Condition=" '$(OS)' != 'Windows_NT' " />
<Exec Command="$(BuildCommand)"
LogStandardErrorAsError="true"
Condition=" '$(OS)' == 'Windows_NT' " />
</Target>
<UsingTask TaskName="DownloadNuGet" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>
<OutputFilename ParameterType="System.String" Required="true" />
</ParameterGroup>
<Task>
<Reference Include="System.Core" />
<Using Namespace="System" />
<Using Namespace="System.IO" />
<Using Namespace="System.Net" />
<Using Namespace="Microsoft.Build.Framework" />
<Using Namespace="Microsoft.Build.Utilities" />
<Code Type="Fragment" Language="cs">
<![CDATA[
try {
OutputFilename = Path.GetFullPath(OutputFilename);
Log.LogMessage("Downloading latest version of NuGet.exe...");
WebClient webClient = new WebClient();
webClient.DownloadFile("https://nuget.org/nuget.exe", OutputFilename);
return true;
}
catch (Exception ex) {
Log.LogErrorFromException(ex);
return false;
}
]]>
</Code>
</Task>
</UsingTask>
<UsingTask TaskName="SetEnvironmentVariable" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
<ParameterGroup>
<EnvKey ParameterType="System.String" Required="true" />
<EnvValue ParameterType="System.String" Required="true" />
</ParameterGroup>
<Task>
<Using Namespace="System" />
<Code Type="Fragment" Language="cs">
<![CDATA[
try {
Environment.SetEnvironmentVariable(EnvKey, EnvValue, System.EnvironmentVariableTarget.Process);
}
catch {
}
]]>
</Code>
</Task>
</UsingTask>
</Project>

View file

@ -1,572 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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ProjectSection(ProjectDependencies) = postProject
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<ClCompile Include="$(SrcDir)ffmpegsource_common.cpp">
<DisableSpecificWarnings>4345;4307;4800</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="$(SrcDir)fft.cpp" />
<ClCompile Include="$(SrcDir)font_file_lister.cpp" />
<ClCompile Include="$(SrcDir)font_file_lister_gdi.cpp" />
<ClCompile Include="$(SrcDir)frame_main.cpp" />
<ClCompile Include="$(SrcDir)gl_text.cpp" />
<ClCompile Include="$(SrcDir)gl_wrap.cpp" />
<ClCompile Include="$(SrcDir)grid_column.cpp" />
<ClCompile Include="$(SrcDir)help_button.cpp" />
<ClCompile Include="$(SrcDir)hotkey.cpp" />
<ClCompile Include="$(SrcDir)hotkey_data_view_model.cpp" />
<ClCompile Include="$(SrcDir)initial_line_state.cpp" />
<ClCompile Include="$(SrcDir)main.cpp" />
<ClCompile Include="$(SrcDir)menu.cpp" />
<ClCompile Include="$(SrcDir)mkv_wrap.cpp" />
<ClCompile Include="$(SrcDir)pen.cpp" />
<ClCompile Include="$(SrcDir)persist_location.cpp" />
<ClCompile Include="$(SrcDir)preferences.cpp" />
<ClCompile Include="$(SrcDir)preferences_base.cpp" />
<ClCompile Include="$(SrcDir)project.cpp" />
<ClCompile Include="$(SrcDir)resolution_resampler.cpp" />
<ClCompile Include="$(SrcDir)search_replace_engine.cpp" />
<ClCompile Include="$(SrcDir)selection_controller.cpp" />
<ClCompile Include="$(SrcDir)spellchecker.cpp" />
<ClCompile Include="$(SrcDir)spellchecker_hunspell.cpp" />
<ClCompile Include="$(SrcDir)spline.cpp" />
<ClCompile Include="$(SrcDir)spline_curve.cpp" />
<ClCompile Include="$(SrcDir)string_codec.cpp" />
<ClCompile Include="$(SrcDir)subs_controller.cpp" />
<ClCompile Include="$(SrcDir)subs_edit_box.cpp" />
<ClCompile Include="$(SrcDir)subs_edit_ctrl.cpp" />
<ClCompile Include="$(SrcDir)subs_preview.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_ass.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_ebu3264.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_encore.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_microdvd.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_mkv.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_srt.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_ssa.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_transtation.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_ttxt.cpp" />
<ClCompile Include="$(SrcDir)subtitle_format_txt.cpp" />
<ClCompile Include="$(SrcDir)subtitles_provider.cpp" />
<ClCompile Include="$(SrcDir)subtitles_provider_csri.cpp" />
<ClCompile Include="$(SrcDir)subtitles_provider_libass.cpp" />
<ClCompile Include="$(SrcDir)text_file_reader.cpp" />
<ClCompile Include="$(SrcDir)text_file_writer.cpp" />
<ClCompile Include="$(SrcDir)text_selection_controller.cpp" />
<ClCompile Include="$(SrcDir)thesaurus.cpp" />
<ClCompile Include="$(SrcDir)timeedit_ctrl.cpp" />
<ClCompile Include="$(SrcDir)toggle_bitmap.cpp" />
<ClCompile Include="$(SrcDir)toolbar.cpp" />
<ClCompile Include="$(SrcDir)tooltip_manager.cpp" />
<ClCompile Include="$(SrcDir)utils.cpp" />
<ClCompile Include="$(SrcDir)validators.cpp" />
<ClCompile Include="$(SrcDir)vector2d.cpp" />
<ClCompile Include="$(SrcDir)version.cpp" />
<ClCompile Include="$(SrcDir)video_box.cpp" />
<ClCompile Include="$(SrcDir)video_controller.cpp" />
<ClCompile Include="$(SrcDir)video_display.cpp" />
<ClCompile Include="$(SrcDir)video_frame.cpp" />
<ClCompile Include="$(SrcDir)video_out_gl.cpp" />
<ClCompile Include="$(SrcDir)video_provider_avs.cpp" />
<ClCompile Include="$(SrcDir)video_provider_cache.cpp" />
<ClCompile Include="$(SrcDir)video_provider_dummy.cpp" />
<ClCompile Include="$(SrcDir)video_provider_ffmpegsource.cpp" />
<ClCompile Include="$(SrcDir)video_provider_manager.cpp" />
<ClCompile Include="$(SrcDir)video_provider_yuv4mpeg.cpp" />
<ClCompile Include="$(SrcDir)video_slider.cpp" />
<ClCompile Include="$(SrcDir)visual_feature.cpp" />
<ClCompile Include="$(SrcDir)visual_tool.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_clip.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_cross.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_drag.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_rotatexy.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_rotatez.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_scale.cpp" />
<ClCompile Include="$(SrcDir)visual_tool_vector_clip.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="$(SrcDir)res\res.rc" />
<ResourceCompile Include="$(SrcDir)res\strings.rc" />
</ItemGroup>
<ItemGroup>
<MsgFmt Include="$(AegisubSourceBase)po\*.po" />
</ItemGroup>
<ImportGroup Label="ExtensionTargets">
<Import Project="$(MSBuildThisFileDirectory)Aegisub.targets" />
</ImportGroup>
</Project>

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@ -1,254 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2011 Niels Martin Hansen
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the Aegisub Group nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
Aegisub Project http://www.aegisub.org/
-->
<Rule Name="AegisubConfig"
DisplayName="Aegisub"
Order="1"
PageTemplate="tool"
xmlns="http://schemas.microsoft.com/build/2009/properties">
<Rule.DataSource>
<DataSource Persistence="UserFile" ItemType="" HasConfigurationCondition="true" />
</Rule.DataSource>
<Rule.Categories>
<Category Name="Config" DisplayName="Configuration" Description="General build configuration" />
<Category Name="Features" DisplayName="External libraries" Description="Control which optional external libraries to use" />
<Category Name="Paths" DisplayName="Library paths" Description="Configure third-party library paths" />
</Rule.Categories>
<!-- Config -->
<BoolProperty
Name="StartupLog"
DisplayName="Start-up logging"
Description="Enable verbose startup logging to help figuration out where an error occurs"
Category="Config"
/>
<StringProperty
Name="AegisubBuildCredit"
Category="Config"
DisplayName="Build credit"
Description="Name the build should be credited to. Appears in the about box, and in the title bar of development builds."
/>
<BoolProperty
Name="AegisubUseUpdateChecker"
Category="Config"
DisplayName="Enable Update Checker"
Description="Specify whether to enable the update checker. Should be disabled if you will be distributing builds via something that has its own update checking functionality."
/>
<StringProperty
Name="UpdateCheckerServer"
Category="Config"
DisplayName="Update Checker Server"
Description="Server name to connect to for updates."
/>
<StringProperty
Name="UpdateCheckerURL"
Category="Config"
DisplayName="Update Checker URL"
Description="URL to get for updates."
/>
<StringProperty
Name="MsgFmtPath"
Category="Config"
DisplayName="msgfmt.exe location"
Description="Location of msgfmt.exe, for compiling translations"
/>
<!-- External Libraries -->
<BoolProperty
Name="AegisubUseAvisynth"
Category="Features"
DisplayName="Avisynth"
Description="Enable the Avisynth audio and video providers. This is experimental on x64. This has no external build dependencies."
/>
<EnumProperty
Name="AegisubUseCsri"
DisplayName="Use CSRI subtitle renderer"
Description="Specify whether to include support for CSRI subtitle rendering. The included helper library dynamically loads CSRI renderers, while linking another library allows you to e.g. link VSFilter.dll directly."
Category="Features"
>
<EnumValue Name="HelperLibrary" DisplayName="Use included helper library" Description="Use the included helper library to dynamically load CSRI renderers." />
<EnumValue Name="External" DisplayName="Link other library" Description="Use another CSRI renderer" />
<EnumValue Name="false" DisplayName="No CSRI support" Description="Do not use CSRI" />
</EnumProperty>
<BoolProperty
Name="AegisubUseDSound"
Category="Features"
DisplayName="DirectSound"
Description="Enable the DirectSound-based audio player"
/>
<BoolProperty
Name="AegisubUseFfms"
Category="Features"
DisplayName="FFMS2"
Description="Enable the FFMS2 audio and video providers. Requires copies of the FFMS2 and FFmpeg/libav source"
/>
<BoolProperty
Name="AegisubUseFftw"
Category="Features"
DisplayName="FFTW"
Description="A high-speed fourier transformation library which improves the spectograph speed and quality. Requires a copy of the FFTW 3.2 source."
/>
<BoolProperty
Name="AegisubUseOpenAl"
Category="Features"
DisplayName="OpenAL"
Description="OpenAL audio player. Requires a copy of the OpenAL SDK."
/>
<!-- Library Paths -->
<StringProperty
Subtype="folder"
Name="WinRarPath"
Category="Paths"
DisplayName="WinRAR.exe location"
Description="Location of a copy of WinRAR.exe. Required to build the portable installer."
/>
<StringProperty
Subtype="folder"
Name="BoostPath"
Category="Paths"
DisplayName="Boost root path"
Description="Location of a copy of boost."
/>
<StringProperty
Subtype="folder"
Name="CsriLibraryPath"
Category="Paths"
DisplayName="External CSRI library path"
Description="Location of external CSRI library files, for when not using the CSRI helper library."
/>
<StringProperty
Subtype="file"
Name="CsriLibraryName"
Category="Paths"
DisplayName="External CSRI library name"
Description="Name of external CSRI library, for when not using the CSRI helper library"
/>
<StringProperty
Subtype="folder"
Name="FfmsSrcDir"
Category="Paths"
DisplayName="FFMS2 source path"
Description="Location of FFMS2 source code."
/>
<StringProperty
Subtype="folder"
Name="FfmpegSrcDir"
Category="Paths"
DisplayName="FFmpeg/libav source path"
Description="Location of FFmpeg or libav source code. Required for FFMS2."
/>
<StringProperty
Subtype="folder"
Name="FftwSrcDir"
Category="Paths"
DisplayName="FFTW 3 source path"
Description="Location of FFTW 3 source code."
/>
<StringProperty
Subtype="folder"
Name="Freetype2SrcDir"
Category="Paths"
DisplayName="Freetype 2 source path"
Description="Location of Freetype 2 source code. Required for libass and fontconfig."
/>
<StringProperty
Subtype="folder"
Name="FribidiSrcDir"
Category="Paths"
DisplayName="Fribidi source path"
Description="Location of Fribidi source code. Required for libass."
/>
<StringProperty
Subtype="folder"
Name="FontconfigSrcDir"
Category="Paths"
DisplayName="Fontconfig source path"
Description="Location of Fontconfig source code."
/>
<StringProperty
Subtype="folder"
Name="IcuSrcDir"
Category="Paths"
DisplayName="ICU source path"
Description="Location of ICU source code."
/>
<StringProperty
Subtype="folder"
Name="GtestSrcDir"
Category="Paths"
DisplayName="googletest source path"
Description="Location of googletest source code."
/>
<StringProperty
Subtype="folder"
Name="LibassSrcDir"
Category="Paths"
DisplayName="libass source path"
Description="Location of libass source code."
/>
<StringProperty
Subtype="folder"
Name="WxSrcDir"
Category="Paths"
DisplayName="wxWidgets source path"
Description="Location of wxWidgets source code."
/>
<StringProperty
Subtype="folder"
Name="ZlibSrcDir"
Category="Paths"
DisplayName="zlib source path"
Description="Location of zlib source code. Required for FFMS2."
/>
</Rule>

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@ -1,32 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_PropertySheetDisplayName>Standard Libraries</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>
Usp10.lib;
Vfw32.lib;
advapi32.lib;
bcrypt.lib;
comctl32.lib;
comdlg32.lib;
gdi32.lib;
kernel32.lib;
ole32.lib;
oleaut32.lib;
opengl32.lib;
rpcrt4.lib;
shell32.lib;
user32.lib;
uuid.lib;
wsock32.lib;
%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup />
</Project>

