Only enable the 'Always' hotkey context when medusa mode is on
Originally committed to SVN as r5505.
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7deebf759b
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ffe8c7a5d6
3 changed files with 5 additions and 4 deletions
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@ -127,14 +127,14 @@ void Hotkey::BuildHotkey(std::string const& context, const json::Object& object)
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} // for index
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}
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bool Hotkey::Scan(const std::string &context, const std::string &str, std::string &cmd) const {
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bool Hotkey::Scan(const std::string &context, const std::string &str, bool always, std::string &cmd) const {
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std::string local, dfault;
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HotkeyMap::const_iterator index, end;
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for (std::tr1::tie(index, end) = str_map.equal_range(str); index != end; ++index) {
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std::string const& ctext = index->second.Context();
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if (ctext == "Always") {
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if (always && ctext == "Always") {
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cmd = index->second.CmdName();
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LOG_D("agi/hotkey/found") << "Found: " << str << " Context (req/found): " << context << "/Always Command: " << cmd;
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return 0;
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@ -97,8 +97,9 @@ public:
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/// Scan for a matching key.
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/// @param context Context requested.
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/// @param str Hyphen separated key sequence.
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/// @param always Enable the "Always" override context
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/// @param[out] cmd Command found.
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bool Scan(const std::string &context, const std::string &str, std::string &cmd) const;
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bool Scan(const std::string &context, const std::string &str, bool always, std::string &cmd) const;
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/// Get the string representation of the hotkeys for the given command
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/// @param context Context requested
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@ -69,7 +69,7 @@ bool check(std::string const& context, int key_code, wchar_t key_char, int modif
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if (combo.empty()) return false;
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std::string command;
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if (agi::hotkey::hotkey->Scan(context, combo, command) == 0) {
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if (agi::hotkey::hotkey->Scan(context, combo, OPT_GET("Audio/Medusa Timing Hotkeys")->GetBool(), command) == 0) {
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/// The bottom line should be removed after all the hotkey commands are fixed.
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/// This is to avoid pointless exceptions.
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if (command.find("/") != std::string::npos) {
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