arch1t3cht
819d90e9b0
Stereo playback on Linux audio players
...
After the audio provider rework, adjust the audio players to not
use the int16 mono downmixed audio unless necessary. Furthermore,
the pulseaudio-based player now controls the volume directly through
pulseaudio instead of by modifying the buffer. This also reduces latency
when changing the volume.
The entire set of GetAudio functions is quite messy now. After wangqr's
audio rework, it was split into GetAudio and GetInt16MonoAudio
functions, but now volume scaling is also necessary. Really, this should
go back to a type constructor based system with audio players being
allowed to choose what properties out of mono / 16 bytes / int samples /
volume they need.
2022-08-18 22:48:40 +02:00
arch1t3cht
0b8f5ad8fa
XAudio PR: Revert some changes and fix on linux
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Mostly synchronizing with the updates made to the ffmpeg audio provider
and removing the CMakeLists.txt
2022-08-16 21:03:59 +02:00
Ristellise
fd28458ed8
Implement wangqr Audio Changes:
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- To allow for XAudio2 to work properly, we need to rework how does provider work since they only are used to be able to take in mono audio.
- Other providers have been dumbed down to accept single channel audio since originally aegisub only accepted 1 channel audio.
- meson.build has been modified to accommodate for xaudio, as we currently don't accept redistributable forms of xaudio, we need to work around the WinNT version.
- There has been 1 more fix to res.rc to allow for compiling on non tagged releases.
2022-08-10 21:09:41 +08:00
arch1t3cht
6e811ef6a7
Fix compile error on linux
2022-07-02 19:58:43 -07:00
Ryan
d583744b69
Merge in work from TypesettingTools fork
2021-01-16 02:12:31 -05:00
line0
b8e2cf83fd
fix PCHs on VS2019
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* separate PCH for C and C++
* acconf.h now included in PCHs on windows, too
* meson now auto-generates companion source files for PCH headers
2021-01-10 03:14:12 -05:00
Ryan Lucia
9708ca8e5e
Add virtual destructor to SignalBase
...
Quashes a frequent warning
2021-01-10 03:14:12 -05:00
Ryan Lucia
3b2d770d74
Fix PCH usage
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Hopefully this time in a way that doesn't ruin life for Unix folks!
2021-01-10 03:14:12 -05:00
Martin Herkt
8905921a2d
Initial port of the build system to Meson
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Still some TODOs left. Probably only works on Linux for now.
2021-01-10 03:14:12 -05:00
wangqr
9ed381f498
Remove extra semicolon
2019-09-22 17:41:02 -07:00
wangqr
5d4973a5f6
Fix millisecond to centisecond convertion
...
Fix Aegisub/Aegisub#94
2019-09-22 17:12:05 -07:00
Ryan Lucia
a621072e7d
Add support for WWXD keyframes in qpfile format
2018-05-10 03:28:51 -04:00
Thomas Goyne
45315476bd
Switch to a maintained fork of universalchardet
2016-02-09 20:29:29 -08:00
Thomas Goyne
4366e59353
Update to Visual Studio 2015
2015-07-30 19:20:10 -07:00
Thomas Goyne
d5dde6cff2
Reduce error-handling bloat a bit
2015-07-28 16:22:48 -07:00
Thomas Goyne
b0f4c9f1ad
Remove agi::vfr::Framerate's explicit swap implementation
2015-07-28 14:30:03 -07:00
Thomas Goyne
fefa31eb47
Improve code coverage of tests
2015-07-28 14:30:03 -07:00
Thomas Goyne
74ac2ab1fe
Extract some more find/replace logic to libaegisub
2015-07-27 10:29:22 -07:00
Thomas Goyne
879788fe83
Eliminate some gratuitous exceptions
2015-02-15 08:19:10 -08:00
Thomas Goyne
5d8aeb8b40
Replace most remaining uses of boost::split with agi::Split
2015-02-08 08:11:14 -08:00
Thomas Goyne
01558bf10d
Fix type_name compilation on OS X
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Reverts 2986932f31
. There are more types
of ints than sizes of ints, so using the stdint types doesn't work.
2015-02-07 14:56:50 -08:00
Thomas Goyne
427037a552
Reimplement boost::split_iterator to make it less slow
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boost::split_iterator type-erases the predicate, which makes it require
a virtual call per character (!) along with a heap allocation. As it
turns out we only ever need one predicate (comparing to a single
character), so replace it with a split_iterator that just does that.