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@ -1,81 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{914A5B35-66B2-4293-BB6C-D93DA9BC68C6}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BuildTasks</RootNamespace>
<AssemblyName>BuildTasks</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\..\</SolutionDir>
</PropertyGroup>
<Import Project="$(MSBuildThisFileDirectory)..\paths.props" />
<PropertyGroup>
<OutputPath>$(AegisubBinaryDir)</OutputPath>
<IntermediateOutputPath>$(AegisubObjectDir)</IntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ICSharpCode.SharpZipLib">
<HintPath>..\..\.nuget\lib\SharpZipLib.0.86.0\lib\20\ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="LibGit2Sharp">
<HintPath>..\..\.nuget\lib\LibGit2Sharp.0.17.0.0\lib\net35\LibGit2Sharp.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Build" />
<Reference Include="Microsoft.Build.Engine" />
<Reference Include="Microsoft.Build.Framework" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="DownloadTgzFile.cs" />
<Compile Include="GitVersion.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TarballProject.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" />
<PropertyGroup>
<PostBuildEvent>
if not exist "$(TargetDir)NativeBinaries" md "$(TargetDir)NativeBinaries"
if not exist "$(TargetDir)NativeBinaries\x86" md "$(TargetDir)NativeBinaries\x86"
xcopy /s /y /d "$(SolutionDir).nuget\lib\LibGit2Sharp.0.17.0.0\lib\net35\NativeBinaries\x86\*.*" "$(TargetDir)NativeBinaries\x86"
if not exist "$(TargetDir)NativeBinaries\amd64" md "$(TargetDir)NativeBinaries\amd64"
xcopy /s /y /d "$(SolutionDir).nuget\lib\LibGit2Sharp.0.17.0.0\lib\net35\NativeBinaries\amd64\*.*" "$(TargetDir)NativeBinaries\amd64"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,54 +0,0 @@
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
namespace BuildTasks {
public class DownloadTgzFile : Microsoft.Build.Utilities.Task {
public string Url { get; set; }
public string OutputFile { get; set; }
public string Hash { get; set; }
private void DownloadArchive(string url, string unpackDest) {
var downloadStream = new System.Net.WebClient().OpenRead(url);
var gzStream = new ICSharpCode.SharpZipLib.GZip.GZipInputStream(downloadStream);
using (var file = System.IO.File.Create(unpackDest)) {
gzStream.CopyTo(file);
}
}
public override bool Execute() {
try {
using (var fs = System.IO.File.OpenRead(this.OutputFile)) {
var hash = new System.Security.Cryptography.SHA1Managed().ComputeHash(fs);
if (System.BitConverter.ToString(hash).Replace("-", "").ToLower() == this.Hash)
return true;
}
}
catch (System.IO.IOException) {
// Need to download if file not present or not readable
}
try {
DownloadArchive(this.Url, this.OutputFile);
}
catch (System.Exception e) {
this.Log.LogErrorFromException(e);
return false;
}
return true;
}
}
}

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@ -1,117 +0,0 @@
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
using LibGit2Sharp;
using System;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
namespace BuildTasks {
public class GitVersion : Microsoft.Build.Utilities.Task {
public string Root { get; set; }
private static ObjectId LastSVNCommit = new ObjectId("16cd907fe7482cb54a7374cd28b8501f138116be");
private const string versionHTemplate =
@"#define BUILD_GIT_VERSION_NUMBER {0}
#define BUILD_GIT_VERSION_STRING ""{1}""
#define TAGGED_RELEASE {2}
#define INSTALLER_VERSION ""{3}""
#define RESOURCE_BASE_VERSION {4}
";
private const string versionXmlTemplate =
@"<?xml version=""1.0"" encoding=""utf-8""?>
<Project ToolsVersion=""4.0"" xmlns=""http://schemas.microsoft.com/developer/msbuild/2003"">
<PropertyGroup>
<GitVersionNumber>{0}</GitVersionNumber>
<GitVersionString>{1}</GitVersionString>
</PropertyGroup>
</Project>
";
private string UniqueAbbreviation(Repository repo, string full) {
for (int len = 7; len < 40; ++len) {
try {
repo.Lookup(full.Substring(0, len));
return full.Substring(0, len);
}
catch (AmbiguousSpecificationException) {
continue;
}
}
return full;
}
private void WriteIfChanged(string path, string template, params object[] args) {
var body = string.Format(template, args).Replace("\r\n", "\n");
try {
var oldBody = File.ReadAllText(path);
if (body != oldBody)
File.WriteAllText(path, body);
}
catch (IOException) {
File.WriteAllText(path, body);
}
}
public override bool Execute() {
string versionHPath = Root + "build/git_version.h";
string versionXmlPath = Root + "build/git_version.xml";
if (!Directory.Exists(Root + ".git")) {
if (File.Exists(versionHPath)) {
Log.LogMessage("Using cached version.h");
return true;
}
Log.LogError("git repo not found and no cached git_version.h");
return false;
}
int commits = 6962; // Rev ID when we switched away from SVN
string installerVersion = "0.0.0";
string resourceVersion = "0, 0, 0";
string versionStr = null;
bool taggedRelease = false;
using (var repo = new Repository(Root + ".git")) {
commits += repo.Commits.TakeWhile(c => !c.Id.Equals(LastSVNCommit)).Count();
foreach (var tag in repo.Tags) {
if (!tag.Target.Id.Equals(repo.Head.Tip.Id)) continue;
taggedRelease = true;
versionStr = tag.Name;
if (versionStr.StartsWith("v")) versionStr = versionStr.Substring(1);
if (Regex.Match(versionStr, @"(\d)\.(\d)\.(\d)").Success) {
installerVersion = versionStr;
resourceVersion = versionStr.Replace(".", ", ");
}
break;
}
if (versionStr == null) {
string branch = repo.Head.Name ?? "(unnamed branch)";
versionStr = string.Format("{0}-{1}-{2}", commits, branch,
UniqueAbbreviation(repo, repo.Head.Tip.Sha.ToString()));
}
}
WriteIfChanged(versionHPath, versionHTemplate, commits, versionStr, taggedRelease ? "1" : "0", installerVersion, resourceVersion);
WriteIfChanged(versionXmlPath, versionXmlTemplate, commits, versionStr);
return true;
}
}
}

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@ -1,36 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("BuildTasks")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BuildTasks")]
[assembly: AssemblyCopyright("Copyright © Thomas Goyne 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("157803fb-ca11-4802-8394-1ee152112561")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -1,96 +0,0 @@
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
using ICSharpCode.SharpZipLib.Tar;
using System;
using System.IO;
using System.Security.Cryptography;
namespace BuildTasks {
public class TarballProject : Microsoft.Build.Utilities.Task {
public string Url { get; set; }
public string Root { get; set; }
public string Hash { get; set; }
private bool NeedsUpdate() {
try {
return Hash != File.ReadAllText(Path.Combine(Root, "aegisub.hash"));
}
catch (IOException) {
return true;
}
}
private void ExtractEntry(string destDir, TarEntry entry, ICSharpCode.SharpZipLib.Tar.TarInputStream stream) {
string name = entry.Name;
if (Path.IsPathRooted(name))
name = name.Substring(Path.GetPathRoot(name).Length);
name = name.Replace('/', Path.DirectorySeparatorChar);
name = name.Substring(name.IndexOf(Path.DirectorySeparatorChar) + 1);
string dest = Path.Combine(destDir, name);
if (entry.IsDirectory)
Directory.CreateDirectory(dest);
else {
Directory.CreateDirectory(Path.GetDirectoryName(dest));
using (Stream outputStream = File.Create(dest)) {
stream.CopyEntryContents(outputStream);
}
}
}
public override bool Execute() {
if (!NeedsUpdate()) return true;
try {
var ms = new MemoryStream();
var downloadStream = new System.Net.WebClient().OpenRead(Url);
downloadStream.CopyTo(ms);
ms.Seek(0, SeekOrigin.Begin);
var hash = new SHA256Managed().ComputeHash(ms);
if (BitConverter.ToString(hash).Replace("-", "").ToLower() != this.Hash) {
Log.LogError("Got wrong hash for {0}", Url);
return false;
}
try {
Directory.Delete(Root, true);
}
catch (DirectoryNotFoundException) {
// Obviously not an issue
}
ms.Seek(0, SeekOrigin.Begin);
var bzStream = new ICSharpCode.SharpZipLib.BZip2.BZip2InputStream(ms);
var tarStream = new ICSharpCode.SharpZipLib.Tar.TarInputStream(bzStream);
while (true) {
TarEntry entry = tarStream.GetNextEntry();
if (entry == null) break;
ExtractEntry(Root, entry, tarStream);
}
File.WriteAllText(Path.Combine(Root, "aegisub.hash"), Hash);
return true;
}
catch (Exception e) {
Log.LogErrorFromException(e);
return false;
}
}
}
}

View file

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="LibGit2Sharp" version="0.17.0.0" targetFramework="net45" />
<package id="SharpZipLib" version="0.86.0" targetFramework="net45" />
</packages>

View file

@ -1,65 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2011 Niels Martin Hansen
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the Aegisub Group nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
Aegisub Project http://www.aegisub.org/
$Id$
-->
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Default settings for build-time options -->
<PropertyGroup>
<AegisubBuildCredit>Anonymous</AegisubBuildCredit>
<AegisubUseAvisynth Condition="'$(AegisubUseAvisynth)|$(Platform)'=='|Win32'">true</AegisubUseAvisynth>
<AegisubUseAvisynth Condition="'$(AegisubUseAvisynth)|$(Platform)'=='|x64'">false</AegisubUseAvisynth>
<AegisubUseCsri>HelperLibrary</AegisubUseCsri>
<AegisubUseDSound>true</AegisubUseDSound>
<AegisubUseFfms>true</AegisubUseFfms>
<AegisubUseFftw>true</AegisubUseFftw>
<AegisubUseOpenAl>false</AegisubUseOpenAl>
<AegisubUseUpdateChecker>true</AegisubUseUpdateChecker>
<CsriLibraryName>vsfilter.lib</CsriLibraryName>
<StartupLog>false</StartupLog>
<UpdateCheckerServer>updates.aegisub.org</UpdateCheckerServer>
<UpdateCheckerURL>/trunk</UpdateCheckerURL>
<VendorRoot>$([System.IO.Path]::GetFullPath($(MSBuildThisFileDirectory)..\vendor))</VendorRoot>
<BoostPath>$(VendorRoot)\boost</BoostPath>
<FfmsSrcDir>$(VendorRoot)\ffms2</FfmsSrcDir>
<FfmpegSrcDir>$(VendorRoot)\ffmpeg</FfmpegSrcDir>
<FftwSrcDir>$(VendorRoot)\fftw</FftwSrcDir>
<Freetype2SrcDir>$(VendorRoot)\freetype2</Freetype2SrcDir>
<FribidiSrcDir>$(VendorRoot)\fribidi</FribidiSrcDir>
<GtestSrcDir>$(VendorRoot)\googletest</GtestSrcDir>
<IcuSrcDir>$(VendorRoot)\icu\source</IcuSrcDir>
<LibassSrcDir>$(VendorRoot)\libass</LibassSrcDir>
<WxSrcDir>$(VendorRoot)\wxWidgets</WxSrcDir>
<ZlibSrcDir>$(VendorRoot)\wxWidgets\src\zlib</ZlibSrcDir>
</PropertyGroup>
</Project>

View file

@ -1,147 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{5B0E9978-E76F-4BBC-8194-228323F59B53}</ProjectGuid>
<RootNamespace>PortableInstaller</RootNamespace>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
<Import Project="$(MSBuildThisFileDirectory)..\git_version.xml" />
</ImportGroup>
<PropertyGroup>
<PlatformName Condition="$(Platform) == 'Win32'">x86</PlatformName>
<PlatformName Condition="$(Platform) == 'x64'">x64</PlatformName>
<FileName>aegisub-$(GitVersionString)-portable-$(AegisubPlatformSuffix)</FileName>
<OutputFile>$(AegisubSourceBase)packages\win_installer\output\$(FileName).exe</OutputFile>
</PropertyGroup>
<Target Name="Build">
<Error
Condition="!Exists($(WinRarPath))"
Text="WinRAR.exe not found. Please set the path to it."
/>
<MakeDir Directories="$(AegisubObjectDir)\$(FileName)" />
<MakeDir Directories="$(AegisubSourceBase)\packages\win_installer\output" />
<Copy
SourceFiles="@(RarContents)"
DestinationFiles="$(AegisubObjectDir)$(FileName)\%(RarContents.OutputPath)%(Filename)%(Extension)"
SkipUnchangedFiles="true"
/>
<Copy
SourceFiles="@(RarMetafiles)"
DestinationFolder="$(AegisubObjectDir)"
SkipUnchangedFiles="true"
/>
<Delete Files="$(OutputFile)" />
<Exec
Command="&quot;$(WinRarPath)&quot; a -sfx -s -m5 -ep1 -r -zportable-comment.txt -iimgside-logo.bmp -iiconicon.ico $(OutputFile) $(FileName)"
WorkingDirectory="$(AegisubObjectDir)"
/>
</Target>
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<RarContents Include="$(AegisubSourceBase)bin\avisynth.dll" Condition="'$(AegisubUseAvisynth)' == 'true'" />
<RarContents Include="$(AegisubSourceBase)bin\csri\xy-vsfilter-aegisub$(PlatformArchitecture).dll" Condition="'$(AegisubUseCsri)' == 'HelperLibrary'">
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</RarContents>
<RarContents Include="$(AegisubSourceBase)bin\devil.dll" Condition="'$(AegisubUseAvisynth)' == 'true'" />
<RarContents Include="$(AegisubSourceBase)packages\win_installer\portable\config.json" />
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<OutputPath>dictionaries\</OutputPath>
</RarContents>
</ItemGroup>
<ItemGroup>
<RarMetafiles Include="$(AegisubSourceBase)packages\win_installer\portable\icon.ico" />
<RarMetafiles Include="$(AegisubSourceBase)packages\win_installer\portable\side-logo.bmp" />
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</ItemGroup>
</Project>

