Kill supportsGlClampToEdge, which hasn't actually been used for a while
Originally committed to SVN as r4248.
This commit is contained in:
parent
b90fdcc111
commit
fd701c67ec
2 changed files with 0 additions and 3 deletions
|
@ -91,7 +91,6 @@ static bool TestTexture(int width, int height, GLint format) {
|
|||
VideoOutGL::VideoOutGL()
|
||||
: maxTextureSize(0),
|
||||
supportsRectangularTextures(false),
|
||||
supportsGlClampToEdge(false),
|
||||
internalFormat(0),
|
||||
frameWidth(0),
|
||||
frameHeight(0),
|
||||
|
|
|
@ -52,8 +52,6 @@ private:
|
|||
int maxTextureSize;
|
||||
/// Whether rectangular textures are supported by the user's graphics card
|
||||
bool supportsRectangularTextures;
|
||||
/// Whether GL_CLAMP_TO_EDGE is supported by the user's drivers
|
||||
bool supportsGlClampToEdge;
|
||||
/// The internalformat to use
|
||||
int internalFormat;
|
||||
|
||||
|
|
Loading…
Reference in a new issue