Fix compilation without precompiled headers
Originally committed to SVN as r5791.
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7 changed files with 9 additions and 0 deletions
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@ -24,6 +24,7 @@
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#include <cstring>
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#include <functional>
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#include <memory>
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#include <sstream>
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#endif
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#include "libaegisub/cajun/elements.h"
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@ -10,6 +10,7 @@ Author: Terry Caton
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#include <deque>
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#include <list>
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#include <map>
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#include <string>
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#include <stdexcept>
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@ -19,6 +19,7 @@
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/// @ingroup libaegisub
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#ifndef LAGI_PRE
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#include <deque>
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#include <fstream>
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#include <list>
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#include <map>
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@ -23,6 +23,7 @@
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#include <wx/any.h>
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#include <wx/checkbox.h>
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#include <wx/combobox.h>
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#include <wx/dirdlg.h>
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#include <wx/event.h>
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#include <wx/filefn.h>
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#include <wx/fontdlg.h>
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@ -42,6 +42,7 @@
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#else
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#include <tr1/functional>
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#endif
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#include <wx/clipbrd.h>
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#include <wx/intl.h>
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#endif
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@ -48,6 +48,7 @@
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#include <wx/filename.h>
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#include <wx/log.h>
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#include <wx/stdpaths.h>
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#include <wx/window.h>
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#endif
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#include <libaegisub/log.h>
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@ -48,6 +48,9 @@
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#include <wx/menuitem.h>
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#endif
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class wxMouseEvent;
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class wxWindow;
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/// DOCME
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typedef std::vector<std::pair<int,int> > IntPairVector;
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