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@ -1,127 +0,0 @@
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</ItemGroup>
<ItemGroup>
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<Filter>Automation\Autoload</Filter>
</RarContents>
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View file

@ -1,66 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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<PropertyGroup>
<_PropertySheetDisplayName>Aegisub project</_PropertySheetDisplayName>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<!-- Base configuration for VC projects -->
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType Condition="'$(AegisubProjectType)'=='lib'">StaticLibrary</ConfigurationType>
<ConfigurationType Condition="'$(AegisubProjectType)'=='dll'">DynamicLibrary</ConfigurationType>
<ConfigurationType Condition="'$(AegisubProjectType)'=='exe'">Application</ConfigurationType>
<UseDebugLibraries Condition="'$(Configuration)'=='Debug'" >true</UseDebugLibraries>
<UseDebugLibraries Condition="'$(Configuration)'=='Release'" >false</UseDebugLibraries>
<WholeProgramOptimization Condition="'$(Configuration)'=='Release'" >true</WholeProgramOptimization>
<CharacterSet >Unicode</CharacterSet>
<CharacterSet Condition="'$(AegisubMBCS)'=='true'" >MultiByte</CharacterSet>
<PlatformToolset >v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
<Import Project="$(MSBuildThisFileDirectory)\DefaultConfiguration.props" />
<!-- Import the Aegisub user config file for non-Aegisub projects since
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<Import Project="$(MSBuildThisFileDirectory)\Aegisub\Aegisub.vcxproj.user"
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View file

@ -1,139 +0,0 @@
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<ImportGroup Label="PropertySheets">
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<ClCompile>
<PreprocessorDefinitions>
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$(BuildGenerateSourcesTargets);
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be skipped if the boost version hasn't changed since last build. -->
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Outputs="$(AegisubSourceBase)include\boost\version.hpp"
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claims, %(RecursiveDir) matches everything from the first * (not even
**) until the last / -->
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@ -1,222 +0,0 @@
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@ -1,69 +0,0 @@
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
#include <boost/locale/gnu_gettext.hpp>
#include <boost/locale/localization_backend.hpp>
#include <unicode/locid.h>
// Boost.locale doesn't support partial builds of ICU, so provide stub versions
// of some of the things we don't use
namespace boost { namespace locale {
namespace impl_icu {
struct cdata {
icu::Locale locale;
std::string encoding;
bool utf8;
};
std::locale create_formatting(std::locale const& in, cdata const& cd, character_facet_type type) {
return in;
}
std::locale create_parsing(std::locale const& in, cdata const& cd, character_facet_type type) {
return in;
}
std::locale create_calendar(std::locale const& in, cdata const& cd) {
return in;
}
}
namespace gnu_gettext {
template<>
message_format<char> *create_messages_facet(messages_info const &info) {
return nullptr;
}
template<>
message_format<wchar_t> *create_messages_facet(messages_info const &info) {
return nullptr;
}
#ifdef BOOST_HAS_CHAR16_T
template<>
message_format<char16_t> *create_messages_facet(messages_info const &info) {
return nullptr;
}
#endif
#ifdef BOOST_HAS_CHAR32_T
template<>
message_format<char32_t> *create_messages_facet(messages_info const &info) {
return nullptr;
}
#endif
}
} }

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@ -1,51 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- VC boilerplate -->
<PropertyGroup Label="Globals">
<ProjectGuid>{C832EAF3-860D-4373-A02C-933626B47A5E}</ProjectGuid>
<RootNamespace>csrihelper</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
<SrcDir>..\..\vendor\csri\</SrcDir>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
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<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>CSRI_NO_EXPORT;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SrcDir)include\;$(SrcDir)lib\;$(SrcDir)lib\win32\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ClCompile Include="$(SrcDir)lib\list.c" />
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<ClCompile Include="$(SrcDir)subhelp\logging.c" />
<ClCompile Include="$(SrcDir)subhelp\win32\openfile.c" />
</ItemGroup>
</Project>

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</ClCompile>
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</Project>

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@ -1,55 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{D6BA6815-0AAC-48FA-8372-D32CDE8BF07A}</ProjectGuid>
<RootNamespace>expat</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
<SrcDir>..\..\vendor\wxWidgets\src\expat\lib</SrcDir>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>COMPILED_FROM_DSP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<InstallHeader>
<HeaderRoot>$(SrcDir)</HeaderRoot>
</InstallHeader>
</ItemDefinitionGroup>
<!-- Source files -->
<ItemGroup>
<InstallHeader Include="$(SrcDir)\expat.h" />
<InstallHeader Include="$(SrcDir)\expat_external.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(SrcDir)\ascii.h" />
<ClInclude Include="$(SrcDir)\asciitab.h" />
<ClInclude Include="$(SrcDir)\expat.h" />
<ClInclude Include="$(SrcDir)\expat_external.h" />
<ClInclude Include="$(SrcDir)\iasciitab.h" />
<ClInclude Include="$(SrcDir)\internal.h" />
<ClInclude Include="$(SrcDir)\latin1tab.h" />
<ClInclude Include="$(SrcDir)\nametab.h" />
<ClInclude Include="$(SrcDir)\utf8tab.h" />
<ClInclude Include="$(SrcDir)\winconfig.h" />
<ClInclude Include="$(SrcDir)\xmlrole.h" />
<ClInclude Include="$(SrcDir)\xmltok.h" />
<ClInclude Include="$(SrcDir)\xmltok_impl.h" />
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<ClCompile Include="$(SrcDir)\xmlparse.c" />
<ClCompile Include="$(SrcDir)\xmlrole.c" />
<ClCompile Include="$(SrcDir)\xmltok.c" />
<ClCompile Include="$(SrcDir)\xmltok_impl.c" />
<ClCompile Include="$(SrcDir)\xmltok_ns.c" />
</ItemGroup>
</Project>

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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
</Project>

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@ -1,5 +0,0 @@
#ifdef _WIN64
#include "config-x64.h"
#else
#include "config-x86.h"
#endif

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@ -1,54 +0,0 @@
platform='Win32'
suffix='x86'
if [[ $LIB =~ x64 ]]; then
platform='x64'
suffix='x64'
fi
./configure $@ \
--disable-avfilter \
--disable-avresample \
--disable-bzlib \
--disable-d3d11va \
--disable-dxva2 \
--disable-decoder=atrac3p,indeo2,indeo3,indeo4,indeo5,twinvq \
--disable-devices \
--disable-doc \
--disable-encoders \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-filters \
--disable-hwaccels \
--disable-muxers \
--disable-network \
--disable-postproc \
--disable-pthreads \
--disable-shared \
--enable-gpl \
--enable-runtime-cpudetect \
--enable-static \
--enable-small \
--enable-x86asm \
--x86asmexe=yasm \
--enable-zlib \
--extra-cflags=-D_SYSCRT \
--extra-cflags=-I../../include \
--extra-cflags=-MD \
--extra-cflags=-wd4005 \
--extra-cflags=-wd4189 \
--extra-ldflags=-LIBPATH:../../lib/$platform/Release \
--toolchain=msvc
mv config.asm ../../build/ffmpeg/config-$suffix.asm
mv config.h ../../build/ffmpeg/config-$suffix.h
mv libavcodec/bsf_list.c ../../build/ffmpeg/libavcodec/bsf_list.c
mv libavcodec/codec_list.c ../../build/ffmpeg/libavcodec/codec_list.c
mv libavcodec/parser_list.c ../../build/ffmpeg/libavcodec/parser_list.c
mv libavdevice/indev_list.c ../../build/ffmpeg/libavdevice/indev_list.c
mv libavdevice/outdev_list.c ../../build/ffmpeg/libavdevice/outdev_list.c
mv libavformat/demuxer_list.c ../../build/ffmpeg/libavformat/demuxer_list.c
mv libavformat/muxer_list.c ../../build/ffmpeg/libavformat/muxer_list.c
mv libavformat/protocol_list.c ../../build/ffmpeg/libavformat/protocol_list.c
mv libavutil/avconfig.h ../../build/ffmpeg/libavutil/avconfig.h
mv libavutil/ffversion.h ../../build/ffmpeg/libavutil/ffversion.h

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@ -1,13 +0,0 @@
rm -f make-dry
make -n > make-dry
grep '^cl' make-dry \
| sed 's/.*\(lib[^ ]*.c\) .*/\1/' \
| sed 's/\//\\/g' \
| sed 's/\(.*\)/<ClCompile Include="$(FfmpegSrcDir)\\\1" \/>/' \
| sort
echo
grep '^yasm' make-dry \
| sed 's/.*\(lib[^ ]*.asm\) .*/\1/' \
| sed 's/\//\\/g' \
| sed 's/\(.*\)/<Yasm Include="$(FfmpegSrcDir)\\\1" \/>/' \
| sort

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static const AVBitStreamFilter * const bitstream_filters[] = {
&ff_aac_adtstoasc_bsf,
&ff_av1_metadata_bsf,
&ff_chomp_bsf,
&ff_dump_extradata_bsf,
&ff_dca_core_bsf,
&ff_eac3_core_bsf,
&ff_extract_extradata_bsf,
&ff_filter_units_bsf,
&ff_h264_metadata_bsf,
&ff_h264_mp4toannexb_bsf,
&ff_h264_redundant_pps_bsf,
&ff_hapqa_extract_bsf,
&ff_hevc_metadata_bsf,
&ff_hevc_mp4toannexb_bsf,
&ff_imx_dump_header_bsf,
&ff_mjpeg2jpeg_bsf,
&ff_mjpega_dump_header_bsf,
&ff_mp3_header_decompress_bsf,
&ff_mpeg2_metadata_bsf,
&ff_mpeg4_unpack_bframes_bsf,
&ff_mov2textsub_bsf,
&ff_noise_bsf,
&ff_null_bsf,
&ff_prores_metadata_bsf,
&ff_remove_extradata_bsf,
&ff_text2movsub_bsf,
&ff_trace_headers_bsf,
&ff_vp9_metadata_bsf,
&ff_vp9_raw_reorder_bsf,
&ff_vp9_superframe_bsf,
&ff_vp9_superframe_split_bsf,
NULL };

