Kill supportsGlClampToEdge, which hasn't actually been used for a while

Originally committed to SVN as r4248.
This commit is contained in:
Thomas Goyne 2010-04-30 03:00:09 +00:00
parent b90fdcc111
commit fd701c67ec
2 changed files with 0 additions and 3 deletions

View file

@ -91,7 +91,6 @@ static bool TestTexture(int width, int height, GLint format) {
VideoOutGL::VideoOutGL() VideoOutGL::VideoOutGL()
: maxTextureSize(0), : maxTextureSize(0),
supportsRectangularTextures(false), supportsRectangularTextures(false),
supportsGlClampToEdge(false),
internalFormat(0), internalFormat(0),
frameWidth(0), frameWidth(0),
frameHeight(0), frameHeight(0),

View file

@ -52,8 +52,6 @@ private:
int maxTextureSize; int maxTextureSize;
/// Whether rectangular textures are supported by the user's graphics card /// Whether rectangular textures are supported by the user's graphics card
bool supportsRectangularTextures; bool supportsRectangularTextures;
/// Whether GL_CLAMP_TO_EDGE is supported by the user's drivers
bool supportsGlClampToEdge;
/// The internalformat to use /// The internalformat to use
int internalFormat; int internalFormat;