2015-02-07 14:56:27 -08:00
Niels Martin Hansen
2986932f31
Fix issues with type_name on Win64 build
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Both size_t and unsigned long long are aliases for
unsigned __int64 on Win64, and causes a duplicate definition.
Replacing all the integer type_name definitions with stdint.h
names should avoid this problem.
2015-01-20 21:22:14 +01:00
Thomas Goyne
b6edf58651
Eliminate some object file bloat
2015-01-01 10:23:59 -08:00
Thomas Goyne
b29fcd4f89
Add some extern template declarations for stuff with vtables
2014-12-28 20:43:29 -08:00
Thomas Goyne
e485c469e2
Pull some of OptionValue to a cpp file
2014-12-28 20:21:48 -08:00
Thomas Goyne
5089499e8b
Remove Excetipion's virtual destructor
2014-12-28 19:52:42 -08:00
Thomas Goyne
a6b1639320
Extract some bits that don't need to be templated from templates
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Cuts compile time by about 10% and shrinks the final binary a little.
2014-12-28 16:46:38 -08:00
Thomas Goyne
5201773a3b
Slightly optimize returning strings to lua from ffi functions
2014-12-28 16:46:37 -08:00
Thomas Goyne
010f6c4f79
Debloatify some stuff
2014-12-28 12:30:01 -08:00
Thomas Goyne
76afcdafa1
Eliminate uses of dynamic_cast on everything but GUI widgets
2014-12-28 12:29:54 -08:00
Thomas Goyne
44506eae56
Fix compilation with compilers with non-totally-broken templates
2014-12-24 16:46:51 -08:00
Thomas Goyne
0a18fe6cd3
Fix stack corruption when a script tries to select an invalid line
2014-12-24 16:24:51 -08:00
Thomas Goyne
416b9809c8
Update boost to 1.56
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Closes #1818 .
2014-08-16 14:01:58 -07:00
Thomas Goyne
a01a84fb4f
Extract some common ffi API stuff
2014-07-28 12:30:44 -07:00
Thomas Goyne
0cf35894e1
Convert the lfs module to using the ffi
2014-07-28 12:30:44 -07:00
Thomas Goyne
cf252fa91a
Add simple type -> type name string compile time reflection stuff
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This is needed for passing types to the LuaJIT ffi.
2014-07-28 12:30:44 -07:00
Thomas Goyne
de686bdb6f
Remove the automation thread priority stuff
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It hasn't actually been used for anything for a while, and if a single
normal-priority thread can make your system unresponsive it's time to
upgrade to an OS that's isn't garbage.
2014-07-23 15:29:55 -07:00
Thomas Goyne
584284aa79
Reject vfr timecodes which are all identical
2014-07-15 09:11:40 -07:00
Thomas Goyne
585e9489d9
Move some of the audio provider machinery to libaegisub
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And add tests.
2014-07-10 11:44:56 -07:00
Thomas Goyne
a11da3350c
Save a backup copy of the old hotkey file if migrating from the old format
2014-07-07 09:42:02 -07:00
Thomas Goyne
935c6bc3a7
Store hotkeys in a less dumb format
2014-07-06 19:25:49 -07:00
Thomas Goyne
3b34ed9a77
Move AssTime to libaegisub and add tests
2014-07-06 19:25:49 -07:00
Thomas Goyne
f0f836c47b
Eliminate a pointless std::map in charset_conv
2014-07-06 19:25:48 -07:00
Thomas Goyne
d9016cc8ea
Debloat and slightly speed up the MRU code
2014-07-06 19:25:48 -07:00
Thomas Goyne
518342b919
Make the hotkey code a bit less bloated
2014-07-06 19:25:48 -07:00
Thomas Goyne
df8ad34838
Eliminate pointless runtime datastructures for CalltipProvider
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And add some tests and make it actually work correctly.
2014-07-04 20:37:36 -07:00
Thomas Goyne
93522e30a8
Use a static table of tokens for agi::Path
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The set of possible tokens is fixed, so using std::map is a bunch of
pointless overhead (that turns out to not even really simplify the
code).
2014-07-04 20:37:36 -07:00
Thomas Goyne
6ce9ce1546
Remove unused helper function
2014-07-03 10:57:53 -07:00
Thomas Goyne
4c88449e4c
Make UnknownElement moveable and not copyable
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And remove the unused comparison functionality.
2014-06-29 10:45:26 -07:00