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@ -1,426 +0,0 @@
static const AVCodec * const codec_list[] = {
&ff_aasc_decoder,
&ff_aic_decoder,
&ff_alias_pix_decoder,
&ff_amv_decoder,
&ff_anm_decoder,
&ff_ansi_decoder,
&ff_apng_decoder,
&ff_asv1_decoder,
&ff_asv2_decoder,
&ff_aura_decoder,
&ff_aura2_decoder,
&ff_avrp_decoder,
&ff_avrn_decoder,
&ff_avs_decoder,
&ff_avui_decoder,
&ff_ayuv_decoder,
&ff_bethsoftvid_decoder,
&ff_bfi_decoder,
&ff_bink_decoder,
&ff_bitpacked_decoder,
&ff_bmp_decoder,
&ff_bmv_video_decoder,
&ff_brender_pix_decoder,
&ff_c93_decoder,
&ff_cavs_decoder,
&ff_cdgraphics_decoder,
&ff_cdxl_decoder,
&ff_cfhd_decoder,
&ff_cinepak_decoder,
&ff_clearvideo_decoder,
&ff_cljr_decoder,
&ff_cllc_decoder,
&ff_comfortnoise_decoder,
&ff_cpia_decoder,
&ff_cscd_decoder,
&ff_cyuv_decoder,
&ff_dds_decoder,
&ff_dfa_decoder,
&ff_dirac_decoder,
&ff_dnxhd_decoder,
&ff_dpx_decoder,
&ff_dsicinvideo_decoder,
&ff_dvaudio_decoder,
&ff_dvvideo_decoder,
&ff_dxa_decoder,
&ff_dxtory_decoder,
&ff_dxv_decoder,
&ff_eacmv_decoder,
&ff_eamad_decoder,
&ff_eatgq_decoder,
&ff_eatgv_decoder,
&ff_eatqi_decoder,
&ff_eightbps_decoder,
&ff_eightsvx_exp_decoder,
&ff_eightsvx_fib_decoder,
&ff_escape124_decoder,
&ff_escape130_decoder,
&ff_exr_decoder,
&ff_ffv1_decoder,
&ff_ffvhuff_decoder,
&ff_fic_decoder,
&ff_fits_decoder,
&ff_flashsv_decoder,
&ff_flashsv2_decoder,
&ff_flic_decoder,
&ff_flv_decoder,
&ff_fmvc_decoder,
&ff_fourxm_decoder,
&ff_fraps_decoder,
&ff_frwu_decoder,
&ff_g2m_decoder,
&ff_gdv_decoder,
&ff_gif_decoder,
&ff_h261_decoder,
&ff_h263_decoder,
&ff_h263i_decoder,
&ff_h263p_decoder,
&ff_h264_decoder,
&ff_hap_decoder,
&ff_hevc_decoder,
&ff_hnm4_video_decoder,
&ff_hq_hqa_decoder,
&ff_hqx_decoder,
&ff_huffyuv_decoder,
&ff_idcin_decoder,
&ff_iff_ilbm_decoder,
&ff_imm4_decoder,
&ff_interplay_video_decoder,
&ff_jpeg2000_decoder,
&ff_jpegls_decoder,
&ff_jv_decoder,
&ff_kgv1_decoder,
&ff_kmvc_decoder,
&ff_lagarith_decoder,
&ff_loco_decoder,
&ff_m101_decoder,
&ff_magicyuv_decoder,
&ff_mdec_decoder,
&ff_mimic_decoder,
&ff_mjpeg_decoder,
&ff_mjpegb_decoder,
&ff_mmvideo_decoder,
&ff_motionpixels_decoder,
&ff_mpeg1video_decoder,
&ff_mpeg2video_decoder,
&ff_mpeg4_decoder,
&ff_mpegvideo_decoder,
&ff_msa1_decoder,
&ff_mscc_decoder,
&ff_msmpeg4v1_decoder,
&ff_msmpeg4v2_decoder,
&ff_msmpeg4v3_decoder,
&ff_msrle_decoder,
&ff_mss1_decoder,
&ff_mss2_decoder,
&ff_msvideo1_decoder,
&ff_mszh_decoder,
&ff_mts2_decoder,
&ff_mvc1_decoder,
&ff_mvc2_decoder,
&ff_mwsc_decoder,
&ff_mxpeg_decoder,
&ff_nuv_decoder,
&ff_paf_video_decoder,
&ff_pam_decoder,
&ff_pbm_decoder,
&ff_pcx_decoder,
&ff_pgm_decoder,
&ff_pgmyuv_decoder,
&ff_pictor_decoder,
&ff_pixlet_decoder,
&ff_png_decoder,
&ff_ppm_decoder,
&ff_prores_decoder,
&ff_prosumer_decoder,
&ff_psd_decoder,
&ff_ptx_decoder,
&ff_qdraw_decoder,
&ff_qpeg_decoder,
&ff_qtrle_decoder,
&ff_r10k_decoder,
&ff_r210_decoder,
&ff_rasc_decoder,
&ff_rawvideo_decoder,
&ff_rl2_decoder,
&ff_roq_decoder,
&ff_rpza_decoder,
&ff_rscc_decoder,
&ff_rv10_decoder,
&ff_rv20_decoder,
&ff_rv30_decoder,
&ff_rv40_decoder,
&ff_s302m_decoder,
&ff_sanm_decoder,
&ff_scpr_decoder,
&ff_screenpresso_decoder,
&ff_sdx2_dpcm_decoder,
&ff_sgi_decoder,
&ff_sgirle_decoder,
&ff_sheervideo_decoder,
&ff_smacker_decoder,
&ff_smc_decoder,
&ff_smvjpeg_decoder,
&ff_snow_decoder,
&ff_sp5x_decoder,
&ff_speedhq_decoder,
&ff_srgc_decoder,
&ff_sunrast_decoder,
&ff_svq1_decoder,
&ff_svq3_decoder,
&ff_targa_decoder,
&ff_targa_y216_decoder,
&ff_tdsc_decoder,
&ff_theora_decoder,
&ff_thp_decoder,
&ff_tiertexseqvideo_decoder,
&ff_tiff_decoder,
&ff_tmv_decoder,
&ff_truemotion1_decoder,
&ff_truemotion2_decoder,
&ff_truemotion2rt_decoder,
&ff_tscc_decoder,
&ff_tscc2_decoder,
&ff_txd_decoder,
&ff_ulti_decoder,
&ff_utvideo_decoder,
&ff_v210_decoder,
&ff_v210x_decoder,
&ff_v308_decoder,
&ff_v408_decoder,
&ff_v410_decoder,
&ff_vb_decoder,
&ff_vble_decoder,
&ff_vc1_decoder,
&ff_vc1image_decoder,
&ff_vcr1_decoder,
&ff_vmdvideo_decoder,
&ff_vmnc_decoder,
&ff_vp3_decoder,
&ff_vp5_decoder,
&ff_vp6_decoder,
&ff_vp6a_decoder,
&ff_vp6f_decoder,
&ff_vp7_decoder,
&ff_vp8_decoder,
&ff_vp9_decoder,
&ff_vqa_decoder,
&ff_webp_decoder,
&ff_wcmv_decoder,
&ff_wrapped_avframe_decoder,
&ff_wmv1_decoder,
&ff_wmv2_decoder,
&ff_wmv3_decoder,
&ff_wmv3image_decoder,
&ff_wnv1_decoder,
&ff_xan_wc3_decoder,
&ff_xan_wc4_decoder,
&ff_xbm_decoder,
&ff_xface_decoder,
&ff_xl_decoder,
&ff_xpm_decoder,
&ff_xwd_decoder,
&ff_y41p_decoder,
&ff_ylc_decoder,
&ff_yop_decoder,
&ff_yuv4_decoder,
&ff_zero12v_decoder,
&ff_zerocodec_decoder,
&ff_zlib_decoder,
&ff_zmbv_decoder,
&ff_aac_decoder,
&ff_aac_fixed_decoder,
&ff_aac_latm_decoder,
&ff_ac3_decoder,
&ff_ac3_fixed_decoder,
&ff_alac_decoder,
&ff_als_decoder,
&ff_amrnb_decoder,
&ff_amrwb_decoder,
&ff_ape_decoder,
&ff_aptx_decoder,
&ff_aptx_hd_decoder,
&ff_atrac1_decoder,
&ff_atrac3_decoder,
&ff_atrac3al_decoder,
&ff_atrac3pal_decoder,
&ff_atrac9_decoder,
&ff_binkaudio_dct_decoder,
&ff_binkaudio_rdft_decoder,
&ff_bmv_audio_decoder,
&ff_cook_decoder,
&ff_dca_decoder,
&ff_dolby_e_decoder,
&ff_dsd_lsbf_decoder,
&ff_dsd_msbf_decoder,
&ff_dsd_lsbf_planar_decoder,
&ff_dsd_msbf_planar_decoder,
&ff_dsicinaudio_decoder,
&ff_dss_sp_decoder,
&ff_dst_decoder,
&ff_eac3_decoder,
&ff_evrc_decoder,
&ff_ffwavesynth_decoder,
&ff_flac_decoder,
&ff_g723_1_decoder,
&ff_g729_decoder,
&ff_gsm_decoder,
&ff_gsm_ms_decoder,
&ff_iac_decoder,
&ff_ilbc_decoder,
&ff_imc_decoder,
&ff_interplay_acm_decoder,
&ff_mace3_decoder,
&ff_mace6_decoder,
&ff_metasound_decoder,
&ff_mlp_decoder,
&ff_mp1_decoder,
&ff_mp1float_decoder,
&ff_mp2_decoder,
&ff_mp2float_decoder,
&ff_mp3float_decoder,
&ff_mp3_decoder,
&ff_mp3adufloat_decoder,
&ff_mp3adu_decoder,
&ff_mp3on4float_decoder,
&ff_mp3on4_decoder,
&ff_mpc7_decoder,
&ff_mpc8_decoder,
&ff_nellymoser_decoder,
&ff_on2avc_decoder,
&ff_opus_decoder,
&ff_paf_audio_decoder,
&ff_qcelp_decoder,
&ff_qdm2_decoder,
&ff_qdmc_decoder,
&ff_ra_144_decoder,
&ff_ra_288_decoder,
&ff_ralf_decoder,
&ff_sbc_decoder,
&ff_shorten_decoder,
&ff_sipr_decoder,
&ff_smackaud_decoder,
&ff_sonic_decoder,
&ff_tak_decoder,
&ff_truehd_decoder,
&ff_truespeech_decoder,
&ff_tta_decoder,
&ff_vmdaudio_decoder,
&ff_vorbis_decoder,
&ff_wavpack_decoder,
&ff_wmalossless_decoder,
&ff_wmapro_decoder,
&ff_wmav1_decoder,
&ff_wmav2_decoder,
&ff_wmavoice_decoder,
&ff_ws_snd1_decoder,
&ff_xma1_decoder,
&ff_xma2_decoder,
&ff_pcm_alaw_decoder,
&ff_pcm_bluray_decoder,
&ff_pcm_dvd_decoder,
&ff_pcm_f16le_decoder,
&ff_pcm_f24le_decoder,
&ff_pcm_f32be_decoder,
&ff_pcm_f32le_decoder,
&ff_pcm_f64be_decoder,
&ff_pcm_f64le_decoder,
&ff_pcm_lxf_decoder,
&ff_pcm_mulaw_decoder,
&ff_pcm_s8_decoder,
&ff_pcm_s8_planar_decoder,
&ff_pcm_s16be_decoder,
&ff_pcm_s16be_planar_decoder,
&ff_pcm_s16le_decoder,
&ff_pcm_s16le_planar_decoder,
&ff_pcm_s24be_decoder,
&ff_pcm_s24daud_decoder,
&ff_pcm_s24le_decoder,
&ff_pcm_s24le_planar_decoder,
&ff_pcm_s32be_decoder,
&ff_pcm_s32le_decoder,
&ff_pcm_s32le_planar_decoder,
&ff_pcm_s64be_decoder,
&ff_pcm_s64le_decoder,
&ff_pcm_u8_decoder,
&ff_pcm_u16be_decoder,
&ff_pcm_u16le_decoder,
&ff_pcm_u24be_decoder,
&ff_pcm_u24le_decoder,
&ff_pcm_u32be_decoder,
&ff_pcm_u32le_decoder,
&ff_pcm_vidc_decoder,
&ff_pcm_zork_decoder,
&ff_gremlin_dpcm_decoder,
&ff_interplay_dpcm_decoder,
&ff_roq_dpcm_decoder,
&ff_sol_dpcm_decoder,
&ff_xan_dpcm_decoder,
&ff_adpcm_4xm_decoder,
&ff_adpcm_adx_decoder,
&ff_adpcm_afc_decoder,
&ff_adpcm_aica_decoder,
&ff_adpcm_ct_decoder,
&ff_adpcm_dtk_decoder,
&ff_adpcm_ea_decoder,
&ff_adpcm_ea_maxis_xa_decoder,
&ff_adpcm_ea_r1_decoder,
&ff_adpcm_ea_r2_decoder,
&ff_adpcm_ea_r3_decoder,
&ff_adpcm_ea_xas_decoder,
&ff_adpcm_g722_decoder,
&ff_adpcm_g726_decoder,
&ff_adpcm_g726le_decoder,
&ff_adpcm_ima_amv_decoder,
&ff_adpcm_ima_apc_decoder,
&ff_adpcm_ima_dat4_decoder,
&ff_adpcm_ima_dk3_decoder,
&ff_adpcm_ima_dk4_decoder,
&ff_adpcm_ima_ea_eacs_decoder,
&ff_adpcm_ima_ea_sead_decoder,
&ff_adpcm_ima_iss_decoder,
&ff_adpcm_ima_oki_decoder,
&ff_adpcm_ima_qt_decoder,
&ff_adpcm_ima_rad_decoder,
&ff_adpcm_ima_smjpeg_decoder,
&ff_adpcm_ima_wav_decoder,
&ff_adpcm_ima_ws_decoder,
&ff_adpcm_ms_decoder,
&ff_adpcm_mtaf_decoder,
&ff_adpcm_psx_decoder,
&ff_adpcm_sbpro_2_decoder,
&ff_adpcm_sbpro_3_decoder,
&ff_adpcm_sbpro_4_decoder,
&ff_adpcm_swf_decoder,
&ff_adpcm_thp_decoder,
&ff_adpcm_thp_le_decoder,
&ff_adpcm_vima_decoder,
&ff_adpcm_xa_decoder,
&ff_adpcm_yamaha_decoder,
&ff_ssa_decoder,
&ff_ass_decoder,
&ff_ccaption_decoder,
&ff_dvbsub_decoder,
&ff_dvdsub_decoder,
&ff_jacosub_decoder,
&ff_microdvd_decoder,
&ff_movtext_decoder,
&ff_mpl2_decoder,
&ff_pgssub_decoder,
&ff_pjs_decoder,
&ff_realtext_decoder,
&ff_sami_decoder,
&ff_srt_decoder,
&ff_stl_decoder,
&ff_subrip_decoder,
&ff_subviewer_decoder,
&ff_subviewer1_decoder,
&ff_text_decoder,
&ff_vplayer_decoder,
&ff_webvtt_decoder,
&ff_xsub_decoder,
&ff_bintext_decoder,
&ff_xbin_decoder,
&ff_idf_decoder,
NULL };

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static const AVCodecParser * const parser_list[] = {
&ff_aac_parser,
&ff_aac_latm_parser,
&ff_ac3_parser,
&ff_adx_parser,
&ff_av1_parser,
&ff_avs2_parser,
&ff_bmp_parser,
&ff_cavsvideo_parser,
&ff_cook_parser,
&ff_dca_parser,
&ff_dirac_parser,
&ff_dnxhd_parser,
&ff_dpx_parser,
&ff_dvaudio_parser,
&ff_dvbsub_parser,
&ff_dvdsub_parser,
&ff_dvd_nav_parser,
&ff_flac_parser,
&ff_g729_parser,
&ff_gsm_parser,
&ff_h261_parser,
&ff_h263_parser,
&ff_h264_parser,
&ff_hevc_parser,
&ff_mjpeg_parser,
&ff_mlp_parser,
&ff_mpeg4video_parser,
&ff_mpegaudio_parser,
&ff_mpegvideo_parser,
&ff_opus_parser,
&ff_png_parser,
&ff_pnm_parser,
&ff_rv30_parser,
&ff_rv40_parser,
&ff_sbc_parser,
&ff_sipr_parser,
&ff_tak_parser,
&ff_vc1_parser,
&ff_vorbis_parser,
&ff_vp3_parser,
&ff_vp8_parser,
&ff_vp9_parser,
&ff_xma_parser,
NULL };

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static const AVInputFormat * const indev_list[] = {
NULL };

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static const AVOutputFormat * const outdev_list[] = {
NULL };

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static const AVInputFormat * const demuxer_list[] = {
&ff_aa_demuxer,
&ff_aac_demuxer,
&ff_ac3_demuxer,
&ff_acm_demuxer,
&ff_act_demuxer,
&ff_adf_demuxer,
&ff_adp_demuxer,
&ff_ads_demuxer,
&ff_adx_demuxer,
&ff_aea_demuxer,
&ff_afc_demuxer,
&ff_aiff_demuxer,
&ff_aix_demuxer,
&ff_amr_demuxer,
&ff_amrnb_demuxer,
&ff_amrwb_demuxer,
&ff_anm_demuxer,
&ff_apc_demuxer,
&ff_ape_demuxer,
&ff_apng_demuxer,
&ff_aptx_demuxer,
&ff_aptx_hd_demuxer,
&ff_aqtitle_demuxer,
&ff_asf_demuxer,
&ff_asf_o_demuxer,
&ff_ass_demuxer,
&ff_ast_demuxer,
&ff_au_demuxer,
&ff_avi_demuxer,
&ff_avr_demuxer,
&ff_avs_demuxer,
&ff_avs2_demuxer,
&ff_bethsoftvid_demuxer,
&ff_bfi_demuxer,
&ff_bintext_demuxer,
&ff_bink_demuxer,
&ff_bit_demuxer,
&ff_bmv_demuxer,
&ff_bfstm_demuxer,
&ff_brstm_demuxer,
&ff_boa_demuxer,
&ff_c93_demuxer,
&ff_caf_demuxer,
&ff_cavsvideo_demuxer,
&ff_cdg_demuxer,
&ff_cdxl_demuxer,
&ff_cine_demuxer,
&ff_codec2_demuxer,
&ff_codec2raw_demuxer,
&ff_concat_demuxer,
&ff_data_demuxer,
&ff_daud_demuxer,
&ff_dcstr_demuxer,
&ff_dfa_demuxer,
&ff_dirac_demuxer,
&ff_dnxhd_demuxer,
&ff_dsf_demuxer,
&ff_dsicin_demuxer,
&ff_dss_demuxer,
&ff_dts_demuxer,
&ff_dtshd_demuxer,
&ff_dv_demuxer,
&ff_dvbsub_demuxer,
&ff_dvbtxt_demuxer,
&ff_dxa_demuxer,
&ff_ea_demuxer,
&ff_ea_cdata_demuxer,
&ff_eac3_demuxer,
&ff_epaf_demuxer,
&ff_ffmetadata_demuxer,
&ff_filmstrip_demuxer,
&ff_fits_demuxer,
&ff_flac_demuxer,
&ff_flic_demuxer,
&ff_flv_demuxer,
&ff_live_flv_demuxer,
&ff_fourxm_demuxer,
&ff_frm_demuxer,
&ff_fsb_demuxer,
&ff_g722_demuxer,
&ff_g723_1_demuxer,
&ff_g726_demuxer,
&ff_g726le_demuxer,
&ff_g729_demuxer,
&ff_gdv_demuxer,
&ff_genh_demuxer,
&ff_gif_demuxer,
&ff_gsm_demuxer,
&ff_gxf_demuxer,
&ff_h261_demuxer,
&ff_h263_demuxer,
&ff_h264_demuxer,
&ff_hevc_demuxer,
&ff_hls_demuxer,
&ff_hnm_demuxer,
&ff_ico_demuxer,
&ff_idcin_demuxer,
&ff_idf_demuxer,
&ff_iff_demuxer,
&ff_ilbc_demuxer,
&ff_image2_demuxer,
&ff_image2pipe_demuxer,
&ff_image2_alias_pix_demuxer,
&ff_image2_brender_pix_demuxer,
&ff_ingenient_demuxer,
&ff_ipmovie_demuxer,
&ff_ircam_demuxer,
&ff_iss_demuxer,
&ff_iv8_demuxer,
&ff_ivf_demuxer,
&ff_ivr_demuxer,
&ff_jacosub_demuxer,
&ff_jv_demuxer,
&ff_lmlm4_demuxer,
&ff_loas_demuxer,
&ff_lrc_demuxer,
&ff_lvf_demuxer,
&ff_lxf_demuxer,
&ff_m4v_demuxer,
&ff_matroska_demuxer,
&ff_mgsts_demuxer,
&ff_microdvd_demuxer,
&ff_mjpeg_demuxer,
&ff_mjpeg_2000_demuxer,
&ff_mlp_demuxer,
&ff_mlv_demuxer,
&ff_mm_demuxer,
&ff_mmf_demuxer,
&ff_mov_demuxer,
&ff_mp3_demuxer,
&ff_mpc_demuxer,
&ff_mpc8_demuxer,
&ff_mpegps_demuxer,
&ff_mpegts_demuxer,
&ff_mpegtsraw_demuxer,
&ff_mpegvideo_demuxer,
&ff_mpjpeg_demuxer,
&ff_mpl2_demuxer,
&ff_mpsub_demuxer,
&ff_msf_demuxer,
&ff_msnwc_tcp_demuxer,
&ff_mtaf_demuxer,
&ff_mtv_demuxer,
&ff_musx_demuxer,
&ff_mv_demuxer,
&ff_mvi_demuxer,
&ff_mxf_demuxer,
&ff_mxg_demuxer,
&ff_nc_demuxer,
&ff_nistsphere_demuxer,
&ff_nsp_demuxer,
&ff_nsv_demuxer,
&ff_nut_demuxer,
&ff_nuv_demuxer,
&ff_ogg_demuxer,
&ff_oma_demuxer,
&ff_paf_demuxer,
&ff_pcm_alaw_demuxer,
&ff_pcm_mulaw_demuxer,
&ff_pcm_vidc_demuxer,
&ff_pcm_f64be_demuxer,
&ff_pcm_f64le_demuxer,
&ff_pcm_f32be_demuxer,
&ff_pcm_f32le_demuxer,
&ff_pcm_s32be_demuxer,
&ff_pcm_s32le_demuxer,
&ff_pcm_s24be_demuxer,
&ff_pcm_s24le_demuxer,
&ff_pcm_s16be_demuxer,
&ff_pcm_s16le_demuxer,
&ff_pcm_s8_demuxer,
&ff_pcm_u32be_demuxer,
&ff_pcm_u32le_demuxer,
&ff_pcm_u24be_demuxer,
&ff_pcm_u24le_demuxer,
&ff_pcm_u16be_demuxer,
&ff_pcm_u16le_demuxer,
&ff_pcm_u8_demuxer,
&ff_pjs_demuxer,
&ff_pmp_demuxer,
&ff_pva_demuxer,
&ff_pvf_demuxer,
&ff_qcp_demuxer,
&ff_r3d_demuxer,
&ff_rawvideo_demuxer,
&ff_realtext_demuxer,
&ff_redspark_demuxer,
&ff_rl2_demuxer,
&ff_rm_demuxer,
&ff_roq_demuxer,
&ff_rpl_demuxer,
&ff_rsd_demuxer,
&ff_rso_demuxer,
&ff_s337m_demuxer,
&ff_sami_demuxer,
&ff_sbc_demuxer,
&ff_sbg_demuxer,
&ff_scc_demuxer,
&ff_sdr2_demuxer,
&ff_sds_demuxer,
&ff_sdx_demuxer,
&ff_segafilm_demuxer,
&ff_ser_demuxer,
&ff_shorten_demuxer,
&ff_siff_demuxer,
&ff_sln_demuxer,
&ff_smacker_demuxer,
&ff_smjpeg_demuxer,
&ff_smush_demuxer,
&ff_sol_demuxer,
&ff_sox_demuxer,
&ff_spdif_demuxer,
&ff_srt_demuxer,
&ff_str_demuxer,
&ff_stl_demuxer,
&ff_subviewer1_demuxer,
&ff_subviewer_demuxer,
&ff_sup_demuxer,
&ff_svag_demuxer,
&ff_swf_demuxer,
&ff_tak_demuxer,
&ff_tedcaptions_demuxer,
&ff_thp_demuxer,
&ff_threedostr_demuxer,
&ff_tiertexseq_demuxer,
&ff_tmv_demuxer,
&ff_truehd_demuxer,
&ff_tta_demuxer,
&ff_txd_demuxer,
&ff_tty_demuxer,
&ff_ty_demuxer,
&ff_v210_demuxer,
&ff_v210x_demuxer,
&ff_vag_demuxer,
&ff_vc1_demuxer,
&ff_vc1t_demuxer,
&ff_vivo_demuxer,
&ff_vmd_demuxer,
&ff_vobsub_demuxer,
&ff_voc_demuxer,
&ff_vpk_demuxer,
&ff_vplayer_demuxer,
&ff_vqf_demuxer,
&ff_w64_demuxer,
&ff_wav_demuxer,
&ff_wc3_demuxer,
&ff_webm_dash_manifest_demuxer,
&ff_webvtt_demuxer,
&ff_wsaud_demuxer,
&ff_wsd_demuxer,
&ff_wsvqa_demuxer,
&ff_wtv_demuxer,
&ff_wve_demuxer,
&ff_wv_demuxer,
&ff_xa_demuxer,
&ff_xbin_demuxer,
&ff_xmv_demuxer,
&ff_xvag_demuxer,
&ff_xwma_demuxer,
&ff_yop_demuxer,
&ff_yuv4mpegpipe_demuxer,
&ff_image_bmp_pipe_demuxer,
&ff_image_dds_pipe_demuxer,
&ff_image_dpx_pipe_demuxer,
&ff_image_exr_pipe_demuxer,
&ff_image_j2k_pipe_demuxer,
&ff_image_jpeg_pipe_demuxer,
&ff_image_jpegls_pipe_demuxer,
&ff_image_pam_pipe_demuxer,
&ff_image_pbm_pipe_demuxer,
&ff_image_pcx_pipe_demuxer,
&ff_image_pgmyuv_pipe_demuxer,
&ff_image_pgm_pipe_demuxer,
&ff_image_pictor_pipe_demuxer,
&ff_image_png_pipe_demuxer,
&ff_image_ppm_pipe_demuxer,
&ff_image_psd_pipe_demuxer,
&ff_image_qdraw_pipe_demuxer,
&ff_image_sgi_pipe_demuxer,
&ff_image_svg_pipe_demuxer,
&ff_image_sunrast_pipe_demuxer,
&ff_image_tiff_pipe_demuxer,
&ff_image_webp_pipe_demuxer,
&ff_image_xpm_pipe_demuxer,
&ff_image_xwd_pipe_demuxer,
NULL };

View file

@ -1,2 +0,0 @@
static const AVOutputFormat * const muxer_list[] = {
NULL };

View file

@ -1,14 +0,0 @@
static const URLProtocol * const url_protocols[] = {
&ff_async_protocol,
&ff_cache_protocol,
&ff_concat_protocol,
&ff_crypto_protocol,
&ff_data_protocol,
&ff_file_protocol,
&ff_hls_protocol,
&ff_md5_protocol,
&ff_pipe_protocol,
&ff_prompeg_protocol,
&ff_subfile_protocol,
&ff_tee_protocol,
NULL };

View file

@ -1,6 +0,0 @@
/* Generated by ffmpeg configure */
#ifndef AVUTIL_AVCONFIG_H
#define AVUTIL_AVCONFIG_H
#define AV_HAVE_BIGENDIAN 0
#define AV_HAVE_FAST_UNALIGNED 1
#endif /* AVUTIL_AVCONFIG_H */

View file

@ -1,4 +0,0 @@
#ifndef AVUTIL_FFVERSION_H
#define AVUTIL_FFVERSION_H
#define FFMPEG_VERSION "N-74177-g802e512"
#endif /* AVUTIL_FFVERSION_H */

View file

@ -1,96 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{AA137613-96A1-4388-8905-71345B4F8F87}</ProjectGuid>
<RootNamespace>ffms2</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(FfmsSrcDir)\include;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
WITH_SWRESAMPLE;
FFMS_EXPORTS;
FFMS_STATIC;
_CRT_SECURE_NO_WARNINGS;
_CRT_NONSTDC_NO_DEPRECATE;
_SCL_SECURE_NO_WARNINGS;
__STDC_CONSTANT_MACROS;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<DisableSpecificWarnings>4250;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(AegisubLibraryDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<InstallHeader>
<HeaderRoot>$(FfmsSrcDir)\include</HeaderRoot>
</InstallHeader>
</ItemDefinitionGroup>
<!-- Source files -->
<ItemGroup>
<InstallHeader Include="$(FfmsSrcDir)\include\ffms.h" />
<InstallHeader Include="$(FfmsSrcDir)\include\ffmscompat.h" />
</ItemGroup>
<ItemGroup>
<None Include="$(FfmsSrcDir)\src\avisynth\avisynth.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\avssources.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\avsutils.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\ffswscale.cpp" />
<None Include="$(FfmsSrcDir)\src\vapoursynth\vapoursource.cpp" />
<None Include="$(FfmsSrcDir)\src\vapoursynth\vapoursynth.cpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(FfmsSrcDir)\src\core\audiosource.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\ffms.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\filehandle.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\indexing.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\track.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\utils.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\videosource.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\videoutils.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\zipfile.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(FfmsSrcDir)\include\ffms.h" />
<ClInclude Include="$(FfmsSrcDir)\include\ffmscompat.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avisynth.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avssources.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avsutils.h" />
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\ffswscale.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\audiosource.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\filehandle.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\indexing.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\track.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\utils.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\videosource.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\videoutils.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\zipfile.h" />
<ClInclude Include="$(FfmsSrcDir)\src\vapoursynth\VapourSynth.h" />
<ClInclude Include="$(FfmsSrcDir)\src\vapoursynth\vapoursource.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ffmpeg\ffmpeg.vcxproj">
<Project>{f934ab7b-186b-4e96-b20c-a58c38c1b819}</Project>
</ProjectReference>
<ProjectReference Include="..\zlib\zlib.vcxproj">
<Project>{10f22a5a-dd9e-44a1-ba2e-2a9a7c78b0ee}</Project>
</ProjectReference>
</ItemGroup>
</Project>

View file

@ -1,126 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Audio">
<UniqueIdentifier>{ed366ac0-ef41-4c15-b40e-4db3c76b17db}</UniqueIdentifier>
</Filter>
<Filter Include="Indexing">
<UniqueIdentifier>{a5f150b5-ae8e-448c-a724-bbdca106ea10}</UniqueIdentifier>
</Filter>
<Filter Include="Video">
<UniqueIdentifier>{14a03221-39fc-4803-b677-e90f2290666b}</UniqueIdentifier>
</Filter>
<Filter Include="API">
<UniqueIdentifier>{132a91ed-71ff-4574-aba8-09d496869832}</UniqueIdentifier>
</Filter>
<Filter Include="Utils">
<UniqueIdentifier>{7e197647-eb8c-44bc-b6d8-6368b242478c}</UniqueIdentifier>
</Filter>
<Filter Include="Avisynth">
<UniqueIdentifier>{fab6c2c7-eeae-4009-a932-fc079402db63}</UniqueIdentifier>
</Filter>
<Filter Include="VapourSynth">
<UniqueIdentifier>{8a87437e-fe04-4b74-a917-f8c108247e3f}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(FfmsSrcDir)\src\core\audiosource.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\indexing.cpp">
<Filter>Indexing</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\videosource.cpp">
<Filter>Video</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\ffms.cpp">
<Filter>API</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\utils.cpp">
<Filter>Utils</Filter>
</ClCompile>
<None Include="$(FfmsSrcDir)\src\avisynth\avisynth.cpp">
<Filter>Avisynth</Filter>
</None>
<None Include="$(FfmsSrcDir)\src\avisynth\avssources.cpp">
<Filter>Avisynth</Filter>
</None>
<None Include="$(FfmsSrcDir)\src\avisynth\avsutils.cpp">
<Filter>Avisynth</Filter>
</None>
<None Include="$(FfmsSrcDir)\src\avisynth\ffswscale.cpp">
<Filter>Avisynth</Filter>
</None>
<ClCompile Include="$(FfmsSrcDir)\src\core\videoutils.cpp">
<Filter>Video</Filter>
</ClCompile>
<None Include="$(FfmsSrcDir)\src\vapoursynth\vapoursource.cpp">
<Filter>VapourSynth</Filter>
</None>
<None Include="$(FfmsSrcDir)\src\vapoursynth\vapoursynth.cpp">
<Filter>VapourSynth</Filter>
</None>
<ClCompile Include="$(FfmsSrcDir)\src\core\matroskareader.cpp">
<Filter>Utils</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\filehandle.cpp">
<Filter>Utils</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\zipfile.cpp">
<Filter>Utils</Filter>
</ClCompile>
<ClCompile Include="$(FfmsSrcDir)\src\core\track.cpp">
<Filter>Indexing</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(FfmsSrcDir)\src\core\audiosource.h">
<Filter>Audio</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\indexing.h">
<Filter>Indexing</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\videosource.h">
<Filter>Video</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\include\ffms.h">
<Filter>API</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\include\ffmscompat.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\utils.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avisynth.h">
<Filter>Avisynth</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avssources.h">
<Filter>Avisynth</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\avsutils.h">
<Filter>Avisynth</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\avisynth\ffswscale.h">
<Filter>Avisynth</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\videoutils.h">
<Filter>Video</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\vapoursynth\vapoursource.h">
<Filter>VapourSynth</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\vapoursynth\VapourSynth.h">
<Filter>VapourSynth</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\filehandle.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\zipfile.h">
<Filter>Utils</Filter>
</ClInclude>
<ClInclude Include="$(FfmsSrcDir)\src\core\track.h">
<Filter>Indexing</Filter>
</ClInclude>
</ItemGroup>
</Project>

View file

@ -1,393 +0,0 @@
/* config.h.in. Generated from configure.ac by autoheader. */
/* Define to compile in long-double precision. */
#undef BENCHFFT_LDOUBLE
/* Define to compile in quad precision. */
#undef BENCHFFT_QUAD
/* Define to compile in single precision. */
#undef BENCHFFT_SINGLE
/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP
systems. This function is required for `alloca.c' support on those systems.
*/
#undef CRAY_STACKSEG_END
/* Define to 1 if using `alloca.c'. */
#undef C_ALLOCA
/* Define to disable Fortran wrappers. */
#define DISABLE_FORTRAN 1
/* Define to dummy `main' function (if any) required to link to the Fortran
libraries. */
#undef F77_DUMMY_MAIN
/* Define to a macro mangling the given C identifier (in lower and upper
case), which must not contain underscores, for linking with Fortran. */
#undef F77_FUNC
/* As F77_FUNC, but for C identifiers containing underscores. */
#undef F77_FUNC_
/* Define if F77_FUNC and F77_FUNC_ are equivalent. */
#undef F77_FUNC_EQUIV
/* Define if F77 and FC dummy `main' functions are identical. */
#undef FC_DUMMY_MAIN_EQ_F77
/* C compiler name and flags */
#define FFTW_CC "cl"
/* Define to enable extra FFTW debugging code. */
#undef FFTW_DEBUG
/* Define to enable alignment debugging hacks. */
#undef FFTW_DEBUG_ALIGNMENT
/* Define to enable debugging malloc. */
#undef FFTW_DEBUG_MALLOC
/* Define to enable the use of alloca(). */
#undef FFTW_ENABLE_ALLOCA
/* Define to compile in long-double precision. */
#undef FFTW_LDOUBLE
/* Define to compile in quad precision. */
#undef FFTW_QUAD
/* Define to enable pseudorandom estimate planning for debugging. */
#undef FFTW_RANDOM_ESTIMATOR
/* Define to compile in single precision. */
#undef FFTW_SINGLE
/* Define to 1 if you have the `abort' function. */
#define HAVE_ABORT 1
/* Define to 1 if you have `alloca', as a function or macro. */
#undef HAVE_ALLOCA
/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
*/
#undef HAVE_ALLOCA_H
/* Define to enable Altivec optimizations. */
#undef HAVE_ALTIVEC
/* Define to 1 if you have the <altivec.h> header file. */
#undef HAVE_ALTIVEC_H
/* Define to enable AVX optimizations. */
#undef HAVE_AVX
/* Define to 1 if you have the `BSDgettimeofday' function. */
#undef HAVE_BSDGETTIMEOFDAY
/* Define to 1 if you have the `clock_gettime' function. */
#undef HAVE_CLOCK_GETTIME
/* Define to 1 if you have the `cosl' function. */
#define HAVE_COSL 1
/* Define to 1 if you have the <c_asm.h> header file. */
#undef HAVE_C_ASM_H
/* Define to 1 if you have the declaration of `cosl', and to 0 if you don't.
*/
#define HAVE_DECL_COSL 1
/* Define to 1 if you have the declaration of `cosq', and to 0 if you don't. */
#define HAVE_DECL_COSQ 0
/* Define to 1 if you have the declaration of `drand48', and to 0 if you don't. */
#define HAVE_DECL_DRAND48 0
/* Define to 1 if you have the declaration of `memalign', and to 0 if you don't. */
#define HAVE_DECL_MEMALIGN 0
/* Define to 1 if you have the declaration of `posix_memalign', and to 0 if you don't. */
#define HAVE_DECL_POSIX_MEMALIGN 0
/* Define to 1 if you have the declaration of `sinl', and to 0 if you don't. */
#define HAVE_DECL_SINL 1
/* Define to 1 if you have the declaration of `sinq', and to 0 if you don't.
*/
#define HAVE_DECL_SINQ 0
/* Define to 1 if you have the declaration of `srand48', and to 0 if you
don't. */
#define HAVE_DECL_SRAND48 0
/* Define to 1 if you have the <dlfcn.h> header file. */
#undef HAVE_DLFCN_H
/* Define to 1 if you don't have `vprintf' but do have `_doprnt.' */
#undef HAVE_DOPRNT
/* Define to 1 if you have the `drand48' function. */
#undef HAVE_DRAND48
/* Define if you have a machine with fused multiply-add */
#undef HAVE_FMA
/* Define to 1 if you have the `gethrtime' function. */
#undef HAVE_GETHRTIME
/* Define to 1 if you have the `gettimeofday' function. */
#undef HAVE_GETTIMEOFDAY
/* Define to 1 if hrtime_t is defined in <sys/time.h> */
#undef HAVE_HRTIME_T
/* Define to 1 if you have the <intrinsics.h> header file. */
#undef HAVE_INTRINSICS_H
/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H
/* Define if the isnan() function/macro is available. */
#undef HAVE_ISNAN
/* Define to 1 if you have the <libintl.h> header file. */
#undef HAVE_LIBINTL_H
/* Define to 1 if you have the `m' library (-lm). */
#undef HAVE_LIBM
/* Define to 1 if you have the `quadmath' library (-lquadmath). */
#undef HAVE_LIBQUADMATH
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define to 1 if the compiler supports `long double' */
#define HAVE_LONG_DOUBLE 1
/* Define to 1 if you have the `mach_absolute_time' function. */
#undef HAVE_MACH_ABSOLUTE_TIME
/* Define to 1 if you have the <mach/mach_time.h> header file. */
#undef HAVE_MACH_MACH_TIME_H
/* Define to 1 if you have the <malloc.h> header file. */
#define HAVE_MALLOC_H 1
/* Define to 1 if you have the `memalign' function. */
#undef HAVE_MEMALIGN
/* Define to 1 if you have the <memory.h> header file. */
#define HAVE_MEMORY_H 1
/* Define to 1 if you have the `memset' function. */
#define HAVE_MEMSET 1
/* Define to enable MIPS paired-single optimizations. */
#undef HAVE_MIPS_PS
/* Define to enable use of MIPS ZBus cycle-counter. */
#undef HAVE_MIPS_ZBUS_TIMER
/* Define if you have the MPI library. */
#undef HAVE_MPI
/* Define if OpenMP is enabled */
#define HAVE_OPENMP 1
/* Define to 1 if you have the `posix_memalign' function. */
#undef HAVE_POSIX_MEMALIGN
/* Define if you have POSIX threads libraries and header files. */
#undef HAVE_PTHREAD
/* Define to 1 if you have the `read_real_time' function. */
#undef HAVE_READ_REAL_TIME
/* Define to 1 if you have the `sinl' function. */
#define HAVE_SINL 1
/* Define to 1 if you have the `snprintf' function. */
#undef HAVE_SNPRINTF
/* Define to 1 if you have the `sqrt' function. */
#define HAVE_SQRT 1
/* Define to enable SSE/SSE2 optimizations. */
#define HAVE_SSE2 1
/* Define to 1 if you have the <stddef.h> header file. */
#define HAVE_STDDEF_H 1
/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1
/* Define to 1 if you have the <stdlib.h> header file. */
#define HAVE_STDLIB_H 1
/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H
/* Define to 1 if you have the <string.h> header file. */
#define HAVE_STRING_H 1
/* Define to 1 if you have the `sysctl' function. */
#undef HAVE_SYSCTL
/* Define to 1 if you have the <sys/stat.h> header file. */
#define HAVE_SYS_STAT_H 1
/* Define to 1 if you have the <sys/sysctl.h> header file. */
#undef HAVE_SYS_SYSCTL_H
/* Define to 1 if you have the <sys/time.h> header file. */
#undef HAVE_SYS_TIME_H
/* Define to 1 if you have the <sys/types.h> header file. */
#define HAVE_SYS_TYPES_H 1
/* Define to 1 if you have the `tanl' function. */
#define HAVE_TANL 1
/* Define if we have a threads library. */
#undef HAVE_THREADS
/* Define to 1 if you have the `time_base_to_time' function. */
#undef HAVE_TIME_BASE_TO_TIME
/* Define to 1 if the system has the type `uintptr_t'. */
#define HAVE_UINTPTR_T 1
/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
/* Define to 1 if you have the `vprintf' function. */
#define HAVE_VPRINTF 1
/* Define to 1 if you have the `_mm_free' function. */
#undef HAVE__MM_FREE
/* Define to 1 if you have the `_mm_malloc' function. */
#undef HAVE__MM_MALLOC
/* Define if you have the UNICOS _rtc() intrinsic. */
#undef HAVE__RTC
/* Define to the sub-directory in which libtool stores uninstalled libraries.
*/
#undef LT_OBJDIR
/* Define to 1 if your C compiler doesn't accept -c and -o together. */
#undef NO_MINUS_C_MINUS_O
/* Name of package */
#define PACKAGE "fftw"
/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "fftw@fftw.org"
/* Define to the full name of this package. */
#define PACKAGE_NAME "fftw"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "fftw-3.3"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "fftw"
/* Define to the home page for this package. */
#define PACKAGE_URL "http://www.fftw.org"
/* Define to the version of this package. */
#define PACKAGE_VERSION "3.3"
/* Define to necessary symbol if this constant uses a non-standard name on
your system. */
#undef PTHREAD_CREATE_JOINABLE
/* The size of `double', as computed by sizeof. */
#define SIZEOF_DOUBLE 8
/* The size of `fftw_r2r_kind', as computed by sizeof. */
#undef SIZEOF_FFTW_R2R_KIND
/* The size of `float', as computed by sizeof. */
#define SIZEOF_FLOAT 4
/* The size of `int', as computed by sizeof. */
#define SIZEOF_INT 4
/* The size of `long', as computed by sizeof. */
#define SIZEOF_LONG 4
/* The size of `long long', as computed by sizeof. */
#define SIZEOF_LONG_LONG 8
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View file

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@ -1,86 +0,0 @@
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<ProjectGuid>{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}</ProjectGuid>
<RootNamespace>freetype</RootNamespace>
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<ResourceCompile>
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@ -1,152 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -1,75 +0,0 @@
// Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
//
// Permission to use, copy, modify, and distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
//
// Aegisub Project http://www.aegisub.org/
// The non-unix version of ftsystem.c uses stdio functions, but freetype uses
// streams as if they had mmap's performance characteristics (as it uses mmap
// on unix), which results in mind-blowingly poor performance (35%+ of the
// fontconfig caching runtime is spent on fseek).
#include <ft2build.h>
#include FT_INTERNAL_DEBUG_H
#include FT_INTERNAL_STREAM_H
#include FT_SYSTEM_H
#include FT_ERRORS_H
#include <codecvt>
#include <fstream>
extern "C" FT_Error FT_Stream_Open(FT_Stream stream, const char *filepathname) {
if (!stream)
return FT_THROW(Invalid_Stream_Handle);
stream->descriptor.pointer = nullptr;
stream->pathname.pointer = const_cast<char *>(filepathname);
stream->base = nullptr;
stream->pos = 0;
stream->read = nullptr;
stream->close = nullptr;
std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t> converter;
std::ifstream file(converter.from_bytes(filepathname), std::ios::binary);
if (!file.good())
return FT_THROW(Cannot_Open_Resource);
file.seekg(0, std::ios::end);
stream->size = (unsigned long)file.tellg();
if (!stream->size)
return FT_THROW(Cannot_Open_Stream);
file.seekg(0, std::ios::beg);
stream->base = (unsigned char *)malloc(stream->size);
file.read((char *)stream->base, stream->size);
stream->close = [](FT_Stream stream) {
free(stream->base);
stream->size = 0;
stream->base = nullptr;
};
return FT_Err_Ok;
}
extern "C" FT_Memory FT_New_Memory() {
return new FT_MemoryRec_{
nullptr,
[](FT_Memory, long size) { return malloc(size); },
[](FT_Memory, void *ptr) { free(ptr); },
[](FT_Memory, long, long size, void *ptr) { return realloc(ptr, size); }};
}
extern "C" void FT_Done_Memory(FT_Memory memory) {
delete memory;
}

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@ -1,22 +0,0 @@
#ifndef FRIBIDI_CONFIG_H
#define FRIBIDI_CONFIG_H
#define FRIBIDI "fribidi"
#define FRIBIDI_NAME "GNU FriBidi"
#define FRIBIDI_BUGREPORT "http://bugs.freedesktop.org/enter_bug.cgi?product=fribidi"
#define FRIBIDI_VERSION "0.19.6"
#define FRIBIDI_MAJOR_VERSION 0
#define FRIBIDI_MINOR_VERSION 19
#define FRIBIDI_MICRO_VERSION 6
#define FRIBIDI_INTERFACE_VERSION 3
#define FRIBIDI_INTERFACE_VERSION_STRING "3"
#define FRIBIDI_CHARSETS 0
#define FRIBIDI_USE_GLIB 0
#define FRIBIDI_SIZEOF_INT 4
#define HAVE_STDLIB_H 1
#define USE_SIMPLE_MALLOC 1
#define HAVE_STRINGIZE 1
#endif

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@ -1,64 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{FB8E8D19-A4D6-4181-943C-282075F49B41}</ProjectGuid>
<RootNamespace>fribidi</RootNamespace>
<AegisubProjectType>lib</AegisubProjectType>
</PropertyGroup>
<!-- Aegisub project configuration -->
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(FribidiSrcDir)\lib;
$(MSBuildThisFileDirectory);
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
FRIBIDI_ENTRY=;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<!-- Download fribidi -->
<UsingTask TaskName="TarballProject" AssemblyFile="$(AegisubBinaryDir)BuildTasks.dll" />
<Target
Name="Download"
BeforeTargets="ClCompile"
Inputs="$(FribidiSrcDir)aegisub.hash"
Outputs="$(FribidiSrcDir)nonexistent-file"
>
<TarballProject
Url="https://github.com/fribidi/fribidi/releases/download/0.19.6/fribidi-0.19.6.tar.bz2"
Hash="cba8b7423c817e5adf50d28ec9079d14eafcec9127b9e8c8f1960c5ad585e17d"
Root="$(FribidiSrcDir)"
/>
</Target>
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<ItemGroup>
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-arabic.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-bidi-types.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-bidi.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-deprecated.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-joining-types.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-joining.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-mem.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-mirroring.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-run.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi-shape.c" />
<ClCompile Include="$(FribidiSrcDir)\lib\fribidi.c" />
<InstallHeader Include="$(FribidiSrcDir)\lib\*.h">
<HeaderRoot>$(FribidiSrcDir)\lib</HeaderRoot>
</InstallHeader>
<InstallHeader Include="$(MSBuildThisFileDirectory)fribidi-config.h">
<HeaderRoot>$(MSBuildThisFileDirectory)</HeaderRoot>
</InstallHeader>
</ItemGroup>
</Project>

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@ -1,2 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />

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File diff suppressed because it is too large Load diff

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@ -1,47 +0,0 @@
-- Copyright (c) 2014, Thomas Goyne <plorkyeran@aegisub.org>
--
-- Permission to use, copy, modify, and distribute this software for any
-- purpose with or without fee is hereby granted, provided that the above
-- copyright notice and this permission notice appear in all copies.
--
-- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
-- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
-- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
-- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
-- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
-- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
-- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
--
-- Aegisub Project http://www.aegisub.org/
local ICU_VERSION = 'icudt53'
local function try_open(filename, mode)
local file, err = io.open(filename, mode)
if not file then
io.stdout:write(string.format('Failed to open "%s": %s\n', filename, err))
os.exit(1)
end
return file
end
local icu_root, out_path = ...
local infile = try_open(string.format('%s/data/in/%sl.dat', icu_root, ICU_VERSION), 'rb')
local outfile = try_open(out_path, 'w')
outfile:write("const unsigned char " .. ICU_VERSION .. "_dat[] = {")
local len = 0
while true do
local bytes = infile:read(65536)
if not bytes then break end
for i = 1, #bytes do
if len > 0 then outfile:write(',') end
outfile:write(string.format('%d', bytes:byte(i)))
len = len + 1
end
end
outfile:write('};\n')

View file

@ -1,42 +0,0 @@
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Text="OutputDir for _InstallHeader item is blank, problem during ComputeHeaderOutputs target?"
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View file

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View file

@ -1,388 +0,0 @@
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<ClInclude Include="$(SrcDir)include\libaegisub\color.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\spellchecker.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\ass\dialogue_parser.h">
<Filter>ASS</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\ass\smpte.h">
<Filter>ASS</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\ass\time.h">
<Filter>ASS</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)common\parser.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\of_type_adaptor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\calltip_provider.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\path.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\fs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\fs_fwd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\dispatch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\split.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\ass\uuencode.h">
<Filter>ASS</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\karaoke_matcher.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\kana_table.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\owning_intrusive_list.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\address_of_adaptor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\file_mapping.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\format.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\format_flyweight.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\format_path.h">
<Filter>Header Files</Filter>
</ClInclude>
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<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\make_unique.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\lua\utils.h">
<Filter>Lua</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\lua\script_reader.h">
<Filter>Lua</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)lua\modules\lpeg.h">
<Filter>Lua\Modules</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\lua\ffi.h">
<Filter>Lua</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\lua\modules.h">
<Filter>Lua</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\ycbcr_conv.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(SrcDir)include\libaegisub\audio\provider.h">
<Filter>Audio</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)windows\lagi_pre.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)windows\access.cpp">
<Filter>Source Files\Windows</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\charset.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\charset_6937.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\charset_conv.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)windows\log_win.cpp">
<Filter>Source Files\Windows</Filter>
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<ClCompile Include="$(SrcDir)common\line_iterator.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\log.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)windows\log_win.cpp">
<Filter>Source Files\Windows</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\mru.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\option.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\option_value.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\thesaurus.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)windows\util_win.cpp">
<Filter>Source Files\Windows</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\vfr.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\json.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\hotkey.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\keyframe.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\util.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\cajun\elements.cpp">
<Filter>cajun</Filter>
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<ClCompile Include="$(SrcDir)common\cajun\reader.cpp">
<Filter>cajun</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\cajun\writer.cpp">
<Filter>cajun</Filter>
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<ClCompile Include="$(SrcDir)ass\dialogue_parser.cpp">
<Filter>ASS</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)ass\time.cpp">
<Filter>ASS</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)ass\uuencode.cpp">
<Filter>ASS</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\color.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\parser.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\io.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\calltip_provider.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\path.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)windows\path_win.cpp">
<Filter>Source Files\Windows</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)windows\fs.cpp">
<Filter>Source Files\Windows</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\fs.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\format.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\dispatch.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\kana_table.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\karaoke_matcher.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)common\file_mapping.cpp">
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<ClCompile Include="$(SrcDir)common\character_count.cpp">
<Filter>Source Files\Common</Filter>
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<ClCompile Include="$(SrcDir)lua\script_reader.cpp">
<Filter>Lua</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)lua\utils.cpp">
<Filter>Lua</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)lua\modules\lfs.cpp">
<Filter>Lua\Modules</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)lua\modules\lpeg.c">
<Filter>Lua\Modules</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)lua\modules\re.cpp">
<Filter>Lua\Modules</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)lua\modules.cpp">
<Filter>Lua</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)lua\modules\unicode.cpp">
<Filter>Lua\Modules</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)common\ycbcr_conv.cpp">
<Filter>Source Files\Common</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider_convert.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider_dummy.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider_hd.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider_lock.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider_pcm.cpp">
<Filter>Audio</Filter>
</ClCompile>
<ClCompile Include="$(SrcDir)audio\provider_ram.cpp">
<Filter>Audio</Filter>
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<None Include="$(SrcDir)include\libaegisub\charsets.def">
<Filter>Header Files</Filter>
</None>
</ItemGroup>
</Project>

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@ -1,6 +0,0 @@
#define _CRT_SECURE_NO_WARNINGS
#define _CRT_NONSTDC_NO_DEPRECATE
#define CONFIG_ASM 1
#define CONFIG_RASTERIZER 1
#define CONFIG_DIRECTWRITE 1

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@ -1,6 +0,0 @@
// libass uses dirent in a function we don't use, so just provide a dummy version
typedef struct DIR { int dummy; } DIR;
typedef struct dirent { char *d_name; } dirent;
static inline DIR *opendir(const char *x) { return 0; }
static inline struct dirent *readdir(DIR *x) { return 0; }
static inline void closedir(DIR *x) { }

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{8804F253-DA67-4CC4-926B-0CD2AEE5778D}</ProjectGuid>
<RootNamespace>libass</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<ImportGroup Label="Targets">
<Import Project="$(MSBuildThisFileDirectory)..\yasm.targets" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(LibassSrcDir)\libass;
$(MSBuildThisFileDirectory);
$(FribidiSrcDir)\fribidi;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
inline=__inline;
FRIBIDI_ENTRY=;
_USE_MATH_DEFINES=;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ClCompile>
<InstallHeader>
<HeaderRoot>$(LibassSrcDir)\libass</HeaderRoot>
<Destination>ass\</Destination>
</InstallHeader>
<Yasm>
<Config Condition="'$(Platform)'=='Win32'">%(Config) -DARCH_X86_64=0 -DPREFIX -DHAVE_ALIGNED_STACK=0 -DHAVE_CPUNOP=1</Config>
<Config Condition="'$(Platform)'=='x64'">%(Config) -DARCH_X86_64=1 -DHAVE_ALIGNED_STACK=1 -DHAVE_CPUNOP=1</Config>
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</ItemDefinitionGroup>
<!-- Source files -->
<ItemGroup>
<InstallHeader Include="$(LibassSrcDir)\libass\ass.h" />
<InstallHeader Include="$(LibassSrcDir)\libass\ass_types.h" />
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<ItemGroup>
<Yasm Include="$(LibassSrcDir)\libass\x86\be_blur.asm">
<ExcludeFromBuild Condition="'$(Platform)'!='x64'">true</ExcludeFromBuild>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\blend_bitmaps.asm" />
<Yasm Include="$(LibassSrcDir)\libass\x86\blur.asm" />
<Yasm Include="$(LibassSrcDir)\libass\x86\cpuid.asm" />
<Yasm Include="$(LibassSrcDir)\libass\x86\gaussian.asm" />
<Yasm Include="$(LibassSrcDir)\libass\x86\rasterizer.asm" />
<Yasm Include="$(LibassSrcDir)\libass\x86\utils.asm" />
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<ClInclude Include="$(LibassSrcDir)\libass\ass_drawing.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_font.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_fontselect.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_func_template.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_library.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_outline.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_parse.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_rasterizer.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_render.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_shaper.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_string.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_types.h" />
<ClInclude Include="$(LibassSrcDir)\libass\ass_utils.h" />
<ClInclude Include="$(LibassSrcDir)\libass\dwrite_c.h" />
<ClInclude Include="$(LibassSrcDir)\libass\x86\cpuid.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)config.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)strings.h" />
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<ItemGroup>
<ClCompile Include="$(LibassSrcDir)\libass\ass.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_bitmap.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_blur.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_cache.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_directwrite.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_drawing.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_font.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_fontselect.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_library.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_outline.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_parse.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_rasterizer.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_rasterizer_c.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_render.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_render_api.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_shaper.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_string.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_strtod.c" />
<ClCompile Include="$(LibassSrcDir)\libass\ass_utils.c" />
<ClCompile Include="..\..\src\libass_gdi_fontselect.cpp" />
</ItemGroup>
<!-- Project References -->
<ItemGroup>
<ProjectReference Include="..\freetype2\freetype.vcxproj">
<Project>{78b079bd-9fc7-4b9e-b4a6-96da0f00248b}</Project>
</ProjectReference>
<ProjectReference Include="..\fribidi\fribidi.vcxproj">
<Project>{fb8e8d19-a4d6-4181-943c-282075f49b41}</Project>
</ProjectReference>
</ItemGroup>
</Project>

View file

@ -1,176 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat</Extensions>
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<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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<Filter Include="Assembly Files">
<UniqueIdentifier>{56793734-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>asm</Extensions>
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</ItemGroup>
<ItemGroup>
<Yasm Include="$(LibassSrcDir)\libass\x86\be_blur.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\blend_bitmaps.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\blur.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\cpuid.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<ClInclude Include="$(LibassSrcDir)\libass\x86\cpuid.h">
<Filter>Assembly Files</Filter>
</ClInclude>
<Yasm Include="$(LibassSrcDir)\libass\x86\gaussian.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\rasterizer.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\utils.asm">
<Filter>Assembly Files</Filter>
</Yasm>
<Yasm Include="$(LibassSrcDir)\libass\x86\x86inc.asm">
<Filter>Assembly Files</Filter>
</Yasm>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(LibassSrcDir)\libass\ass.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_bitmap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_cache.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_cache_template.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_compat.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_directwrite.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_drawing.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_font.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_fontselect.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_func_template.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_library.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_outline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_parse.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_rasterizer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_render.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_shaper.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_string.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_types.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\ass_utils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(LibassSrcDir)\libass\dwrite_c.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)config.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)strings.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(LibassSrcDir)\libass\ass.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_bitmap.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_blur.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_cache.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_directwrite.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_drawing.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_font.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_fontselect.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_library.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_outline.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_parse.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_rasterizer.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_rasterizer_c.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_render.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_render_api.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_shaper.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_string.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_strtod.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(LibassSrcDir)\libass\ass_utils.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\libass_gdi_fontselect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View file

@ -1,3 +0,0 @@
#define strncasecmp _strnicmp
#define strcasecmp _stricmp

View file

View file

@ -1,44 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{965054D2-44F2-4EB2-9879-051CC3D7EF08}</ProjectGuid>
<RootNamespace>libiconv</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>lib</AegisubProjectType>
<SrcDir>..\..\vendor\iconv\</SrcDir>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SrcDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<InstallHeader>
<HeaderRoot>$(SrcDir)include</HeaderRoot>
</InstallHeader>
</ItemDefinitionGroup>
<!-- Source files -->
<ItemGroup>
<InstallHeader Include="$(SrcDir)\include\iconv.h" />
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<ItemGroup>
<ClInclude Include="$(SrcDir)include\iconv.h" />
<ClInclude Include="$(SrcDir)include\libcharset.h" />
<ClInclude Include="$(SrcDir)include\localcharset.h" />
<ClInclude Include="$(SrcDir)libcharset\config.h" />
<ClInclude Include="$(SrcDir)libiconv\config.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(SrcDir)libcharset\localcharset.c" />
<ClCompile Include="$(SrcDir)libiconv\iconv.c" />
</ItemGroup>
</Project>

View file

@ -1,42 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
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@ -1,51 +0,0 @@
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@ -1,57 +0,0 @@
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@ -1,79 +0,0 @@
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@ -1,35 +0,0 @@
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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -1,234 +0,0 @@
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<AegisubPlatformSuffix Condition="'$(AegisubPlatformSuffix)'==''">(unk)</AegisubPlatformSuffix> <!-- fallback -->
</PropertyGroup>
</Project>

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@ -1,27 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MiniLuaCommand>$(AegisubBinaryDir)luajit-minilua$(AegisubPlatformSuffix)</MiniLuaCommand>
<ResPackCommand>$(AegisubSourceBase)tools\respack.lua</ResPackCommand>
</PropertyGroup>
<Target
Name="ResPackGenerate"
BeforeTargets="ClCompile"
Inputs="@(ResPack)"
Outputs="%(ResPack.OutputDir)%(ResPack.OutputName).cpp;%(ResPack.OutputDir)%(ResPack.OutputName).h"
>
<Exec
Command="$(MiniLuaCommand) $(ResPackCommand) &quot;@(ResPack -> '%(FullPath)')&quot; &quot;%(ResPack.OutputDir)%(ResPack.OutputName).cpp&quot; &quot;%(ResPack.OutputDir)%(ResPack.OutputName).h&quot;"
WorkingDirectory="@(ResPack -> '%(RootDir)%(Directory)')"
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Name="ResPackClean"
BeforeTargets="Clean"
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<Delete Files="%(ResPack.OutputDir)%(ResPack.OutputName).cpp;%(ResPack.OutputDir)%(ResPack.OutputName).h" />
</Target>
</Project>

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@ -1,13 +0,0 @@
// A dummy replacement for Catalogue.cxx that doesn't support any lexers
#include <stdlib.h>
#include "ILexer.h"
#include "LexerModule.h"
#include "Catalogue.h"
const LexerModule *Catalogue::Find(int language) { return nullptr; }
const LexerModule *Catalogue::Find(const char *languageName) { return nullptr; }
void Catalogue::AddLexerModule(LexerModule *plm) { }
int Scintilla_LinkLexers() { return 1; }

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@ -1,95 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{D6EA54FD-F15C-42F6-929B-A83F299A4582}</ProjectGuid>
<RootNamespace>scintilla</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
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<AegisubProjectType>lib</AegisubProjectType>
<SrcDir>..\..\vendor\wxWidgets\src\stc\scintilla</SrcDir>
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<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
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<ClCompile Include="$(SrcDir)\src\Editor.cxx" />
<ClCompile Include="$(SrcDir)\src\Indicator.cxx" />
<ClCompile Include="$(SrcDir)\src\KeyMap.cxx" />
<ClCompile Include="$(SrcDir)\src\LineMarker.cxx" />
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<ClCompile Include="$(SrcDir)\src\ViewStyle.cxx" />
<ClCompile Include="$(SrcDir)\src\XPM.cxx" />
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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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</Filter>
</ItemGroup>
</Project>

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@ -1,68 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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</PropertyGroup>
<PropertyGroup>
<OutDir Condition="'$(ConfigurationType)'=='DynamicLibrary'">$(AegisubBinaryDir)</OutDir>
<OutDir Condition="'$(ConfigurationType)'=='Application'">$(AegisubBinaryDir)</OutDir>
<OutDir Condition="'$(ConfigurationType)'=='StaticLibrary'">$(AegisubLibraryDir)</OutDir>
<IntDir>$(AegisubObjectDir)</IntDir>
<TargetName Condition="'$(ConfigurationType)'=='DynamicLibrary'">$(ProjectName)_$(AegisubPlatformSuffix)</TargetName>
<TargetName Condition="'$(ConfigurationType)'=='Application'">$(ProjectName)$(AegisubPlatformSuffix)</TargetName>
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<Link>
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<ProgramDatabaseFile>$(AegisubBinaryDir)$(TargetName).pdb</ProgramDatabaseFile>
<ImportLibrary>$(AegisubLibraryDir)$(ProjectName).lib</ImportLibrary>
</Link>
<Lib>
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<!-- Add ObjectFileName for ClCompile items that need to be placed in subdirs
for linking to work, for projects with same-named files in separate dirs.
To use this feature, add a InputRelativeSourceDir metadata to ClCompile for
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-->
<PropertyGroup>
<ComputeCompileInputsTargets>
ComputeClRelativeObjectFileName;
$(ComputeCompileInputsTargets)
</ComputeCompileInputsTargets>
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<Target
Name="ComputeClRelativeObjectFileName"
Inputs="@(ClCompile)"
Outputs="%(InputRelativeSourceDir)|%(RelativeDir)"
>
<!-- Transform paths on items -->
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Items="@(ClCompile)"
SourceDir="%(InputRelativeSourceDir)"
DestinationDir="."
Condition="'%(ClCompile.InputRelativeSourceDir)' != ''"
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<Output ItemName="_RelativeClCompile" TaskParameter="Outputs" />
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</Target>
</Project>

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@ -1,71 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>Compiler settings</_PropertySheetDisplayName>
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<ItemDefinitionGroup>
<ClCompile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
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BOOST_ALL_NO_LIB;
BOOST_HAS_ICU;
BOOST_SYSTEM_NO_DEPRECATED;
BOOST_MULTI_INDEX_DISABLE_SERIALIZATION;
U_STATIC_IMPLEMENTATION;
WIN32;
_WINDOWS;
%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
$(AegisubSourceBase)\include;
$(BoostPath);
$(GtestSrcDir)\include;
$(IcuSrcDir)\include;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4345</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>$(AegisubSourceBase)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LargeAddressAware>true</LargeAddressAware>
<TerminalServerAware Condition="'$(ConfigurationType'=='Application'">true</TerminalServerAware>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/Gw %(AdditionalOptions)</AdditionalOptions>
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<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
</Project>

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@ -1,35 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>Custom Tasks</_PropertySheetDisplayName>
</PropertyGroup>
<UsingTask TaskName="GitVersion" AssemblyFile="$(AegisubBinaryDir)BuildTasks.dll" />
<UsingTask TaskName="CalculateOutputDir" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll" >
<ParameterGroup>
<Items ParameterType="Microsoft.Build.Framework.ITaskItem[]" Required="true" />
<SourceDir Required="true" />
<DestinationDir Required="true" />
<Outputs ParameterType="Microsoft.Build.Framework.ITaskItem[]" Output="true" />
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<Code Type="Fragment" Language="cs"><![CDATA[
Outputs = new TaskItem[Items.Length];
char[] backslash = new char[] {'\\'};
var srcdir = SourceDir.Replace('/', '\\').TrimEnd(backslash) + "\\";
var dstdir = DestinationDir.Replace('/', '\\').TrimEnd(backslash) + "\\";
int i = 0;
foreach (var item in Items) {
var itemDir = item.GetMetadata("RelativeDir"); // the dir specified in the item Include= attribute
var outputDir = itemDir.Replace(srcdir, dstdir).Replace('/', '\\').TrimEnd(backslash) + "\\";
var output = new TaskItem(item);
((ITaskItem2)output).SetMetadataValueLiteral("OutputDir", outputDir);
Outputs[i] = output;
i++;
}
]]></Code>
</Task>
</UsingTask>
</Project>

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@ -1,101 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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<Link>
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</ItemGroup>
</Project>

View file

@ -1,106 +0,0 @@
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</Project>

View file

@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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<SrcDir>..\..\vendor\uchardet\src\</SrcDir>
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<InstallHeader>
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@ -1,249 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--
Sample build customisation file for Aegisub.
Use this file as a template for configuring the location of the
Freetype 2 library for the Aegisub build system.
To use this file, copy it and rename the copy to *.props.
-->
<PropertyGroup Label="UserMacros">
<!-- Ft2IncludePath defines where the Freetype 2 include files are found -->
<Ft2IncludePath>C:\Dev\freetype-2.4.3\include</Ft2IncludePath>
<!-- Ft2LibraryPath defines where the Freetype 2 library files are found -->
<Ft2LibraryPath>C:\Dev\freetype-2.4.3\objs\win32\vc2010</Ft2LibraryPath>
<!-- Ft2LibraryName defines the name of the library to use for linking Freetype 2.
This will often be conditional on platform and configuration. -->
<Ft2LibraryName Condition="'$(Platform)|$(Configuration)'=='Win32|Debug'" >freetype2.4.3_32d.lib</Ft2LibraryName>
<Ft2LibraryName Condition="'$(Platform)|$(Configuration)'=='Win32|Release'">freetype2.4.3_32.lib</Ft2LibraryName>
<Ft2LibraryName Condition="'$(Platform)|$(Configuration)'=='x64|Debug'" >freetype2.4.3_64d.lib</Ft2LibraryName>
<Ft2LibraryName Condition="'$(Platform)|$(Configuration)'=='x64|Release'" >freetype2.4.3_64.lib</Ft2LibraryName>
</PropertyGroup>
</Project>

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@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--
Sample build customisation file for Aegisub.
This file shows how you can control where the build system places
produced files by overriding the properties defined by paths.props.
Most people will not need this.
To use this file, copy it and rename the copy to *.props.
-->
<PropertyGroup Label="UserMacros">
<!-- Base directory for placing built files in -->
<AegisubOutputBase>C:\Dev\Aegisub\BuildFiles\</AegisubSourceBase>
<!-- Executable files are placed here, essentially creating an installation -->
<AegisubBinaryDir>C:\Dev\Aegisub\BuiltBinaries\$(Platform)\</AegisubContribBase>
</PropertyGroup>
</Project>

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